Player Matchup

Neith
Neith
AjayChauhan
Neith
Level 69
God Stats
52W - 40L
1,486 SR
Queue Stats
99W - 98L
1,367 Elo+
Solo
Tiamat
Tiamat
Extorted
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,846 Elo+
Party 1
Chernobog
Chernobog
Flopsie
Chernobog
Level 44
God Stats
2W - 0L
1,737 SR
Queue Stats
18W - 8L
1,694 Elo+
Party 1
Bacchus
Bacchus
FossilFghterRBP
Bacchus
Level 130
God Stats
2W - 3L
1,489 SR
Queue Stats
74W - 39L
1,668 Elo+
Party 1
Janus
Janus
ShrenokoSucks
Janus
Level 63
God Stats
2W - 4L
1,483 SR
Queue Stats
46W - 49L
1,564 Elo+
Party 1
Team Averages
Level 65
1,539 SR
1,628 Elo+

VS

Team Averages
Level 64
1,459 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HolyChika
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,500 Elo+
Party 2
Bellona
Bellona
LoveChocoLove
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sdkioc
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,248 Elo+
Solo
Anubis
Anubis
thepotato316
Anubis
Level 97
God Stats
15W - 13L
1,296 SR
Queue Stats
136W - 137L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,117
547
3,022
7,121
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
Extorted
Tiamat
12
0 / 2 / 0
7,220
555
3,599
6,336
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Flopsie
Chernobog
14
5 / 0 / 3
8,595
661
8,452
6,741
2,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 6
7,407
570
3,609
7,631
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 1
8,025
617
3,338
4,506
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 3 / 2
5,813
447
1,899
8,184
4,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
10
0 / 3 / 0
5,928
456
2,625
6,954
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
13
4 / 0 / 0
7,816
601
6,861
9,801
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
sdkioc
Ah Muzen Cab
1
0 / 0 / 0
4,082
314
0
0
0
Anubis
11
0 / 2 / 0
6,204
477
3,823
8,403
3,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
W
1
2
0
0.5
W
Tiamat
Extorted
Tiamat
0
2
0
0
W
Chernobog
Flopsie
Chernobog
5
0
3
6.5
W
1
0
6
4
L
Rama
0
3
0
0
L
Bellona
4
0
0
4
W
1
0
1
1.5
L
Ah Muzen Cab
sdkioc
Ah Muzen Cab
0
0
0
0
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
15,208
32,335
Taken
33,342
15,757
Mitigated
19,816
15,380
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,899
307
1,095
1,363
8,184
4,960
0
2,376
5,730
16,574
0
W
3,022
1,058
0
2,887
7,121
3,424
848
177
6,944
0
51,633
W
Tiamat
Extorted
Tiamat
3,599
759
0
2,673
6,336
2,777
550
366
5,970
43,325
0
W
Chernobog
Flopsie
Chernobog
8,452
5,763
0
4,092
6,741
2,685
424
937
5,804
0
73,664
W
3,609
412
1,638
2,210
7,631
5,329
0
3,225
4,406
12,078
0
L
Rama
2,625
2,324
0
1,368
6,954
2,001
0
1,277
5,635
0
30,806
L
Bellona
6,861
1,316
0
5,570
9,801
8,860
0
3,230
6,202
0
60,561
W
3,338
133
0
1,880
4,506
1,542
0
1,512
2,994
68,540
0
L
Ah Muzen Cab
sdkioc
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
3,823
349
0
3,406
8,403
3,995
129
2,994
5,229
46,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
29,843
466
Minions Killed
296
0
Camps Cleared
0
1,310,094
Distance Traveled
909,178
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,813
447
30
2
0
237,593
8
W
Neith
7,117
547
98
8
0
223,034
2
W
Tiamat
7,220
555
97
7
0
244,452
3
W
Chernobog
8,595
661
112
9
0
280,607
1
W
Bacchus
7,407
570
18
1
0
287,862
5
L
Rama
5,928
456
64
5
0
216,876
2
L
Bellona
7,816
601
121
9
0
248,422
1
W
Janus
8,025
617
141
11
0
274,139
3
L
Ah Muzen Cab
4,082
314
0
0
0
0
0
L
Anubis
6,204
477
81
6
0
206,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role