Player Matchup

Mercury
Mercury
Amac101635
Mercury
Level 46
God Stats
34W - 38L
1,506 SR
Queue Stats
135W - 137L
1,491 Elo+
Party 3
Neith
Neith
Flash-MackNahess
Neith
Level 49
God Stats
3W - 0L
1,813 SR
Queue Stats
141W - 150L
1,395 Elo+
Party 1
Freya
Freya
JAMMIN95
Freya
Level 66
God Stats
26W - 12L
1,614 SR
Queue Stats
447W - 471L
1,475 Elo+
Party 3
Khepri
Khepri
myTHiKGames
Khepri
Level 64
God Stats
3W - 5L
1,350 SR
Queue Stats
206W - 222L
1,399 Elo+
Party 1
Sol
Sol
xTaz_Yoyo_
Sol
Level 76
God Stats
8W - 11L
1,401 SR
Queue Stats
304W - 273L
1,410 Elo+
Party 1
Team Averages
Level 60
1,537 SR
1,434 Elo+

VS

Team Averages
Level 55
1,463 SR
1,447 Elo+
Ares
Ares
Nuke_Tenebris_YT
Ares
Level 70
God Stats
0W - 1L
1,482 SR
Queue Stats
98W - 144L
1,406 Elo+
Party 2
Nemesis
Nemesis
WOLFBOY771
Nemesis
Level 30
God Stats
0W - 6L
1,500 SR
Queue Stats
32W - 40L
1,346 Elo+
Solo
Izanami
Izanami
Willy-Pereira7
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
cromix92
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 165L
1,387 Elo+
Party 2
Anubis
Anubis
raphael-boss-92
Anubis
Level 5
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amac101635
Mercury
14
2 / 5 / 3
8,442
497
6,139
12,538
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 6
7,620
448
11,223
9,322
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Freya
JAMMIN95
Freya
15
5 / 6 / 4
9,632
567
14,073
15,970
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
11
2 / 1 / 8
7,981
469
5,762
14,575
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 1 / 6
10,117
595
20,896
13,540
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,634
449
8,323
19,849
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
WOLFBOY771
Nemesis
13
5 / 4 / 4
8,391
494
14,006
17,612
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
8,381
493
7,989
8,046
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
cromix92
Erlang Shen
11
6 / 6 / 2
8,061
474
10,142
18,940
11,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 1
7,110
418
3,647
14,580
7,262
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
13
15
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Amac101635
Mercury
2
5
3
0.7
W
2
2
6
2.5
W
Freya
JAMMIN95
Freya
5
6
4
1.17
L
1
3
1
0.5
L
Nemesis
WOLFBOY771
Nemesis
5
4
4
1.75
L
1
1
2
2
L
Erlang Shen
cromix92
Erlang Shen
6
6
2
1.17
W
Khepri
2
1
8
6
L
0
7
1
0.07
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,093
Damage
44,107
65,945
Taken
79,027
35,359
Mitigated
50,873
22,046
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Amac101635
Mercury
6,139
3,350
0
120
12,538
4,949
0
576
11,962
0
69,822
W
11,223
7,758
0
1,965
9,322
4,215
0
3,268
6,054
0
49,266
W
Freya
JAMMIN95
Freya
14,073
4,890
0
7,388
15,970
7,600
180
513
15,457
67,290
0
L
8,323
797
0
1,336
19,849
19,448
346
6,712
13,113
30,781
0
L
Nemesis
WOLFBOY771
Nemesis
14,006
7,576
278
4,816
17,612
8,811
0
10,321
7,187
0
39,776
L
7,989
5,104
137
2,026
8,046
3,441
1,265
2,625
5,397
0
69,430
L
Erlang Shen
cromix92
Erlang Shen
10,142
5,678
0
3,315
18,940
11,911
376
12,903
5,634
0
26,491
W
Khepri
5,762
1,129
134
3,981
14,575
13,150
29
3,474
11,101
27,871
0
L
3,647
448
0
1,885
14,580
7,262
555
7,591
6,965
39,227
0
W
20,896
12,250
0
8,458
13,540
5,445
1,860
4,200
9,340
91,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
39,577
417
Minions Killed
312
0
Camps Cleared
0
1,533,925
Distance Traveled
1,568,114
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,442
497
101
6
0
342,276
0
W
Neith
7,620
448
65
4
0
285,542
0
W
Freya
9,632
567
104
6
0
236,451
0
L
Ares
7,634
449
39
2
0
330,853
0
L
Nemesis
8,391
494
49
3
0
337,973
0
L
Izanami
8,381
493
130
8
0
309,903
2
L
Erlang Shen
8,061
474
22
1
0
305,099
0
W
Khepri
7,981
469
28
2
0
362,686
5
L
Anubis
7,110
418
72
4
0
284,286
2
W
Sol
10,117
595
119
7
0
306,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role