Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Biene_Mara_
Charybdis
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
149W - 149L
1,470 Elo+
Party 1
Pele
Pele
WaarTie
Pele
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 195L
1,533 Elo+
Solo
Ganesha
Ganesha
x_CH_xGuardian
Ganesha
Level 126
God Stats
4W - 5L
1,545 SR
Queue Stats
423W - 326L
1,457 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,492 Elo+

VS

Team Averages
Level 114
1,539 SR
1,467 Elo+
Sylvanus
Sylvanus
FraserCov
Sylvanus
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
486W - 467L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
I LIV NEXT 2 U2
Yu Huang
Level 144
God Stats
6W - 7L
1,539 SR
Queue Stats
280W - 280L
1,487 Elo+
Solo
Osiris
Osiris
KINGDON94
Osiris
Level 126
God Stats
2W - 2L
1,860 SR
Queue Stats
95W - 102L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
reaper2k7
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 105L
1,422 Elo+
Party 2
Lancelot
Lancelot
theMARTIN271203
Lancelot
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 375L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 2 / 4
9,673
484
11,088
14,331
10,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
 
Poseidon
16
4 / 1 / 4
9,487
474
13,343
11,474
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Biene_Mara_
Charybdis
15
1 / 1 / 5
9,244
462
14,383
17,419
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
WaarTie
Pele
16
6 / 2 / 1
9,757
488
11,256
19,585
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 7
9,040
452
5,148
15,277
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FraserCov
Sylvanus
13
0 / 1 / 2
7,287
364
8,089
18,607
18,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
15
1 / 3 / 2
9,143
457
12,714
11,665
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
KINGDON94
Osiris
17
5 / 1 / 0
11,009
550
14,901
19,618
22,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
reaper2k7
Jing Wei
11
0 / 3 / 0
7,365
368
5,402
8,429
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
14
0 / 6 / 2
8,318
416
9,516
18,149
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
4
1.5
W
Poseidon
 
Poseidon
4
1
4
6
W
Charybdis
Biene_Mara_
Charybdis
1
1
5
3.5
L
Sylvanus
FraserCov
Sylvanus
0
1
2
1
L
Yu Huang
1
3
2
0.67
L
Osiris
KINGDON94
Osiris
5
1
0
5
W
Pele
WaarTie
Pele
6
2
1
3.25
L
Jing Wei
reaper2k7
Jing Wei
0
3
0
0
L
Lancelot
0
6
2
0.17
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,218
Damage
50,622
78,086
Taken
76,468
48,986
Mitigated
54,951
29,539
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,088
1,793
0
6,274
14,331
10,146
0
1,581
12,726
0
71,329
W
Poseidon
 
Poseidon
13,343
1,707
0
1,626
11,474
4,992
436
3,809
7,407
77,901
0
W
Charybdis
Biene_Mara_
Charybdis
14,383
8,486
737
8,635
17,419
7,512
3,306
4,240
13,063
0
84,861
L
Sylvanus
FraserCov
Sylvanus
8,089
2,966
1,222
4,428
18,607
18,003
0
5,067
13,311
28,362
9,767
L
Yu Huang
12,714
1,270
77
3,060
11,665
4,593
120
5,217
5,986
77,292
0
L
Osiris
KINGDON94
Osiris
14,901
5,391
0
4,634
19,618
22,108
720
1,338
18,192
0
91,746
W
Pele
WaarTie
Pele
11,256
3,256
0
7,964
19,585
9,087
0
4,419
14,868
0
87,882
L
Jing Wei
reaper2k7
Jing Wei
5,402
3,826
443
2,243
8,429
2,700
0
1,331
7,036
0
38,602
L
Lancelot
9,516
2,446
0
5,256
18,149
7,547
0
4,473
13,452
0
72,569
W
5,148
811
595
3,708
15,277
17,249
0
4,544
10,565
36,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
43,122
587
Minions Killed
524
0
Camps Cleared
0
1,968,238
Distance Traveled
1,784,059
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,673
484
133
7
0
424,580
1
W
Poseidon
9,487
474
152
8
0
416,968
5
W
Charybdis
9,244
462
162
8
0
313,591
6
L
Sylvanus
7,287
364
35
2
0
353,598
5
L
Yu Huang
9,143
457
148
7
0
345,549
10
L
Osiris
11,009
550
162
8
0
388,316
1
W
Pele
9,757
488
132
7
0
412,518
3
L
Jing Wei
7,365
368
72
4
0
262,285
2
L
Lancelot
8,318
416
107
5
0
434,311
3
W
Ganesha
9,040
452
8
0
0
400,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role