Player Matchup

Sylvanus
Sylvanus
BrotherIAmPinned
Sylvanus
Level 128
God Stats
5W - 1L
1,683 SR
Queue Stats
306W - 309L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Pookmunki
Baron Samedi
Level 120
God Stats
9W - 5L
1,608 SR
Queue Stats
319W - 335L
1,544 Elo+
Solo
Loki
Loki
alejandromr1970
Loki
Level 91
God Stats
8W - 4L
1,643 SR
Queue Stats
160W - 134L
1,502 Elo+
Party 2
Ullr
Ullr
plp131103
Ullr
Level 123
God Stats
3W - 5L
1,317 SR
Queue Stats
282W - 258L
1,524 Elo+
Party 2
Ymir
Ymir
zPio
Ymir
Level 69
God Stats
4W - 4L
1,526 SR
Queue Stats
100W - 90L
1,465 Elo+
Party 2
Team Averages
Level 106
1,555 SR
1,506 Elo+

VS

Team Averages
Level 69
1,518 SR
1,487 Elo+
Ravana
Ravana
Ghants502
Ravana
Level 157
God Stats
13W - 22L
1,401 SR
Queue Stats
1,143W - 1,054L
1,537 Elo+
Party 3
Kuzenbo
Kuzenbo
Waifusmaster_69
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 3
Rama
Rama
aXe-txOptiKZz
Rama
Level 29
God Stats
1W - 5L
1,163 SR
Queue Stats
139W - 120L
1,514 Elo+
Party 1
Mercury
Mercury
aXe-txProdigY
Mercury
Level 108
God Stats
5W - 6L
1,844 SR
Queue Stats
293W - 219L
1,512 Elo+
Party 1
Ra
Ra
grientx
Ra
Level 42
God Stats
1W - 2L
1,683 SR
Queue Stats
33W - 53L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,279
571
5,298
8,552
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Pookmunki
Baron Samedi
11
6 / 3 / 2
6,631
603
6,675
8,601
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 4
6,527
593
5,428
8,160
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
10
3 / 0 / 0
5,611
510
7,003
4,211
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
zPio
Ymir
9
0 / 0 / 3
5,753
523
1,176
5,140
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ghants502
Ravana
10
0 / 1 / 1
5,743
522
4,843
7,970
3,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 1 / 1
5,005
455
3,164
6,912
4,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,597
418
1,117
7,406
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
10
2 / 2 / 1
6,236
567
2,798
7,940
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 6 / 1
6,536
594
6,132
9,867
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Ravana
Ghants502
Ravana
0
1
1
0.5
W
Baron Samedi
Pookmunki
Baron Samedi
6
3
2
2.33
L
0
1
1
0.5
L
0
3
0
0
L
Mercury
2
2
1
1.25
W
3
0
4
5
L
2
6
1
0.42
W
Ullr
3
0
0
3
W
Ymir
zPio
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,580
Damage
18,054
34,664
Taken
40,095
19,987
Mitigated
16,690
16,044
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,298
1,322
900
4,074
8,552
7,671
0
2,521
6,031
38,562
10,951
L
Ravana
Ghants502
Ravana
4,843
875
0
2,812
7,970
3,805
0
3,603
4,367
0
39,765
W
Baron Samedi
Pookmunki
Baron Samedi
6,675
566
204
3,907
8,601
4,201
0
3,187
5,414
33,266
0
L
3,164
1,172
1,853
1,662
6,912
4,010
0
1,855
5,057
13,531
0
L
1,117
996
72
2,037
7,406
1,996
0
801
6,605
0
17,833
L
Mercury
2,798
1,134
0
585
7,940
2,834
0
1,285
6,655
0
38,350
W
5,428
2,014
0
4,366
8,160
3,032
0
1,842
6,318
0
41,187
L
6,132
1,262
332
1,579
9,867
4,045
164
4,926
4,941
48,472
0
W
Ullr
7,003
1,690
0
618
4,211
1,564
0
1,343
2,868
0
35,355
W
Ymir
zPio
Ymir
1,176
225
0
1,975
5,140
3,519
0
465
4,675
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
28,117
325
Minions Killed
281
0
Camps Cleared
0
1,050,028
Distance Traveled
1,028,372
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,279
571
89
8
0
170,155
3
L
Ravana
5,743
522
76
7
0
226,258
0
W
Baron Samedi
6,631
603
52
5
0
205,608
3
L
Kuzenbo
5,005
455
14
1
0
199,472
0
L
Rama
4,597
418
26
2
0
163,256
0
L
Mercury
6,236
567
84
8
0
244,874
2
W
Loki
6,527
593
86
8
0
255,708
0
L
Ra
6,536
594
81
7
0
194,512
4
W
Ullr
5,611
510
63
6
0
199,829
1
W
Ymir
5,753
523
35
3
0
218,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role