Player Matchup

Nemesis
Nemesis
Black_Diamond840
Nemesis
Level 107
God Stats
1W - 2L
1,432 SR
Queue Stats
84W - 112L
1,500 Elo+
Solo
Scylla
Scylla
HASHTAG_OCE
Scylla
Level 139
God Stats
21W - 27L
1,330 SR
Queue Stats
313W - 456L
1,493 Elo+
Solo
Cerberus
Cerberus
PretendSign1254
Cerberus
Level 106
God Stats
6W - 10L
1,435 SR
Queue Stats
263W - 370L
1,315 Elo+
Solo
Team Averages
Level 117
1,399 SR
1,436 Elo+

VS

Team Averages
Level 126
1,486 SR
1,608 Elo+
Lancelot
Lancelot
Balatsu
Lancelot
Level 143
God Stats
2W - 0L
1,177 SR
Queue Stats
100W - 24L
1,688 Elo+
Party 1
Bellona
Bellona
Zob Buckerberg
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,261 Elo+
Solo
Agni
Agni
smvckers
Agni
Level 125
God Stats
45W - 8L
1,782 SR
Queue Stats
237W - 48L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,867
687
3,736
9,197
3,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
1 / 6 / 1
6,762
676
3,205
9,156
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
10
0 / 7 / 3
6,589
659
5,522
16,868
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Balatsu
Lancelot
13
4 / 0 / 12
8,259
826
8,740
9,084
5,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 3 / 9
8,313
831
6,243
10,455
10,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
8 / 0 / 9
9,160
916
16,375
6,693
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Balatsu
Lancelot
4
0
12
10
L
2
5
1
0.5
L
Scylla
1
6
1
0.25
L
Cerberus
0
7
3
0.21
W
6
3
9
3.5
W
Agni
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,463
Damage
31,358
35,221
Taken
26,232
17,250
Mitigated
18,087
4,411
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Balatsu
Lancelot
8,740
1,820
0
3,540
9,084
5,076
578
3,333
5,751
0
29,405
L
3,736
797
0
744
9,197
3,430
0
5,939
3,258
0
8,822
L
Scylla
3,205
152
0
375
9,156
2,980
0
4,872
4,284
20,461
0
L
Cerberus
5,522
352
116
3,176
16,868
10,840
0
6,215
10,653
14,413
0
W
6,243
2,053
411
907
10,455
10,667
512
3,399
7,056
47
12,094
W
Agni
16,375
1,809
0
1,304
6,693
2,344
1,148
2,222
4,471
40,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,218
Gold Earned
25,732
109
Minions Killed
124
3
Camps Cleared
6
454,526
Distance Traveled
590,202
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,259
826
49
5
5
227,065
2
L
Nemesis
6,867
687
13
1
0
141,234
0
L
Scylla
6,762
676
47
5
2
158,400
1
L
Cerberus
6,589
659
49
5
1
154,892
1
W
Bellona
8,313
831
13
1
0
183,884
0
W
Agni
9,160
916
62
6
1
179,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role