Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KIDdripp
Cliodhna
Level 75
God Stats
3W - 2L
1,591 SR
Queue Stats
14W - 6L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Neppy-oniCHAN
Hun Batz
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 117L
1,393 Elo+
Solo
Geb
Geb
RedVelvet107077
Geb
Level 47
God Stats
10W - 3L
1,628 SR
Queue Stats
262W - 306L
1,326 Elo+
Solo
Hades
Hades
SSStunner
Hades
Level 134
God Stats
51W - 32L
1,551 SR
Queue Stats
143W - 151L
1,338 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,419 Elo+

VS

Team Averages
Level 81
1,475 SR
1,360 Elo+
Ravana
Ravana
AngeloFG42
Ravana
Level 45
God Stats
3W - 6L
1,268 SR
Queue Stats
21W - 32L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
DocShayyy
Baron Samedi
Level 72
God Stats
13W - 11L
1,531 SR
Queue Stats
38W - 42L
1,376 Elo+
Solo
Ymir
Ymir
Gree v104
Ymir
Level 64
God Stats
6W - 4L
1,544 SR
Queue Stats
33W - 28L
1,427 Elo+
Party 1
Merlin
Merlin
LoOn3yitOon
Merlin
Level 125
God Stats
23W - 20L
1,557 SR
Queue Stats
92W - 92L
1,344 Elo+
Solo
Izanami
Izanami
WackyTrap
Izanami
Level 100
God Stats
7W - 5L
1,475 SR
Queue Stats
51W - 53L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 1 / 0
7,928
466
9,322
9,726
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
KIDdripp
Cliodhna
15
6 / 0 / 4
9,749
573
12,454
13,331
5,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Neppy-oniCHAN
Hun Batz
17
10 / 2 / 6
10,468
616
12,059
16,083
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 2
8,009
471
5,961
21,995
14,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
SSStunner
Hades
17
4 / 1 / 5
10,468
616
7,349
9,392
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AngeloFG42
Ravana
13
2 / 10 / 1
8,046
473
5,787
16,806
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
DocShayyy
Baron Samedi
12
0 / 4 / 1
6,976
410
4,693
7,555
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 0 / 0
8,397
494
8,017
12,123
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
13
0 / 5 / 1
7,778
458
6,898
12,829
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
WackyTrap
Izanami
11
0 / 2 / 1
7,074
416
11,004
11,461
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
5
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
0
1
L
Ravana
AngeloFG42
Ravana
2
10
1
0.25
L
Baron Samedi
DocShayyy
Baron Samedi
0
4
1
0.13
L
Ymir
3
0
0
3
W
Cliodhna
KIDdripp
Cliodhna
6
0
4
8
L
Merlin
0
5
1
0.1
W
Hun Batz
Neppy-oniCHAN
Hun Batz
10
2
6
6.5
W
0
1
2
1
W
Hades
SSStunner
Hades
4
1
5
6.5
L
Izanami
WackyTrap
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
36,399
70,527
Taken
60,774
35,629
Mitigated
33,077
26,938
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,322
5,302
3,990
3,431
9,726
4,431
201
3,343
6,383
73,232
0
L
Ravana
AngeloFG42
Ravana
5,787
2,070
0
2,554
16,806
7,344
0
2,725
13,929
0
43,522
L
Baron Samedi
DocShayyy
Baron Samedi
4,693
208
363
2,087
7,555
3,072
0
3,737
3,576
41,547
0
L
Ymir
8,017
1,581
664
3,816
12,123
13,477
0
9,108
3,015
34,631
0
W
Cliodhna
KIDdripp
Cliodhna
12,454
1,060
0
5,119
13,331
5,021
719
5,568
7,763
0
70,531
L
Merlin
6,898
167
0
2,567
12,829
4,782
0
252
12,559
52,391
0
W
Hun Batz
Neppy-oniCHAN
Hun Batz
12,059
4,237
0
460
16,083
6,982
24
1,859
14,224
0
94,545
W
5,961
749
2,765
5,962
21,995
14,326
0
6,147
15,848
30,530
0
W
Hades
SSStunner
Hades
7,349
617
0
5,211
9,392
4,869
457
2,691
6,701
85,159
0
L
Izanami
WackyTrap
Izanami
11,004
8,635
0
2,006
11,461
4,402
217
6,354
5,063
0
72,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
38,271
589
Minions Killed
379
0
Camps Cleared
0
1,698,001
Distance Traveled
1,541,257
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,928
466
121
7
0
292,143
0
L
Ravana
8,046
473
65
4
0
300,258
0
L
Baron Samedi
6,976
410
58
3
0
302,821
0
L
Ymir
8,397
494
42
2
0
317,725
4
W
Cliodhna
9,749
573
112
7
0
367,335
8
L
Merlin
7,778
458
98
6
0
302,958
5
W
Hun Batz
10,468
616
133
8
0
379,712
0
W
Geb
8,009
471
41
2
0
326,885
1
W
Hades
10,468
616
182
11
0
331,926
3
L
Izanami
7,074
416
116
7
0
317,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role