Player Matchup

Kuzenbo
Kuzenbo
Silver III
CHIEF GUAP
Kuzenbo
Silver III
Level 144
God Stats
22W - 12L
1,689 SR
Queue Stats
246W - 346L
1,031 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ClappnCheeks710
Baron Samedi
Gold II
Level 138
God Stats
25W - 32L
1,668 SR
Queue Stats
304W - 373L
1,667 MMR
Party 1
Rama
Rama
Platinum I
DoriDoe
Rama
Platinum I
Level 158
God Stats
2W - 4L
1,545 SR
Queue Stats
164W - 131L
1,776 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,634 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,401 SR
1,377 MMR
Sobek
Sobek
Gold I
Maldistribution
Sobek
Gold I
Level 160
God Stats
7W - 0L
1,500 SR
Queue Stats
123W - 14L
1,818 MMR
Solo
Hera
Hera
Silver IV
andrews_987
Hera
Silver IV
Level 118
God Stats
2W - 3L
1,177 SR
Queue Stats
61W - 91L
688 MMR
Party 2
Arachne
Arachne
Gold II
fpauber
Arachne
Gold II
Level 115
God Stats
7W - 6L
1,525 SR
Queue Stats
42W - 61L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHIEF GUAP
Kuzenbo
10
0 / 1 / 1
6,149
615
2,449
5,852
4,778
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
ClappnCheeks710
Baron Samedi
10
1 / 5 / 0
6,427
643
5,291
10,384
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
DoriDoe
Rama
11
1 / 4 / 1
6,706
671
9,255
11,714
4,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasXing TianBastetAh Muzen CabShiva

VS

Bans
Hou YiBaba YagaAthenaThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,678
768
6,771
11,902
12,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 4
7,560
756
5,844
6,211
2,805
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
fpauber
Arachne
12
5 / 0 / 4
7,761
776
11,866
6,224
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CHIEF GUAP
Kuzenbo
0
1
1
0.5
L
Baron Samedi
ClappnCheeks710
Baron Samedi
1
5
0
0.2
L
Rama
DoriDoe
Rama
1
4
1
0.38
W
1
1
9
5.5
W
4
1
4
6
W
Arachne
fpauber
Arachne
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
24,481
27,950
Taken
24,337
15,417
Mitigated
19,144
7,730
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CHIEF GUAP
Kuzenbo
2,449
1,244
136
938
5,852
4,778
0
2,528
3,324
13,708
0
L
Baron Samedi
ClappnCheeks710
Baron Samedi
5,291
64
1,508
2,020
10,384
5,643
0
3,289
7,095
17,156
0
L
Rama
DoriDoe
Rama
9,255
7,330
0
3,128
11,714
4,996
0
7,074
4,640
0
38,329
W
6,771
940
0
4,894
11,902
12,591
0
3,098
8,804
16,574
0
W
5,844
1,659
0
60
6,211
2,805
0
2,043
4,168
25,519
0
W
Arachne
fpauber
Arachne
11,866
8,691
0
2,012
6,224
3,748
0
2,996
3,228
0
27,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
22,999
136
Minions Killed
111
4
Camps Cleared
6
444,071
Distance Traveled
601,894
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,149
615
26
3
0
117,938
0
L
Baron Samedi
6,427
643
30
3
2
162,628
2
L
Rama
6,706
671
80
8
2
163,505
2
W
Sobek
7,678
768
15
2
1
203,349
3
W
Hera
7,560
756
52
5
3
181,064
0
W
Arachne
7,761
776
44
4
2
217,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role