Player Matchup

Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Bulldo
Scylla
Gold II
Level 69
God Stats
5W - 3L
1,533 SR
Queue Stats
210W - 210L
1,595 MMR
Solo
Izanami
Izanami
Silver I
KaRmaTaG705-tglx
Izanami
Silver I
Level 85
God Stats
14W - 10L
1,661 SR
Queue Stats
88W - 90L
1,443 MMR
Solo
Ravana
Ravana
Platinum V
Mectons
Ravana
Platinum V
Level 157
God Stats
7W - 3L
1,818 SR
Queue Stats
155W - 146L
1,473 MMR
Solo
Chronos
Chronos
Gold III
T-ALi-37530
Chronos
Gold III
Level 129
God Stats
2W - 2L
1,798 SR
Queue Stats
339W - 335L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,662 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,552 SR
1,510 MMR
Ratatoskr
Ratatoskr
Silver III
Pabletito7
Ratatoskr
Silver III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Quatrfantastique
Chang'e
Bronze III
Level 64
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Ullr
Ullr
Gold II
RoaringDino
Ullr
Gold II
Level 141
God Stats
4W - 4L
1,898 SR
Queue Stats
249W - 246L
1,566 MMR
Solo
Merlin
Merlin
Gold V
coastal_wind
Merlin
Gold V
Level 142
God Stats
10W - 15L
1,566 SR
Queue Stats
203W - 212L
1,391 MMR
Solo
King Arthur
King Arthur
Silver I
nidu132
King Arthur
Silver I
Level 124
God Stats
1W - 1L
1,404 SR
Queue Stats
11W - 8L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
3 / 2 / 10
12,439
498
10,545
17,884
18,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Bulldo
Scylla
20
6 / 1 / 8
15,021
601
12,528
16,520
8,139
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 4 / 6
13,823
553
11,692
17,329
7,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Mectons
Ravana
20
10 / 2 / 9
14,951
598
18,446
11,581
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
T-ALi-37530
Chronos
20
4 / 1 / 3
13,697
548
9,982
24,889
11,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ah Muzen CabSobekFreyaLoki

VS

Bans
MercuryCliodhnaArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Pabletito7
Ratatoskr
14
0 / 8 / 2
9,533
381
11,130
23,005
9,067
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 2
9,250
370
1,695
12,990
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 0
12,903
516
12,216
20,006
9,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
0 / 6 / 1
10,590
424
4,761
14,827
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
nidu132
King Arthur
20
6 / 5 / 1
12,938
518
20,926
24,864
26,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
24
Kills
9
10
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
10
4
W
Scylla
Bulldo
Scylla
6
1
8
10
W
1
4
6
1
W
Ravana
Mectons
Ravana
10
2
9
7.25
L
Ratatoskr
Pabletito7
Ratatoskr
0
8
2
0.13
L
0
4
2
0.25
L
3
2
0
1.5
W
Chronos
T-ALi-37530
Chronos
4
1
3
5.5
L
Merlin
0
6
1
0.08
L
King Arthur
nidu132
King Arthur
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,193
Damage
50,728
88,203
Taken
95,692
52,966
Mitigated
60,986
35,177
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,545
547
1,349
5,484
17,884
18,315
135
2,575
15,309
69,165
0
W
Scylla
Bulldo
Scylla
12,528
1,922
0
5,034
16,520
8,139
843
2,881
13,639
132,746
0
W
11,692
8,087
0
7,505
17,329
7,745
502
1,262
16,067
0
140,251
W
Ravana
Mectons
Ravana
18,446
6,569
0
4,770
11,581
7,379
2,076
1,084
10,497
0
119,439
L
Ratatoskr
Pabletito7
Ratatoskr
11,130
1,493
0
3,816
23,005
9,067
540
9,557
13,366
0
70,303
L
1,695
76
1,891
1,715
12,990
9,942
186
4,646
8,218
26,798
0
L
12,216
3,714
0
2,815
20,006
9,039
1,218
4,260
15,746
0
133,882
W
Chronos
T-ALi-37530
Chronos
9,982
4,274
0
11,035
24,889
11,388
3,540
1,077
23,812
126,373
0
L
Merlin
4,761
33
0
1,402
14,827
6,815
0
4,946
9,753
95,081
0
L
King Arthur
nidu132
King Arthur
20,926
2,543
0
3,858
24,864
26,123
0
9,566
15,223
0
104,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,931
Gold Earned
55,214
867
Minions Killed
657
0
Camps Cleared
0
2,352,692
Distance Traveled
2,208,729
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,439
498
82
3
0
459,596
5
W
Scylla
15,021
601
243
10
0
436,209
9
W
Izanami
13,823
553
217
9
0
443,354
8
W
Ravana
14,951
598
162
6
0
574,867
3
L
Ratatoskr
9,533
381
92
4
0
489,367
5
L
Chang'e
9,250
370
49
2
0
473,250
1
L
Ullr
12,903
516
215
9
0
412,414
2
W
Chronos
13,697
548
163
7
0
438,666
3
L
Merlin
10,590
424
141
6
0
371,043
4
L
King Arthur
12,938
518
160
6
0
462,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role