Player Matchup

Horus
Horus
gaizkita1921
Horus
Level 123
God Stats
2W - 2L
1,654 SR
Queue Stats
66W - 83L
1,438 Elo+
Party 2
Anhur
Anhur
ibonlagos10
Anhur
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,475 Elo+
Party 2
He Bo
He Bo
izagirre2000
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,205 Elo+
Party 2
Poseidon
Poseidon
joksanmar
Poseidon
Level 69
God Stats
2W - 1L
1,797 SR
Queue Stats
14W - 17L
1,512 Elo+
Party 2
Mercury
Mercury
sdgfsadfadajds
Mercury
Level 119
God Stats
5W - 3L
1,904 SR
Queue Stats
25W - 35L
1,459 Elo+
Party 2
Team Averages
Level 94
1,671 SR
1,418 Elo+

VS

Team Averages
Level 109
1,527 SR
1,546 Elo+
Scylla
Scylla
MufasaQT
Scylla
Level 107
God Stats
12W - 10L
1,619 SR
Queue Stats
120W - 112L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
OGErixon
Xing Tian
Level 65
God Stats
27W - 15L
1,508 SR
Queue Stats
432W - 362L
1,517 Elo+
Party 1
Lancelot
Lancelot
Rechterwinkel
Lancelot
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
68W - 59L
1,571 Elo+
Solo
Neith
Neith
TBaws
Neith
Level 147
God Stats
9W - 10L
1,617 SR
Queue Stats
626W - 593L
1,525 Elo+
Party 1
King Arthur
King Arthur
Yhaan
King Arthur
Level 158
God Stats
6W - 6L
1,589 SR
Queue Stats
116W - 101L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,669
404
6,376
19,702
22,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 1
8,464
445
5,178
13,175
5,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 1
8,040
423
9,809
13,472
10,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
joksanmar
Poseidon
14
1 / 7 / 0
8,325
438
5,303
11,696
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 5 / 0
8,424
443
4,864
15,958
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MufasaQT
Scylla
17
2 / 0 / 9
10,380
546
8,320
9,047
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
OGErixon
Xing Tian
15
2 / 1 / 9
9,858
519
3,858
13,756
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Rechterwinkel
Lancelot
18
13 / 2 / 6
11,656
613
15,548
13,228
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TBaws
Neith
17
2 / 0 / 7
10,512
553
15,896
8,867
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Yhaan
King Arthur
18
7 / 1 / 6
11,498
605
13,451
21,097
21,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
26
26
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
MufasaQT
Scylla
2
0
9
6.5
W
Xing Tian
OGErixon
Xing Tian
2
1
9
6.5
W
Lancelot
Rechterwinkel
Lancelot
13
2
6
8
W
Neith
TBaws
Neith
2
0
7
5.5
W
King Arthur
Yhaan
King Arthur
7
1
6
10
L
0
5
2
0.2
L
1
3
1
0.5
L
0
6
1
0.08
L
Poseidon
joksanmar
Poseidon
1
7
0
0.14
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
57,073
74,003
Taken
65,995
49,672
Mitigated
51,096
12,212
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
MufasaQT
Scylla
8,320
641
0
1,247
9,047
3,674
1,139
2,529
6,478
89,562
0
W
Xing Tian
OGErixon
Xing Tian
3,858
317
0
2,543
13,756
14,844
124
1,596
12,104
22,995
0
W
Lancelot
Rechterwinkel
Lancelot
15,548
3,459
0
1,120
13,228
6,906
0
1,878
11,332
0
102,862
W
Neith
TBaws
Neith
15,896
5,232
0
3,817
8,867
4,321
3,113
411
8,456
0
97,753
W
King Arthur
Yhaan
King Arthur
13,451
954
0
3,975
21,097
21,351
0
8,329
12,058
0
83,506
L
6,376
2,832
805
4,089
19,702
22,888
0
4,086
15,416
0
27,487
L
5,178
3,402
0
3,178
13,175
5,121
0
469
12,706
0
77,756
L
9,809
599
0
2,767
13,472
10,056
0
523
12,909
54,384
0
L
Poseidon
joksanmar
Poseidon
5,303
539
0
703
11,696
4,908
0
4,387
7,043
77,003
0
L
4,864
1,501
0
670
15,958
6,699
0
2,055
13,751
0
59,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
53,904
497
Minions Killed
623
0
Camps Cleared
0
1,760,059
Distance Traveled
1,980,020
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,380
546
168
9
0
402,239
4
W
Xing Tian
9,858
519
37
2
0
406,967
2
W
Lancelot
11,656
613
133
7
0
424,073
2
W
Neith
10,512
553
153
8
0
351,202
7
W
King Arthur
11,498
605
132
7
0
395,539
6
L
Horus
7,669
404
29
2
0
365,894
4
L
Anhur
8,464
445
138
7
0
305,730
4
L
He Bo
8,040
423
100
5
0
330,105
6
L
Poseidon
8,325
438
125
7
0
337,810
6
L
Mercury
8,424
443
105
6
0
420,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role