Player Matchup

King Arthur
King Arthur
DeltaSP1402
King Arthur
Level 46
God Stats
6W - 6L
1,673 SR
Queue Stats
57W - 99L
1,296 Elo+
Solo
Raijin
Raijin
Poemapower22
Raijin
Level 92
God Stats
0W - 6L
1,243 SR
Queue Stats
211W - 280L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Speetzen1
Heimdallr
Level 30
God Stats
1W - 5L
1,238 SR
Queue Stats
29W - 55L
1,151 Elo+
Solo
Team Averages
Level 56
1,385 SR
1,273 Elo+

VS

Team Averages
Level 39
1,534 SR
1,298 Elo+
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TrogaDorn
Ra
Level 29
God Stats
8W - 3L
1,601 SR
Queue Stats
28W - 36L
1,321 Elo+
Party 1
Skadi
Skadi
ssessuu
Skadi
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeltaSP1402
King Arthur
15
3 / 4 / 2
10,852
638
13,601
21,327
20,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
14
0 / 3 / 4
9,837
579
11,154
15,387
6,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Speetzen1
Heimdallr
15
2 / 7 / 2
10,686
629
11,728
15,626
7,970
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 2 / 11
11,291
664
12,667
19,923
22,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 0 / 8
12,244
720
15,276
12,528
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
ssessuu
Skadi
17
7 / 3 / 4
12,197
717
17,829
14,575
6,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
11
3.75
L
King Arthur
DeltaSP1402
King Arthur
3
4
2
1
L
Raijin
0
3
4
0.67
L
Heimdallr
Speetzen1
Heimdallr
2
7
2
0.43
W
5
0
8
9
W
Skadi
ssessuu
Skadi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,483
Damage
45,772
52,340
Taken
47,026
35,420
Mitigated
35,369
4,532
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,667
1,927
0
3,125
19,923
22,730
346
4,368
15,555
0
33,309
L
King Arthur
DeltaSP1402
King Arthur
13,601
1,234
0
1,752
21,327
20,558
0
6,419
14,410
0
38,230
L
Raijin
11,154
884
0
775
15,387
6,892
0
3,998
11,177
33,606
0
L
Heimdallr
Speetzen1
Heimdallr
11,728
5,683
73
1,932
15,626
7,970
189
5,647
9,755
0
47,655
W
15,276
1,921
5,854
6,644
12,528
6,376
474
4,121
8,407
68,548
0
W
Skadi
ssessuu
Skadi
17,829
8,885
0
209
14,575
6,263
1,350
3,276
11,293
0
40,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
35,732
170
Minions Killed
193
6
Camps Cleared
10
871,846
Distance Traveled
967,169
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,291
664
31
2
4
328,802
4
L
King Arthur
10,852
638
45
3
1
296,542
4
L
Raijin
9,837
579
41
2
2
320,756
2
L
Heimdallr
10,686
629
84
5
3
254,548
3
W
Ra
12,244
720
108
6
5
349,471
4
W
Skadi
12,197
717
54
3
1
288,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role