Player Matchup

Zeus
Zeus
Diamond II
AlaricMoon
Zeus
Diamond II
Level 123
God Stats
11W - 8L
1,387 SR
Queue Stats
95W - 73L
2,261 MMR
Solo
Ullr
Ullr
Masters
Chorigel
Ullr
Masters
Level 68
God Stats
9W - 2L
1,910 SR
Queue Stats
98W - 77L
2,803 MMR
Solo
Izanami
Izanami
Diamond III
FabulousKuda
Izanami
Diamond III
Level 123
God Stats
14W - 11L
1,990 SR
Queue Stats
94W - 74L
2,442 MMR
Solo
Ganesha
Ganesha
Diamond I
RodriiRTM
Ganesha
Diamond I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 111L
2,522 MMR
Solo
Ravana
Ravana
Diamond I
Toadpower
Ravana
Diamond I
Level 147
God Stats
2W - 1L
1,810 SR
Queue Stats
62W - 41L
2,549 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,719 SR
2,515 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,744 SR
2,535 MMR
Tyr
Tyr
Diamond IV
Dieglol
Tyr
Diamond IV
Level 158
God Stats
15W - 16L
1,812 SR
Queue Stats
184W - 169L
2,182 MMR
Party 1
Cliodhna
Cliodhna
Masters
HandsomeHugo
Cliodhna
Masters
Level 123
God Stats
48W - 32L
1,521 SR
Queue Stats
694W - 628L
2,961 MMR
Solo
Jing Wei
Jing Wei
Masters
RaphaelCraft
Jing Wei
Masters
Level 159
God Stats
0W - 1L
1,914 SR
Queue Stats
231W - 129L
2,936 MMR
Solo
Merlin
Merlin
Diamond IV
mayoboy
Merlin
Diamond IV
Level 83
God Stats
3W - 2L
1,974 SR
Queue Stats
62W - 39L
2,342 MMR
Party 1
Athena
Athena
Diamond III
不是丶你是二鼻吧
Athena
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
2,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 8
14,059
541
17,413
13,132
5,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
20
8 / 1 / 3
17,731
682
32,428
18,551
10,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
FabulousKuda
Izanami
20
7 / 0 / 4
17,342
667
22,317
19,991
9,713
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
RodriiRTM
Ganesha
20
0 / 2 / 14
14,145
544
6,839
25,685
38,885
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Toadpower
Ravana
20
5 / 2 / 8
15,249
587
18,397
18,721
17,956
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnubisBakasuraAtlasNemesisThoth

VS

Bans
PoseidonAresKaliMercuryTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
0 / 4 / 1
12,399
477
13,889
37,249
52,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
HandsomeHugo
Cliodhna
20
4 / 4 / 2
13,542
521
16,777
23,225
12,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
RaphaelCraft
Jing Wei
20
0 / 6 / 1
13,165
506
14,440
29,427
14,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
mayoboy
Merlin
18
1 / 4 / 1
11,888
457
7,418
14,706
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 3
10,838
417
5,444
24,742
34,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
6
6
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Ullr
8
1
3
9.5
L
Tyr
0
4
1
0.13
W
Izanami
FabulousKuda
Izanami
7
0
4
9
L
Cliodhna
HandsomeHugo
Cliodhna
4
4
2
1.25
L
Jing Wei
RaphaelCraft
Jing Wei
0
6
1
0.08
W
Ganesha
RodriiRTM
Ganesha
0
2
14
3.5
W
Ravana
Toadpower
Ravana
5
2
8
4.5
L
Merlin
mayoboy
Merlin
1
4
1
0.38
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,394
Damage
57,968
96,080
Taken
129,349
83,430
Mitigated
121,567
34,225
Healing
34,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,413
2,832
0
3,546
13,132
5,923
2,445
1,462
11,528
158,326
0
W
Ullr
32,428
13,545
0
9,316
18,551
10,953
2,515
1,838
16,627
0
176,373
L
Tyr
13,889
1,155
0
9,773
37,249
52,912
0
5,896
31,353
0
112,719
W
Izanami
FabulousKuda
Izanami
22,317
18,276
0
6,754
19,991
9,713
7,347
3,290
16,661
0
230,508
L
Cliodhna
HandsomeHugo
Cliodhna
16,777
3,273
0
13,534
23,225
12,787
438
4,144
19,081
0
151,355
L
Jing Wei
RaphaelCraft
Jing Wei
14,440
11,975
0
8,587
29,427
14,753
3,464
2,447
26,980
0
140,927
W
Ganesha
RodriiRTM
Ganesha
6,839
730
0
12,322
25,685
38,885
169
5,591
19,805
32,186
0
W
Ravana
Toadpower
Ravana
18,397
7,409
0
2,287
18,721
17,956
0
3,051
15,502
0
140,714
L
Merlin
mayoboy
Merlin
7,418
121
0
588
14,706
6,256
0
4,873
9,833
110,417
0
L
5,444
1,856
0
2,416
24,742
34,859
0
6,892
17,850
45,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,526
Gold Earned
61,832
1,002
Minions Killed
905
0
Camps Cleared
0
2,760,014
Distance Traveled
2,701,819
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,059
541
266
10
0
504,659
5
W
Ullr
17,731
682
263
10
0
585,854
10
L
Tyr
12,399
477
200
8
0
584,326
6
W
Izanami
17,342
667
292
11
0
539,329
1
L
Cliodhna
13,542
521
197
8
0
599,560
4
L
Jing Wei
13,165
506
240
9
0
478,395
5
W
Ganesha
14,145
544
6
0
0
524,838
10
W
Ravana
15,249
587
175
7
0
605,334
7
L
Merlin
11,888
457
208
8
0
464,236
7
L
Athena
10,838
417
60
2
0
575,302
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role