Player Matchup

Guan Yu
Guan Yu
Bradley1913
Guan Yu
Level 28
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Duskfighter-007
Bakasura
Level 109
God Stats
2W - 2L
1,490 SR
Queue Stats
63W - 72L
1,306 Elo+
Party 1
Janus
Janus
rody-0413
Janus
Level 61
God Stats
6W - 9L
1,275 SR
Queue Stats
58W - 68L
1,374 Elo+
Party 1
Team Averages
Level 66
1,341 SR
1,393 Elo+

VS

Team Averages
Level 29
1,316 SR
1,329 Elo+
Ymir
Ymir
FaZe_Rd_89
Ymir
Level 10
God Stats
0W - 3L
1,274 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Agni
Agni
Ghost-Sniper478
Agni
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,404 Elo+
Party 2
Ullr
Ullr
oscuro_moni23
Ullr
Level 48
God Stats
5W - 9L
1,175 SR
Queue Stats
9W - 22L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bradley1913
Guan Yu
15
3 / 0 / 11
10,838
774
7,586
7,964
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
17
12 / 1 / 4
11,300
807
10,538
15,829
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
rody-0413
Janus
16
2 / 0 / 11
9,914
708
15,369
6,544
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,441
532
1,174
17,386
11,551
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
7,760
554
9,806
9,825
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 0
8,419
601
6,386
11,428
4,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bradley1913
Guan Yu
3
0
11
8.5
W
Bakasura
12
1
4
14
L
0
5
0
0
L
0
6
1
0.08
L
1
6
0
0.17
W
Janus
rody-0413
Janus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
17,366
30,337
Taken
38,639
20,766
Mitigated
19,223
14,835
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bradley1913
Guan Yu
7,586
687
2,040
3,587
7,964
9,772
521
3,202
4,183
0
15,702
W
Bakasura
10,538
7,406
0
7,043
15,829
8,124
321
6,356
9,473
0
45,057
L
1,174
358
214
2,536
17,386
11,551
46
7,232
9,805
13,227
0
L
9,806
93
0
1,140
9,825
3,214
0
3,727
5,692
26,709
0
L
6,386
1,725
0
701
11,428
4,458
174
4,541
6,227
0
29,966
W
Janus
rody-0413
Janus
15,369
474
0
2,165
6,544
2,870
1,043
2,123
4,421
51,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
23,620
183
Minions Killed
124
11
Camps Cleared
1
894,476
Distance Traveled
692,219
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,838
774
16
1
0
309,282
3
W
Bakasura
11,300
807
90
6
10
320,198
7
L
Ymir
7,441
532
29
2
0
237,446
1
L
Agni
7,760
554
36
3
0
232,531
3
L
Ullr
8,419
601
59
4
1
222,242
4
W
Janus
9,914
708
77
6
1
264,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role