Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Creame_God_Rod
Apollo
Level 81
God Stats
13W - 17L
1,429 SR
Queue Stats
25W - 41L
1,201 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
Level 89
God Stats
6W - 11L
1,387 SR
Queue Stats
23W - 35L
1,275 Elo+
Party 1
Team Averages
Level 93
1,439 SR
1,325 Elo+

VS

Team Averages
Level 103
1,482 SR
1,514 Elo+
Lancelot
Lancelot
Jaytay236493
Lancelot
Level 88
God Stats
5W - 5L
1,464 SR
Queue Stats
81W - 61L
1,562 Elo+
Solo
Merlin
Merlin
Toxic_k9_killer
Merlin
Level 66
God Stats
61W - 87L
1,446 SR
Queue Stats
149W - 222L
1,348 Elo+
Solo
Chernobog
Chernobog
jurain
Chernobog
Level 155
God Stats
0W - 1L
1,537 SR
Queue Stats
14W - 14L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 10
9,554
682
8,409
11,195
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 8
8,572
612
7,146
12,417
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
16
9 / 2 / 2
10,450
746
8,693
7,959
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jaytay236493
Lancelot
12
3 / 3 / 0
8,945
639
6,469
7,992
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 4
9,053
647
8,723
7,813
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
jurain
Chernobog
13
4 / 5 / 2
9,849
704
8,645
14,650
6,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
7
7
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
W
1
4
8
1.25
L
Lancelot
Jaytay236493
Lancelot
3
3
0
1
W
Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
9
2
2
5
L
0
4
4
0.5
L
Chernobog
jurain
Chernobog
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,248
Damage
23,837
31,571
Taken
30,455
24,895
Mitigated
12,915
2,017
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,409
960
0
840
11,195
15,080
0
3,108
8,087
22,135
0
W
7,146
5,121
524
568
12,417
6,015
0
2,992
9,425
0
27,665
L
Lancelot
Jaytay236493
Lancelot
6,469
969
0
867
7,992
3,563
0
4,819
3,173
0
28,996
W
Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
8,693
1,880
0
85
7,959
3,800
0
2,805
5,154
32,466
0
L
8,723
68
0
598
7,813
3,312
34
4,885
2,928
34,355
0
L
Chernobog
jurain
Chernobog
8,645
5,388
0
0
14,650
6,040
228
7,791
6,859
0
23,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
27,847
125
Minions Killed
145
5
Camps Cleared
7
761,042
Distance Traveled
685,537
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,554
682
22
2
2
289,858
4
W
Apollo
8,572
612
57
4
2
230,096
3
L
Lancelot
8,945
639
44
3
7
227,332
5
W
Morgan Le Fay
10,450
746
46
3
1
241,088
3
L
Merlin
9,053
647
69
5
0
241,332
0
L
Chernobog
9,849
704
32
2
0
216,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role