Player Matchup

Merlin
Merlin
ElderAltair
Merlin
Level 155
God Stats
1W - 0L
1,403 SR
Queue Stats
68W - 40L
1,736 Elo+
Party 2
Chaac
Chaac
Mralexbrosed
Chaac
Level 149
God Stats
7W - 2L
1,648 SR
Queue Stats
73W - 44L
1,731 Elo+
Party 2
Medusa
Medusa
vergne
Medusa
Level 157
God Stats
1W - 1L
1,735 SR
Queue Stats
103W - 73L
1,663 Elo+
Solo
Team Averages
Level 154
1,595 SR
1,710 Elo+

VS

Team Averages
Level 85
1,399 SR
1,598 Elo+
Tiamat
Tiamat
Amaterestsu
Tiamat
Level 85
God Stats
4W - 5L
1,577 SR
Queue Stats
76W - 69L
1,593 Elo+
Party 1
Ratatoskr
Ratatoskr
Harcaïne
Ratatoskr
Level 69
God Stats
2W - 5L
1,310 SR
Queue Stats
48W - 41L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
lovetodead
Jing Wei
Level 102
God Stats
1W - 3L
1,309 SR
Queue Stats
61W - 60L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 0 / 9
10,398
693
13,975
8,803
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 9
10,504
700
11,961
12,976
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
vergne
Medusa
18
11 / 2 / 3
12,330
822
16,741
12,724
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 2
9,094
606
9,819
13,033
8,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Harcaïne
Ratatoskr
14
2 / 4 / 2
9,959
664
11,269
19,185
16,745
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
lovetodead
Jing Wei
15
2 / 4 / 1
10,331
689
5,327
15,957
7,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
2
0.14
W
Merlin
1
0
9
5.5
L
Ratatoskr
Harcaïne
Ratatoskr
2
4
2
0.75
W
3
2
9
3.75
L
Jing Wei
lovetodead
Jing Wei
2
4
1
0.63
W
Medusa
vergne
Medusa
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,677
Damage
26,415
34,503
Taken
48,175
24,395
Mitigated
31,907
10,947
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,819
112
0
1,582
13,033
8,154
0
4,323
8,345
28,786
0
W
Merlin
13,975
944
0
1,327
8,803
3,940
1,396
2,682
6,121
48,366
0
L
Ratatoskr
Harcaïne
Ratatoskr
11,269
2,135
0
2,758
19,185
16,745
0
4,672
14,310
0
25,535
W
11,961
979
0
5,363
12,976
12,695
963
4,057
8,919
0
31,979
L
Jing Wei
lovetodead
Jing Wei
5,327
3,808
0
970
15,957
7,008
0
5,155
10,519
0
34,685
W
Medusa
vergne
Medusa
16,741
8,359
0
4,257
12,724
7,760
655
3,301
9,423
0
66,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
29,384
230
Minions Killed
166
9
Camps Cleared
5
920,284
Distance Traveled
871,092
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,094
606
52
3
4
266,551
4
W
Merlin
10,398
693
84
6
2
312,222
5
L
Ratatoskr
9,959
664
46
3
0
307,824
1
W
Chaac
10,504
700
44
3
1
308,647
4
L
Jing Wei
10,331
689
68
5
1
296,717
3
W
Medusa
12,330
822
102
7
6
299,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role