Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SQURTLE BEACH
Cu Chulainn
Level 143
God Stats
1W - 0L
1,701 SR
Queue Stats
41W - 32L
1,467 Elo+
Party 2
Terra
Terra
SgtWortWort
Terra
Level 160
God Stats
28W - 3L
1,761 SR
Queue Stats
88W - 22L
1,925 Elo+
Party 2
Team Averages
Level 110
1,654 SR
1,631 Elo+

VS

Team Averages
Level 95
1,612 SR
1,470 Elo+
Baron Samedi
Baron Samedi
Almightykatt
Baron Samedi
Level 150
God Stats
6W - 5L
1,709 SR
Queue Stats
125W - 107L
1,524 Elo+
Party 1
Nike
Nike
Chopper399
Nike
Level 129
God Stats
10W - 9L
1,627 SR
Queue Stats
84W - 72L
1,547 Elo+
Solo
Fenrir
Fenrir
lzekai
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 8
9,072
825
8,086
9,878
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SQURTLE BEACH
Cu Chulainn
12
4 / 2 / 8
8,464
769
8,436
12,422
8,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 0 / 8
9,810
892
21,229
9,550
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Almightykatt
Baron Samedi
11
0 / 6 / 2
7,071
643
6,660
15,817
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
7,399
673
7,127
15,971
10,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
lzekai
Fenrir
8
0 / 5 / 1
6,311
574
2,120
12,379
4,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
2
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
8
4
L
Baron Samedi
Almightykatt
Baron Samedi
0
6
2
0.17
L
2
4
2
0.75
W
Cu Chulainn
SQURTLE BEACH
Cu Chulainn
4
2
8
4
W
7
0
8
11
L
Fenrir
lzekai
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,751
Damage
15,907
31,850
Taken
44,167
17,577
Mitigated
22,730
9,071
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,086
3,992
0
1,070
9,878
3,918
447
2,189
7,689
0
30,029
L
Baron Samedi
Almightykatt
Baron Samedi
6,660
517
1,150
1,699
15,817
7,058
0
7,879
7,938
27,305
0
L
7,127
743
0
0
15,971
10,678
0
7,765
8,206
0
21,110
W
Cu Chulainn
SQURTLE BEACH
Cu Chulainn
8,436
1,372
0
2,979
12,422
8,209
398
3,773
8,566
1,171
16,482
W
21,229
2,548
1,572
3,450
9,550
5,450
677
1,462
8,060
51,485
0
L
Fenrir
lzekai
Fenrir
2,120
935
0
549
12,379
4,994
0
6,543
5,836
0
7,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
20,781
132
Minions Killed
89
7
Camps Cleared
3
669,117
Distance Traveled
504,722
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,072
825
33
3
3
214,831
0
L
Baron Samedi
7,071
643
36
3
0
161,318
1
L
Nike
7,399
673
35
3
2
189,275
3
W
Cu Chulainn
8,464
769
13
1
1
203,872
1
W
Terra
9,810
892
86
8
3
250,414
3
L
Fenrir
6,311
574
18
2
1
154,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role