Player Matchup

Chaac
Chaac
DragonKing_V
Chaac
Level 129
God Stats
2W - 7L
1,060 SR
Queue Stats
120W - 171L
1,439 Elo+
Party 1
Ra
Ra
MasterSushiGuy
Ra
Level 26
God Stats
5W - 5L
1,365 SR
Queue Stats
23W - 33L
1,303 Elo+
Party 1
Horus
Horus
PressuredSlopes_
Horus
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 175L
1,442 Elo+
Party 1
Team Averages
Level 97
1,308 SR
1,395 Elo+

VS

Team Averages
Level 65
1,473 SR
1,460 Elo+
Chernobog
Chernobog
 
Chernobog
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HarmonicLyrik69
Jormungandr
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MightyMaddawg46
Kukulkan
Level 110
God Stats
44W - 60L
1,418 SR
Queue Stats
134W - 185L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,433
676
8,931
12,598
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 4
6,850
623
3,708
4,278
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 3
7,200
655
3,250
7,052
5,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 2 / 0
6,686
608
6,712
8,152
3,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
HarmonicLyrik69
Jormungandr
9
0 / 2 / 0
6,690
608
5,656
6,835
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
11
0 / 1 / 0
6,530
594
5,771
4,080
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
W
3
0
2
4
L
Jormungandr
HarmonicLyrik69
Jormungandr
0
2
0
0
W
0
0
4
2
L
Kukulkan
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
18,139
23,928
Taken
19,067
18,448
Mitigated
8,261
14,162
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,712
3,105
0
863
8,152
3,040
72
2,334
5,495
0
21,281
W
8,931
3,289
0
7,340
12,598
10,748
0
5,337
7,261
0
22,668
L
Jormungandr
HarmonicLyrik69
Jormungandr
5,656
1,362
0
1,009
6,835
3,848
55
1,195
5,323
14,605
0
W
3,708
476
1,640
1,090
4,278
2,031
0
3,242
1,036
25,365
0
L
Kukulkan
5,771
504
0
280
4,080
1,373
140
681
3,275
24,120
0
W
3,250
1,177
1,557
2,535
7,052
5,669
0
3,324
3,728
0
8,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,483
Gold Earned
19,906
88
Minions Killed
111
5
Camps Cleared
2
586,205
Distance Traveled
564,295
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,686
608
41
4
1
185,243
1
W
Chaac
7,433
676
28
3
3
202,681
0
L
Jormungandr
6,690
608
22
2
0
171,835
0
W
Ra
6,850
623
50
5
2
187,023
0
L
Kukulkan
6,530
594
48
4
1
207,217
2
W
Horus
7,200
655
10
1
0
196,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role