Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Adri7106
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Adrianchoa
Baba Yaga
Level 5
God Stats
0W - 3L
1,149 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 3
Chaac
Chaac
Great_quix
Chaac
Level 61
God Stats
3W - 1L
1,748 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 1
Fenrir
Fenrir
Johnested
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,181 Elo+
Party 1
Team Averages
Level 60
1,479 SR
1,316 Elo+

VS

Team Averages
Level 65
1,487 SR
1,362 Elo+
Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RakiEdutTuTu
Izanami
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 27L
1,266 Elo+
Solo
Chaac
Chaac
RavenJacob
Chaac
Level 130
God Stats
7W - 14L
1,327 SR
Queue Stats
116W - 117L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
STARMXS14
Baron Samedi
Level 68
God Stats
11W - 10L
1,433 SR
Queue Stats
29W - 32L
1,340 Elo+
Party 2
Susano
Susano
ikxr05
Susano
Level 27
God Stats
3W - 4L
1,674 SR
Queue Stats
28W - 32L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 5 / 3
9,873
449
16,005
17,390
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Adri7106
Chang'e
13
3 / 7 / 1
8,949
407
12,242
22,081
13,111
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Adrianchoa
Baba Yaga
14
0 / 8 / 3
9,437
429
11,144
17,947
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
19
4 / 2 / 0
11,639
529
14,084
13,800
9,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Johnested
Fenrir
13
0 / 6 / 2
8,540
388
6,685
20,512
8,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 1 / 15
11,682
531
8,375
26,993
27,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
RakiEdutTuTu
Izanami
18
3 / 3 / 3
11,520
524
15,671
16,123
7,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
0 / 4 / 4
11,595
527
8,000
18,219
13,523
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
STARMXS14
Baron Samedi
17
6 / 1 / 6
10,980
499
14,204
11,976
6,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
ikxr05
Susano
19
17 / 2 / 1
12,823
583
21,554
23,695
12,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
11
Kills
28
28
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
3
1.1
W
Athena
 
Athena
2
1
15
9.5
L
Chang'e
Adri7106
Chang'e
3
7
1
0.5
L
Baba Yaga
Adrianchoa
Baba Yaga
0
8
3
0.19
L
Chaac
4
2
0
2
L
Fenrir
Johnested
Fenrir
0
6
2
0.17
W
Izanami
RakiEdutTuTu
Izanami
3
3
3
1.5
W
Chaac
0
4
4
0.5
W
Baron Samedi
STARMXS14
Baron Samedi
6
1
6
9
W
Susano
ikxr05
Susano
17
2
1
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,160
Damage
67,804
91,730
Taken
97,006
47,127
Mitigated
68,001
24,739
Healing
36,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,005
8,483
0
5,516
17,390
8,002
494
5,381
12,009
0
74,247
W
Athena
 
Athena
8,375
1,799
0
12,585
26,993
27,603
156
8,254
18,739
40,507
0
L
Chang'e
Adri7106
Chang'e
12,242
2,548
3,337
6,002
22,081
13,111
185
5,615
16,466
34,652
0
L
Baba Yaga
Adrianchoa
Baba Yaga
11,144
1,919
0
2,182
17,947
7,839
1,505
8,228
9,719
58,026
0
L
Chaac
14,084
3,081
0
3,011
13,800
9,735
1,398
374
13,426
0
98,841
L
Fenrir
Johnested
Fenrir
6,685
1,392
0
4,691
20,512
8,440
0
2,981
17,531
0
52,771
W
Izanami
RakiEdutTuTu
Izanami
15,671
10,500
0
8,131
16,123
7,884
3,540
4,716
11,407
0
115,457
W
Chaac
8,000
1,215
0
3,968
18,219
13,523
2,169
0
18,219
0
78,503
W
Baron Samedi
STARMXS14
Baron Samedi
14,204
362
868
3,773
11,976
6,743
1,968
6,054
5,922
68,113
0
W
Susano
ikxr05
Susano
21,554
5,283
0
6,900
23,695
12,248
966
5,788
17,907
0
104,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
58,600
476
Minions Killed
547
0
Camps Cleared
0
1,909,152
Distance Traveled
2,117,243
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,873
449
116
5
0
378,838
4
W
Athena
11,682
531
55
3
0
465,821
1
L
Chang'e
8,949
407
32
1
0
381,936
6
L
Baba Yaga
9,437
429
99
5
0
321,815
0
L
Chaac
11,639
529
140
6
0
455,169
4
L
Fenrir
8,540
388
89
4
0
371,394
2
W
Izanami
11,520
524
166
8
0
414,327
14
W
Chaac
11,595
527
124
6
0
406,415
1
W
Baron Samedi
10,980
499
80
4
0
311,703
1
W
Susano
12,823
583
122
6
0
518,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role