Player Matchup

Kukulkan
Kukulkan
DarkMatter422
Kukulkan
Level 65
God Stats
2W - 2L
1,419 SR
Queue Stats
122W - 113L
1,371 Elo+
Solo
Loki
Loki
Embrya69
Loki
Level 64
God Stats
1W - 2L
1,169 SR
Queue Stats
66W - 83L
1,312 Elo+
Solo
Lancelot
Lancelot
KingEdwardIV
Lancelot
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,148 Elo+
Solo
Chernobog
Chernobog
MoMoF_13
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,755 Elo+
Solo
Cupid
Cupid
Shinji Nomu
Cupid
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 116L
1,413 Elo+
Solo
Team Averages
Level 54
1,418 SR
1,400 Elo+

VS

Team Averages
Level 79
1,472 SR
1,363 Elo+
Ullr
Ullr
FlipMeginger
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,295 Elo+
Party 1
Ne Zha
Ne Zha
GoldSpider71440
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,336 Elo+
Solo
Shiva
Shiva
Meenanoona
Shiva
Level 62
God Stats
11W - 11L
1,473 SR
Queue Stats
881W - 927L
1,419 Elo+
Solo
Nox
Nox
SCxGreaterKhaos
Nox
Level 100
God Stats
0W - 3L
1,292 SR
Queue Stats
143W - 173L
1,313 Elo+
Party 1
Bastet
Bastet
bootywhisper420
Bastet
Level 86
God Stats
3W - 4L
1,592 SR
Queue Stats
548W - 527L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkMatter422
Kukulkan
20
7 / 7 / 15
13,428
790
22,002
15,413
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
19
9 / 6 / 10
12,294
723
14,792
15,041
7,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lancelot
KingEdwardIV
Lancelot
20
10 / 7 / 14
13,219
778
23,590
21,359
11,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
MoMoF_13
Chernobog
20
2 / 4 / 20
12,113
713
13,274
15,958
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 3 / 15
13,416
789
21,648
15,659
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 6
11,706
689
18,509
20,817
10,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 10 / 14
10,909
642
13,697
19,770
12,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
20
6 / 4 / 11
11,635
684
8,229
22,516
24,103
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 9 / 7
11,896
700
12,886
19,219
9,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 7 / 13
10,422
613
10,845
22,962
19,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
77
38
Kills
26
27
Deaths
38
74
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkMatter422
Kukulkan
7
7
15
2.07
W
Loki
9
6
10
2.33
L
8
8
6
1.38
L
2
10
14
0.9
W
Lancelot
KingEdwardIV
Lancelot
10
7
14
2.43
L
Shiva
6
4
11
2.88
W
Chernobog
MoMoF_13
Chernobog
2
4
20
3
L
7
9
7
1.17
W
10
3
15
5.83
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,306
Damage
64,166
83,430
Taken
105,284
41,120
Mitigated
76,296
28,865
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkMatter422
Kukulkan
22,002
2,109
683
1,463
15,413
7,245
1,707
1,767
13,486
49,208
0
W
Loki
14,792
1,398
996
1,865
15,041
7,081
0
3,928
10,880
0
26,088
L
18,509
9,377
1,364
1,910
20,817
10,675
1,182
3,459
17,358
0
31,376
L
13,697
2,515
674
1,782
19,770
12,358
283
2,667
17,103
0
26,783
W
Lancelot
KingEdwardIV
Lancelot
23,590
7,359
1,218
6,113
21,359
11,054
969
2,586
18,688
0
31,606
L
Shiva
8,229
883
1,489
6,340
22,516
24,103
44
4,898
17,618
0
20,313
W
Chernobog
MoMoF_13
Chernobog
13,274
8,534
1,466
4,896
15,958
7,441
1,724
3,054
12,698
0
34,079
L
12,886
1,244
1,820
2,177
19,219
9,860
76
4,761
14,458
22,964
0
W
21,648
9,443
2,649
7,516
15,659
8,299
3,848
825
14,792
0
41,862
L
10,845
4,750
984
4,543
22,962
19,300
173
6,217
16,745
0
22,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
56,568
191
Minions Killed
109
0
Camps Cleared
0
1,498,841
Distance Traveled
1,283,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,428
790
69
4
0
261,533
0
W
Loki
12,294
723
17
1
0
295,457
1
L
Ullr
11,706
689
27
2
0
251,154
0
L
Ne Zha
10,909
642
19
1
0
259,241
0
W
Lancelot
13,219
778
14
1
0
353,426
0
L
Shiva
11,635
684
16
1
0
287,796
2
W
Chernobog
12,113
713
53
3
0
279,634
1
L
Nox
11,896
700
22
1
0
242,398
0
W
Cupid
13,416
789
38
2
0
308,791
0
L
Bastet
10,422
613
25
1
0
243,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role