Player Matchup

Merlin
Merlin
JOEtheJUGGS
Merlin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,611 Elo+
Party 2
Lancelot
Lancelot
ShadowBacon124
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,533 Elo+
Party 2
Bastet
Bastet
TheErazor
Bastet
Level 69
God Stats
2W - 1L
1,742 SR
Queue Stats
37W - 24L
1,629 Elo+
Party 2
Team Averages
Level 123
1,581 SR
1,591 Elo+

VS

Team Averages
Level 111
1,574 SR
1,647 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
LuciaBunny
Freya
Level 147
God Stats
8W - 6L
1,595 SR
Queue Stats
238W - 176L
1,702 Elo+
Party 1
Vamana
Vamana
Nosquickus
Vamana
Level 58
God Stats
23W - 15L
1,625 SR
Queue Stats
191W - 106L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
8,057
620
9,927
6,383
3,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
12
0 / 4 / 1
7,619
586
7,083
12,290
7,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
TheErazor
Bastet
12
0 / 2 / 1
8,460
651
5,107
13,673
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 1 / 6
8,534
656
8,161
10,254
4,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
15
2 / 0 / 6
9,392
722
8,574
8,817
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
Nosquickus
Vamana
15
7 / 0 / 2
10,178
783
12,761
12,214
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
6
3
L
Merlin
1
3
0
0.33
W
Freya
2
0
6
5
W
Vamana
Nosquickus
Vamana
7
0
2
8
L
Lancelot
0
4
1
0.13
L
Bastet
TheErazor
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
29,496
32,346
Taken
31,285
29,301
Mitigated
17,151
4,718
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,161
4,034
0
3,885
10,254
4,617
627
3,614
6,640
0
33,663
L
Merlin
9,927
424
460
1,573
6,383
3,822
23
1,184
5,199
40,489
0
W
Freya
8,574
2,378
0
3,832
8,817
4,633
1,336
3,649
5,168
36,111
2,306
W
Vamana
Nosquickus
Vamana
12,761
6,722
0
3,832
12,214
7,901
891
2,931
9,283
0
42,020
L
Lancelot
7,083
1,174
0
500
12,290
7,462
0
2,891
9,399
0
16,506
L
Bastet
TheErazor
Bastet
5,107
533
265
1,920
13,673
18,017
0
4,082
9,591
0
13,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
28,104
117
Minions Killed
187
2
Camps Cleared
9
743,505
Distance Traveled
819,411
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,534
656
73
6
3
238,771
4
L
Merlin
8,057
620
78
6
1
180,754
3
W
Freya
9,392
722
60
5
2
277,181
1
W
Vamana
10,178
783
54
4
4
303,459
0
L
Lancelot
7,619
586
29
2
1
287,444
0
L
Bastet
8,460
651
10
1
0
275,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role