Player Matchup

Khepri
Khepri
 
Khepri
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
hurrrrricane
Sun Wukong
Level 124
God Stats
1W - 3L
1,467 SR
Queue Stats
36W - 23L
1,679 Elo+
Party 2
Team Averages
Level 121
1,489 SR
1,560 Elo+

VS

Team Averages
Level 64
1,457 SR
1,252 Elo+
Osiris
Osiris
MaskedSota
Osiris
Level 8
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 9L
1,238 Elo+
Party 1
Sol
Sol
SergiLONP
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
YDN-L1QU1D
Cthulhu
Level 86
God Stats
2W - 12L
1,181 SR
Queue Stats
20W - 53L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 0 / 10
8,167
817
3,076
10,102
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
 
Baron Samedi
12
5 / 1 / 5
7,869
787
11,793
8,222
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
hurrrrricane
Sun Wukong
13
5 / 0 / 6
8,111
811
10,575
11,814
10,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MaskedSota
Osiris
9
0 / 5 / 1
6,651
665
4,927
10,509
9,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
6,527
653
8,360
8,067
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
YDN-L1QU1D
Cthulhu
11
0 / 2 / 0
6,421
642
5,282
11,225
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
10
6
W
Baron Samedi
 
Baron Samedi
5
1
5
7.5
L
Osiris
MaskedSota
Osiris
0
5
1
0.1
L
1
4
0
0.25
L
Cthulhu
YDN-L1QU1D
Cthulhu
0
2
0
0
W
Sun Wukong
hurrrrricane
Sun Wukong
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
18,569
30,138
Taken
29,801
25,813
Mitigated
20,236
16,207
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,076
631
618
3,936
10,102
10,966
298
4,903
5,199
10,691
0
W
Baron Samedi
 
Baron Samedi
11,793
804
2,895
4,221
8,222
4,530
468
3,026
5,196
36,624
0
L
Osiris
MaskedSota
Osiris
4,927
1,632
465
1,251
10,509
9,827
0
5,320
5,189
0
8,179
L
8,360
2,543
0
877
8,067
3,606
0
4,198
3,869
21,581
2,165
L
Cthulhu
YDN-L1QU1D
Cthulhu
5,282
379
0
1,472
11,225
6,803
0
5,546
5,679
21,977
1,366
W
Sun Wukong
hurrrrricane
Sun Wukong
10,575
3,259
0
4,537
11,814
10,317
1,134
4,848
6,966
0
27,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
19,599
123
Minions Killed
99
6
Camps Cleared
3
590,074
Distance Traveled
560,256
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,167
817
15
2
0
184,596
1
W
Baron Samedi
7,869
787
62
6
3
195,295
5
L
Osiris
6,651
665
10
1
0
196,876
1
L
Sol
6,527
653
38
4
2
165,711
1
L
Cthulhu
6,421
642
51
5
1
197,669
2
W
Sun Wukong
8,111
811
46
5
3
210,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role