Player Matchup

Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Destroyer1904
Hades
Level 19
God Stats
12W - 30L
1,318 SR
Queue Stats
78W - 166L
1,219 Elo+
Party 2
Team Averages
Level 65
1,439 SR
1,406 Elo+

VS

Team Averages
Level 66
1,431 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Sockpuppet1090
Baron Samedi
Level 65
God Stats
2W - 1L
1,261 SR
Queue Stats
72W - 93L
1,394 Elo+
Solo
Shiva
Shiva
TimothyTrumpet
Shiva
Level 106
God Stats
20W - 19L
1,531 SR
Queue Stats
158W - 110L
1,600 Elo+
Party 1
Loki
Loki
TysonJacques
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 1
7,237
724
4,664
11,830
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
 
Heimdallr
11
0 / 5 / 1
6,364
636
5,464
8,776
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 1
7,070
707
4,645
11,420
4,990
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sockpuppet1090
Baron Samedi
14
7 / 1 / 6
8,692
869
7,091
6,600
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 7
8,170
817
15,502
10,511
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 8
7,481
748
6,310
5,854
2,190
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
15
15
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
L
Heimdallr
 
Heimdallr
0
5
1
0.1
L
1
7
1
0.21
W
Baron Samedi
Sockpuppet1090
Baron Samedi
7
1
6
10
W
6
1
7
9.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,773
Damage
28,903
32,026
Taken
22,965
19,976
Mitigated
14,067
3,012
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,664
601
0
1,236
11,830
11,374
0
3,160
8,314
0
19,939
L
Heimdallr
 
Heimdallr
5,464
2,244
0
345
8,776
3,612
0
1,421
7,090
0
16,157
L
4,645
930
156
1,275
11,420
4,990
0
2,795
8,404
14,163
0
W
Baron Samedi
Sockpuppet1090
Baron Samedi
7,091
783
1,501
2,878
6,600
3,293
257
1,690
4,910
27,300
0
W
15,502
3,152
0
2,770
10,511
8,584
0
2,140
8,371
0
29,405
W
6,310
1,513
0
234
5,854
2,190
0
1,438
4,416
0
20,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,671
Gold Earned
24,343
79
Minions Killed
111
2
Camps Cleared
7
531,456
Distance Traveled
670,738
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,237
724
23
2
1
201,008
4
L
Heimdallr
6,364
636
31
3
1
174,556
3
L
Hades
7,070
707
25
3
0
155,892
0
W
Baron Samedi
8,692
869
58
6
2
214,284
0
W
Shiva
8,170
817
29
3
3
245,882
3
W
Loki
7,481
748
24
2
2
210,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role