Player Matchup

Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
JamalMusiala
Ah Muzen Cab
Diamond III
Level 127
God Stats
4W - 2L
1,659 SR
Queue Stats
33W - 12L
2,330 MMR
Party 3
Da Ji
Da Ji
Diamond IV
Mangle1234
Da Ji
Diamond IV
Level 135
God Stats
2W - 0L
1,753 SR
Queue Stats
93W - 80L
2,152 MMR
Solo
Xing Tian
Xing Tian
Diamond V
supportdogsxd
Xing Tian
Diamond V
Level 86
God Stats
2W - 0L
1,837 SR
Queue Stats
39W - 22L
2,146 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,650 SR
1,926 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,559 SR
2,052 MMR
Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum I
BotTeamAgain
Mulan
Platinum I
Level 128
God Stats
9W - 7L
1,607 SR
Queue Stats
264W - 253L
2,074 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
DeadGameDontCare
Yu Huang
Diamond III
Level 145
God Stats
1W - 10L
1,329 SR
Queue Stats
260W - 235L
2,213 MMR
Party 2
Geb
Geb
Diamond IV
Fegii
Geb
Diamond IV
Level 156
God Stats
9W - 12L
1,667 SR
Queue Stats
137W - 125L
2,120 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Iaffey
Tsukuyomi
Diamond II
Level 160
God Stats
9W - 7L
1,692 SR
Queue Stats
121W - 103L
2,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
2 / 0 / 1
13,560
616
7,819
18,994
8,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
 
Rama
20
6 / 1 / 2
13,363
607
13,918
20,891
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
JamalMusiala
Ah Muzen Cab
20
11 / 0 / 2
14,555
662
31,461
19,816
11,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
17
1 / 1 / 6
11,626
528
8,440
19,294
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
supportdogsxd
Xing Tian
16
0 / 0 / 8
11,047
502
4,590
20,121
23,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothFreyaSkadiKali

VS

Bans
UllrMercuryKing ArthurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 7 / 1
9,664
439
15,089
16,753
8,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
0 / 2 / 0
10,671
485
15,417
20,806
24,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
0 / 2 / 1
9,353
425
13,450
12,877
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Fegii
Geb
13
0 / 2 / 2
8,770
399
5,490
17,973
20,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Tsukuyomi
Iaffey
Tsukuyomi
14
1 / 7 / 0
9,035
411
9,834
18,950
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
2
2
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Rama
 
Rama
6
1
2
7
L
Heimdallr
 
Heimdallr
1
7
1
0.21
L
0
2
0
0
L
0
2
1
0.25
L
Geb
Fegii
Geb
0
2
2
0.5
L
Tsukuyomi
Iaffey
Tsukuyomi
1
7
0
0.14
W
Ah Muzen Cab
JamalMusiala
Ah Muzen Cab
11
0
2
12
W
Da Ji
1
1
6
4
W
Xing Tian
supportdogsxd
Xing Tian
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,228
Damage
59,280
99,116
Taken
87,359
64,338
Mitigated
66,848
53,227
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,819
1,897
0
14,136
18,994
8,947
4,770
568
18,404
0
122,910
W
Rama
 
Rama
13,918
10,032
0
15,001
20,891
10,072
3,786
2,783
18,040
0
120,789
L
Heimdallr
 
Heimdallr
15,089
9,125
0
2,071
16,753
8,332
0
1,208
15,545
0
89,011
L
15,417
2,349
0
9,947
20,806
24,045
0
573
20,233
0
107,459
L
13,450
560
0
250
12,877
5,520
0
859
12,018
90,613
0
L
Geb
Fegii
Geb
5,490
901
0
2,978
17,973
20,638
0
1,509
16,464
23,749
0
L
Tsukuyomi
Iaffey
Tsukuyomi
9,834
2,923
0
5,666
18,950
8,313
0
441
18,509
0
86,369
W
Ah Muzen Cab
JamalMusiala
Ah Muzen Cab
31,461
12,329
0
8,999
19,816
11,585
4,463
7,548
11,892
0
175,389
W
Da Ji
8,440
2,728
0
9,190
19,294
9,966
1,194
3,305
15,853
0
100,592
W
Xing Tian
supportdogsxd
Xing Tian
4,590
692
0
5,901
20,121
23,768
234
6,006
13,851
26,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,151
Gold Earned
47,493
783
Minions Killed
707
0
Camps Cleared
0
2,351,514
Distance Traveled
2,102,554
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,560
616
188
9
0
482,653
11
W
Rama
13,363
607
202
9
0
456,709
4
L
Heimdallr
9,664
439
152
7
0
387,855
2
L
Mulan
10,671
485
201
9
0
432,181
8
L
Yu Huang
9,353
425
197
9
0
431,072
6
L
Geb
8,770
399
35
2
0
399,034
4
L
Tsukuyomi
9,035
411
122
6
0
452,412
3
W
Ah Muzen Cab
14,555
662
238
11
0
444,057
1
W
Da Ji
11,626
528
127
6
0
519,818
2
W
Xing Tian
11,047
502
28
1
0
448,277
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role