Player Matchup

Mulan
Mulan
 
Mulan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aryari
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Tyr
Tyr
dalek4eva
Tyr
Level 107
God Stats
2W - 4L
1,380 SR
Queue Stats
152W - 157L
1,437 Elo+
Solo
Chang'e
Chang'e
krona21
Chang'e
Level 67
God Stats
1W - 3L
1,284 SR
Queue Stats
53W - 46L
1,524 Elo+
Solo
Team Averages
Level 79
1,433 SR
1,475 Elo+

VS

Team Averages
Level 102
1,515 SR
1,392 Elo+
Erlang Shen
Erlang Shen
Leprechaun1971
Erlang Shen
Level 156
God Stats
3W - 2L
1,519 SR
Queue Stats
887W - 938L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
Lilithlucifurr
Ao Kuang
Level 160
God Stats
8W - 7L
1,615 SR
Queue Stats
1,436W - 1,536L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Roodis
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,466 Elo+
Solo
Thoth
Thoth
hxx1i4lr
Thoth
Level 65
God Stats
16W - 10L
1,653 SR
Queue Stats
1,112W - 1,283L
1,343 Elo+
Solo
Neith
Neith
martindenseje
Neith
Level 81
God Stats
2W - 1L
1,287 SR
Queue Stats
73W - 84L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 4 / 2
7,479
748
9,309
11,664
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
 
Arachne
12
0 / 5 / 3
6,443
644
7,754
14,537
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Aryari
Awilix
11
1 / 4 / 2
6,755
676
10,374
10,403
4,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 5
7,104
710
5,631
21,512
15,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
krona21
Chang'e
15
1 / 1 / 3
7,263
726
9,060
10,274
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Leprechaun1971
Erlang Shen
13
3 / 4 / 11
8,389
839
11,305
16,948
17,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
15
3 / 1 / 11
8,942
894
10,322
14,712
8,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Roodis
Sylvanus
16
3 / 0 / 12
9,206
921
9,617
9,182
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
hxx1i4lr
Thoth
12
1 / 0 / 9
7,320
732
6,409
2,020
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 10
8,767
877
22,959
10,372
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
5
Kills
16
16
Deaths
5
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
2
1
L
Arachne
 
Arachne
0
5
3
0.3
L
Awilix
Aryari
Awilix
1
4
2
0.5
W
Erlang Shen
Leprechaun1971
Erlang Shen
3
4
11
2.13
W
Ao Kuang
3
1
11
8.5
W
Sylvanus
Roodis
Sylvanus
3
0
12
9
L
0
2
5
1.25
W
Thoth
hxx1i4lr
Thoth
1
0
9
5.5
L
Chang'e
krona21
Chang'e
1
1
3
2.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
60,612
68,390
Taken
53,234
46,226
Mitigated
39,774
34,909
Healing
37,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,309
1,068
871
2,141
11,664
11,599
0
5,446
6,218
259
13,468
L
Arachne
 
Arachne
7,754
6,530
736
2,463
14,537
9,626
0
3,907
10,630
0
10,284
L
Awilix
Aryari
Awilix
10,374
3,281
2,035
1,526
10,403
4,544
0
3,946
6,457
0
16,630
W
Erlang Shen
Leprechaun1971
Erlang Shen
11,305
6,462
2,830
3,885
16,948
17,311
0
4,043
12,698
0
20,168
W
Ao Kuang
10,322
2,364
2,255
6,215
14,712
8,169
0
2,425
12,028
18,817
0
W
Sylvanus
Roodis
Sylvanus
9,617
4,544
8,746
5,300
9,182
8,088
151
1,397
7,692
20,343
0
L
5,631
1,543
1,988
10,672
21,512
15,974
0
9,162
12,350
1,064
13,817
W
Thoth
hxx1i4lr
Thoth
6,409
548
0
0
2,020
755
30
108
1,912
19,430
0
L
Chang'e
krona21
Chang'e
9,060
1,543
6,448
6,029
10,274
4,483
0
3,887
6,387
23,205
0
W
22,959
11,033
3,338
5,117
10,372
5,451
945
1,734
8,607
0
43,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
42,624
93
Minions Killed
141
0
Camps Cleared
0
933,106
Distance Traveled
854,771
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,479
748
12
1
0
162,176
0
L
Arachne
6,443
644
13
1
0
163,354
3
L
Awilix
6,755
676
10
1
0
189,485
1
W
Erlang Shen
8,389
839
12
1
0
199,815
1
W
Ao Kuang
8,942
894
17
2
0
206,063
5
W
Sylvanus
9,206
921
25
3
0
142,698
0
L
Tyr
7,104
710
25
3
0
215,466
1
W
Thoth
7,320
732
37
4
0
103,365
0
L
Chang'e
7,263
726
33
3
0
202,625
1
W
Neith
8,767
877
50
5
0
202,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role