Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ANGELoDEMONIO
Xing Tian
Level 128
God Stats
25W - 23L
1,587 SR
Queue Stats
362W - 368L
1,497 Elo+
Solo
Awilix
Awilix
Panda-stiko
Awilix
Level 98
God Stats
5W - 5L
1,489 SR
Queue Stats
41W - 52L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
Viitorteijeiro
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,474 Elo+
Solo
Rama
Rama
dante59179
Rama
Level 89
God Stats
48W - 49L
1,503 SR
Queue Stats
304W - 343L
1,394 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,453 Elo+

VS

Team Averages
Level 103
1,601 SR
1,417 Elo+
Bastet
Bastet
KnockeKongen
Bastet
Level 98
God Stats
32W - 15L
1,725 SR
Queue Stats
168W - 164L
1,473 Elo+
Solo
Artemis
Artemis
Kuvanito10
Artemis
Level 115
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 10L
1,346 Elo+
Solo
Nu Wa
Nu Wa
SGG Selkie
Nu Wa
Level 116
God Stats
23W - 24L
1,563 SR
Queue Stats
271W - 261L
1,452 Elo+
Solo
Sol
Sol
Sam LaZz
Sol
Level 65
God Stats
22W - 6L
1,719 SR
Queue Stats
138W - 176L
1,366 Elo+
Solo
Mulan
Mulan
Yin-Yan-Yang
Mulan
Level 122
God Stats
36W - 16L
1,581 SR
Queue Stats
567W - 507L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,264
585
2,099
5,382
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ANGELoDEMONIO
Xing Tian
6
1 / 1 / 2
4,698
522
2,341
9,466
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
8
2 / 1 / 2
5,141
571
4,817
8,521
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Viitorteijeiro
Sun Wukong
1
0 / 0 / 0
1,731
192
0
377
102
7
0 / 4 / 1
4,261
473
3,206
7,425
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
3 / 0 / 2
5,631
626
4,257
6,076
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Kuvanito10
Artemis
9
2 / 1 / 1
5,149
572
4,927
4,764
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
9
0 / 1 / 4
5,351
595
5,324
3,157
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 3
4,885
543
4,528
4,390
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 1
6,279
698
3,043
3,945
1,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Xing Tian
ANGELoDEMONIO
Xing Tian
1
1
2
2
W
Bastet
3
0
2
4
W
Artemis
Kuvanito10
Artemis
2
1
1
2.5
L
Awilix
2
1
2
3
W
Nu Wa
0
1
4
2
W
1
2
3
1.25
L
Sun Wukong
Viitorteijeiro
Sun Wukong
0
0
0
0
W
2
0
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,463
Damage
22,079
31,171
Taken
22,332
11,449
Mitigated
7,816
7,566
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,099
204
311
1,601
5,382
1,788
111
2,002
3,186
37,028
0
L
Xing Tian
ANGELoDEMONIO
Xing Tian
2,341
289
0
1,928
9,466
4,737
0
2,939
6,259
10,179
0
W
Bastet
4,257
1,372
0
2,929
6,076
1,994
0
752
5,324
0
25,164
W
Artemis
Kuvanito10
Artemis
4,927
2,275
0
1,664
4,764
1,598
1,245
933
3,831
0
27,368
L
Awilix
4,817
2,442
0
1,106
8,521
2,775
0
1,400
6,865
0
29,370
W
Nu Wa
5,324
1,070
0
576
3,157
1,125
0
1,776
1,381
30,831
0
W
4,528
1,626
88
1,351
4,390
1,152
639
608
3,782
22,456
0
L
Sun Wukong
Viitorteijeiro
Sun Wukong
0
0
0
0
377
102
0
325
0
0
0
W
3,043
533
0
1,687
3,945
1,947
0
371
3,574
0
41,392
L
3,206
2,475
91
2,529
7,425
2,047
0
2,096
5,009
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
27,295
189
Minions Killed
281
0
Camps Cleared
0
689,237
Distance Traveled
836,247
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,264
585
77
9
0
169,477
1
L
Xing Tian
4,698
522
14
2
0
174,343
3
W
Bastet
5,631
626
59
7
0
190,140
3
W
Artemis
5,149
572
41
5
0
150,381
2
L
Awilix
5,141
571
55
6
0
202,799
2
W
Nu Wa
5,351
595
44
5
0
173,545
7
W
Sol
4,885
543
47
5
0
159,723
2
L
Sun Wukong
1,731
192
0
0
0
0
0
W
Mulan
6,279
698
90
10
0
162,458
3
L
Rama
4,261
473
43
5
0
142,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role