Player Matchup

King Arthur
King Arthur
Qaukasus
King Arthur
Level 95
God Stats
3W - 3L
1,261 SR
Queue Stats
115W - 95L
1,538 Elo+
Solo
Thanatos
Thanatos
SilverxSmurfer
Thanatos
Level 127
God Stats
45W - 48L
1,513 SR
Queue Stats
208W - 189L
1,616 Elo+
Solo
Lancelot
Lancelot
ººº彼岸
Lancelot
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 74L
1,588 Elo+
Party 1
Hachiman
Hachiman
在队友死亡后使用VGS发送你真菜
Hachiman
Level 160
God Stats
1W - 0L
1,164 SR
Queue Stats
9W - 6L
1,561 Elo+
Party 1
Zeus
Zeus
贼有意思
Zeus
Level 118
God Stats
1W - 0L
1,464 SR
Queue Stats
3W - 0L
1,732 Elo+
Party 1
Team Averages
Level 132
1,380 SR
1,607 Elo+

VS

Team Averages
Level 112
1,583 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DonRatsquire
Cernunnos
Level 128
God Stats
3W - 1L
1,767 SR
Queue Stats
118W - 105L
1,503 Elo+
Solo
Ra
Ra
Eternate
Ra
Level 160
God Stats
4W - 6L
1,612 SR
Queue Stats
161W - 155L
1,597 Elo+
Solo
Anubis
Anubis
MartysekCZECHNL
Anubis
Level 28
God Stats
38W - 33L
1,537 SR
Queue Stats
41W - 34L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Qaukasus
King Arthur
8
0 / 1 / 3
4,065
813
2,519
5,268
2,113
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
9
0 / 1 / 2
4,101
820
1,869
2,670
929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
ººº彼岸
Lancelot
9
1 / 0 / 2
4,521
904
3,354
4,243
1,753
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 2
4,345
869
2,525
2,097
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
4,575
915
784
2,126
995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 2
4,581
916
2,307
3,418
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
 
Chaac
6
0 / 0 / 0
3,656
731
0
0
0
Cernunnos
DonRatsquire
Cernunnos
10
1 / 0 / 1
4,403
881
3,708
3,845
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 3
4,286
857
4,197
3,338
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
4,256
851
1,856
2,802
1,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
3
Kills
3
3
Deaths
3
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
2
2
L
Chaac
 
Chaac
0
0
0
0
L
Cernunnos
DonRatsquire
Cernunnos
1
0
1
1.5
L
0
1
3
1.5
L
1
1
2
2
W
King Arthur
Qaukasus
King Arthur
0
1
3
1.5
W
Thanatos
0
1
2
1
W
Lancelot
ººº彼岸
Lancelot
1
0
2
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,051
Damage
12,068
16,404
Taken
13,403
6,536
Mitigated
5,516
5,367
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,307
640
0
475
3,418
1,598
0
506
2,912
0
10,882
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
DonRatsquire
Cernunnos
3,708
2,258
0
1,956
3,845
1,486
0
94
3,751
0
12,834
L
4,197
673
362
1,001
3,338
1,134
0
57
3,281
12,362
0
L
1,856
85
0
227
2,802
1,298
0
127
2,675
6,925
0
W
King Arthur
Qaukasus
King Arthur
2,519
502
0
750
5,268
2,113
0
1,861
3,263
0
6,943
W
Thanatos
1,869
534
0
2,169
2,670
929
0
987
1,659
0
8,557
W
Lancelot
ººº彼岸
Lancelot
3,354
640
0
776
4,243
1,753
0
1,061
3,151
0
12,508
W
2,525
1,155
0
1,031
2,097
746
0
1,083
1,014
0
10,888
W
784
140
0
641
2,126
995
0
1,061
1,039
10,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
21,182
107
Minions Killed
69
0
Camps Cleared
0
565,629
Distance Traveled
412,695
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,581
916
23
5
0
113,968
2
L
Chaac
3,656
731
0
0
0
0
0
L
Cernunnos
4,403
881
17
3
0
87,387
1
L
Ra
4,286
857
22
4
0
115,448
1
L
Anubis
4,256
851
7
1
0
95,892
0
W
King Arthur
4,065
813
6
1
0
108,602
3
W
Thanatos
4,101
820
21
4
0
124,070
3
W
Lancelot
4,521
904
26
5
0
124,941
0
W
Hachiman
4,345
869
17
3
0
107,343
1
W
Zeus
4,575
915
37
7
0
100,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role