Player Matchup

Sol
Sol
Jomuu
Sol
Level 123
God Stats
10W - 8L
1,628 SR
Queue Stats
363W - 228L
1,713 Elo+
Party 1
Shiva
Shiva
joshuaelm
Shiva
Level 122
God Stats
20W - 13L
1,607 SR
Queue Stats
222W - 160L
1,699 Elo+
Party 1
Lancelot
Lancelot
shanepreb
Lancelot
Level 106
God Stats
9W - 3L
1,775 SR
Queue Stats
81W - 34L
1,781 Elo+
Party 1
Team Averages
Level 117
1,670 SR
1,731 Elo+

VS

Team Averages
Level 127
1,413 SR
1,599 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DillRoid
Gilgamesh
Level 127
God Stats
11W - 11L
1,583 SR
Queue Stats
290W - 182L
1,701 Elo+
Solo
Odin
Odin
HalfPintChief44
Odin
Level 108
God Stats
0W - 2L
1,156 SR
Queue Stats
29W - 33L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jomuu
Sol
12
6 / 0 / 4
7,427
928
7,309
7,503
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
joshuaelm
Shiva
10
0 / 1 / 9
6,236
780
6,521
8,909
3,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
shanepreb
Lancelot
11
4 / 2 / 6
6,893
862
6,401
6,528
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 1
5,518
690
5,082
6,906
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DillRoid
Gilgamesh
9
0 / 3 / 2
5,200
650
3,927
6,888
4,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 6 / 1
5,827
728
5,495
10,255
5,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Gilgamesh
DillRoid
Gilgamesh
0
3
2
0.33
L
2
6
1
0.42
W
Sol
Jomuu
Sol
6
0
4
8
W
Shiva
joshuaelm
Shiva
0
1
9
4.5
W
Lancelot
shanepreb
Lancelot
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
14,504
22,940
Taken
24,049
11,506
Mitigated
12,757
9,421
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,082
1,695
49
2,212
6,906
2,429
0
2,554
4,265
22,123
0
L
Gilgamesh
DillRoid
Gilgamesh
3,927
1,112
0
118
6,888
4,511
0
2,128
4,639
0
9,592
L
5,495
1,056
120
765
10,255
5,817
0
2,708
7,287
0
10,965
W
Sol
Jomuu
Sol
7,309
3,759
0
4,274
7,503
2,627
2,473
1,408
6,095
40,461
0
W
Shiva
joshuaelm
Shiva
6,521
1,000
607
2,924
8,909
3,736
384
2,291
6,618
0
19,070
W
Lancelot
shanepreb
Lancelot
6,401
749
0
1,616
6,528
5,143
131
1,608
4,920
0
15,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,556
Gold Earned
16,545
107
Minions Killed
71
5
Camps Cleared
2
473,135
Distance Traveled
419,334
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,518
690
32
4
0
143,793
4
L
Gilgamesh
5,200
650
23
3
2
144,562
3
L
Odin
5,827
728
16
2
0
130,979
2
W
Sol
7,427
928
72
9
3
140,403
4
W
Shiva
6,236
780
18
2
1
169,507
3
W
Lancelot
6,893
862
17
2
1
163,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role