Player Matchup

Morgan Le Fay
Morgan Le Fay
Asttrox
Morgan Le Fay
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,295 Elo+
Solo
Lancelot
Lancelot
e1223k
Lancelot
Level 83
God Stats
0W - 4L
1,111 SR
Queue Stats
7W - 9L
1,371 Elo+
Solo
Charybdis
Charybdis
冰阳流逸飞
Charybdis
Level 48
God Stats
0W - 5L
1,077 SR
Queue Stats
55W - 86L
1,340 Elo+
Solo
Team Averages
Level 69
1,229 SR
1,335 Elo+

VS

Team Averages
Level 51
1,495 SR
1,367 Elo+
Achilles
Achilles
ForsakenLxrd
Achilles
Level 58
God Stats
1W - 1L
1,375 SR
Queue Stats
5W - 21L
1,115 Elo+
Party 1
Chang'e
Chang'e
VITAECOSM1K
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
higivan
Chiron
Level 82
God Stats
5W - 3L
1,608 SR
Queue Stats
100W - 105L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asttrox
Morgan Le Fay
18
4 / 1 / 5
12,326
685
20,418
13,728
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
e1223k
Lancelot
15
7 / 9 / 3
12,490
694
15,522
20,696
9,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
冰阳流逸飞
Charybdis
14
1 / 7 / 7
10,731
596
9,372
25,199
9,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForsakenLxrd
Achilles
17
5 / 2 / 7
13,304
739
12,537
20,086
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
VITAECOSM1K
Chang'e
15
0 / 8 / 9
11,359
631
4,167
16,894
9,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
higivan
Chiron
19
12 / 2 / 5
14,444
802
34,913
21,247
9,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
17
17
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Asttrox
Morgan Le Fay
4
1
5
6.5
W
Achilles
ForsakenLxrd
Achilles
5
2
7
4.25
W
Chang'e
VITAECOSM1K
Chang'e
0
8
9
0.56
L
Lancelot
e1223k
Lancelot
7
9
3
0.94
W
Chiron
higivan
Chiron
12
2
5
7.25
L
Charybdis
冰阳流逸飞
Charybdis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,312
Damage
51,617
59,623
Taken
58,227
25,591
Mitigated
43,466
4,904
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Asttrox
Morgan Le Fay
20,418
1,049
189
2,621
13,728
6,735
0
1,246
12,482
58,133
0
W
Achilles
ForsakenLxrd
Achilles
12,537
2,853
422
5,320
20,086
23,810
400
7,203
12,883
0
32,690
W
Chang'e
VITAECOSM1K
Chang'e
4,167
914
789
2,451
16,894
9,784
213
5,561
11,333
24,477
0
L
Lancelot
e1223k
Lancelot
15,522
1,879
0
1,114
20,696
9,187
0
1,871
18,825
0
39,712
W
Chiron
higivan
Chiron
34,913
11,492
980
5,963
21,247
9,872
2,028
8,946
12,301
0
93,231
L
Charybdis
冰阳流逸飞
Charybdis
9,372
3,668
0
980
25,199
9,669
0
1,841
23,358
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
39,107
156
Minions Killed
193
7
Camps Cleared
7
1,013,293
Distance Traveled
957,799
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,326
685
59
3
2
378,453
4
W
Achilles
13,304
739
26
1
4
343,276
0
W
Chang'e
11,359
631
39
2
0
284,701
0
L
Lancelot
12,490
694
36
2
4
346,605
1
W
Chiron
14,444
802
128
7
3
329,822
0
L
Charybdis
10,731
596
61
3
1
288,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role