Player Matchup

Thoth
Thoth
Bronze V
 
Thoth
Bronze V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Kohdde
King Arthur
Gold I
Level 149
God Stats
13W - 13L
1,337 SR
Queue Stats
654W - 651L
1,448 MMR
Solo
Freya
Freya
Bronze I
SirPandaOp
Freya
Bronze I
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 100L
498 MMR
Solo
Horus
Horus
Bronze I
Xxineedplusx
Horus
Bronze I
Level 99
God Stats
0W - 1L
1,314 SR
Queue Stats
223W - 237L
490 MMR
Solo
Thanatos
Thanatos
Silver II
iamaroc98
Thanatos
Silver II
Level 69
God Stats
3W - 5L
1,474 SR
Queue Stats
156W - 158L
1,443 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,425 SR
1,076 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,539 SR
1,148 MMR
Osiris
Osiris
Gold V
DITRECE 117
Osiris
Gold V
Level 105
God Stats
7W - 4L
1,720 SR
Queue Stats
71W - 72L
1,403 MMR
Solo
Nike
Nike
Gold V
FutureSleet9027
Nike
Gold V
Level 75
God Stats
7W - 9L
1,411 SR
Queue Stats
59W - 67L
1,330 MMR
Solo
Ymir
Ymir
Gold II
KANTARON
Ymir
Gold II
Level 160
God Stats
7W - 12L
1,554 SR
Queue Stats
404W - 412L
1,352 MMR
Solo
Heimdallr
Heimdallr
Bronze V
XGojira1954
Heimdallr
Bronze V
Level 108
God Stats
3W - 3L
1,438 SR
Queue Stats
18W - 25L
1,406 MMR
Solo
Nu Wa
Nu Wa
Bronze II
silenttwhisper
Nu Wa
Bronze II
Level 160
God Stats
168W - 123L
1,570 SR
Queue Stats
532W - 556L
249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 5 / 3
9,074
412
6,552
14,241
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kohdde
King Arthur
17
3 / 4 / 1
10,459
475
16,862
26,379
32,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
18
2 / 4 / 1
10,613
482
9,815
17,264
8,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 2
7,815
355
6,882
21,844
16,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
iamaroc98
Thanatos
16
5 / 8 / 5
10,893
495
9,025
23,843
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisYu HuangMedusaAtlas

VS

Bans
BakasuraLokiKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
14 / 2 / 4
12,743
579
16,685
19,369
15,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 5 / 5
12,088
549
17,583
22,584
18,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
18
4 / 2 / 8
10,393
472
8,506
16,377
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
XGojira1954
Heimdallr
17
2 / 0 / 8
10,872
494
8,177
11,367
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 3 / 8
11,237
511
22,366
13,205
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
26
26
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
3
0.5
W
Osiris
14
2
4
8
W
3
5
5
1.1
W
Ymir
4
2
8
4
L
King Arthur
Kohdde
King Arthur
3
4
1
0.88
L
Freya
2
4
1
0.63
W
Heimdallr
XGojira1954
Heimdallr
2
0
8
6
L
1
5
2
0.4
L
Thanatos
iamaroc98
Thanatos
5
8
5
0.94
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
73,317
103,571
Taken
82,902
73,857
Mitigated
54,804
33,355
Healing
25,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,552
418
0
1,678
14,241
5,297
0
8,517
5,680
94,823
0
W
Osiris
16,685
6,834
0
5,002
19,369
15,726
764
1,909
17,460
0
95,301
W
17,583
5,191
0
5,540
22,584
18,824
1,258
1,526
21,058
0
100,287
W
Ymir
8,506
2,934
0
6,289
16,377
9,100
408
5,311
11,066
69,556
0
L
King Arthur
Kohdde
King Arthur
16,862
1,452
0
3,830
26,379
32,718
0
3,945
21,257
0
93,245
L
Freya
9,815
3,952
0
7,475
17,264
8,006
726
4,343
12,878
103,631
0
W
Heimdallr
XGojira1954
Heimdallr
8,177
3,583
0
5,654
11,367
5,832
800
2,386
8,981
0
93,793
L
6,882
3,497
1,615
3,365
21,844
16,746
0
10,530
11,228
0
33,296
L
Thanatos
iamaroc98
Thanatos
9,025
2,171
0
15,392
23,843
11,090
0
3,537
20,263
0
63,336
W
22,366
7,402
0
3,449
13,205
5,322
3,111
5,235
7,970
101,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
57,333
596
Minions Killed
693
0
Camps Cleared
0
1,925,420
Distance Traveled
2,030,894
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,074
412
146
7
0
334,083
1
W
Osiris
12,743
579
124
6
0
458,090
0
W
Nike
12,088
549
184
8
0
389,810
2
W
Ymir
10,393
472
96
4
0
403,631
8
L
King Arthur
10,459
475
150
7
0
422,372
2
L
Freya
10,613
482
159
7
0
389,671
2
W
Heimdallr
10,872
494
150
7
0
399,505
3
L
Horus
7,815
355
44
2
0
375,812
6
L
Thanatos
10,893
495
97
4
0
403,482
3
W
Nu Wa
11,237
511
139
6
0
379,858
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role