Player Matchup

Rama
Rama
GodSinge
Rama
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Atlas
Atlas
Henpai-KFJ
Atlas
Level 114
God Stats
18W - 22L
1,530 SR
Queue Stats
317W - 297L
1,621 Elo+
Party 4
Mulan
Mulan
Kisame0907
Mulan
Level 46
God Stats
26W - 19L
1,451 SR
Queue Stats
255W - 247L
1,387 Elo+
Party 3
Kali
Kali
TopCharlotte
Kali
Level 107
God Stats
23W - 21L
1,556 SR
Queue Stats
254W - 266L
1,546 Elo+
Party 4
Zhong Kui
Zhong Kui
xkbrownx
Zhong Kui
Level 75
God Stats
4W - 4L
1,494 SR
Queue Stats
453W - 423L
1,501 Elo+
Party 3
Team Averages
Level 74
1,506 SR
1,511 Elo+

VS

Team Averages
Level 40
1,316 SR
1,403 Elo+
Scylla
Scylla
GetToTheHoppaXD
Scylla
Level 55
God Stats
1W - 2L
1,539 SR
Queue Stats
106W - 121L
1,402 Elo+
Party 1
Atlas
Atlas
KIDD_FLU
Atlas
Level 39
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
SN1P3ZX_41
King Arthur
Level 63
God Stats
9W - 11L
1,476 SR
Queue Stats
245W - 264L
1,520 Elo+
Party 1
Lancelot
Lancelot
mojo_LC
Lancelot
Level 28
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
slorsh75
Artemis
Level 14
God Stats
2W - 6L
1,111 SR
Queue Stats
17W - 28L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 0 / 3
5,388
539
2,571
3,912
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
10
1 / 2 / 4
6,158
616
4,969
6,903
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
9
5 / 0 / 1
5,834
583
5,535
6,650
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
7 / 0 / 2
6,711
671
3,395
8,432
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
xkbrownx
Zhong Kui
11
1 / 0 / 3
6,066
607
3,244
2,578
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,768
477
2,188
4,606
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
KIDD_FLU
Atlas
6
0 / 0 / 0
4,093
409
1,319
5,094
1,980
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SN1P3ZX_41
King Arthur
8
1 / 3 / 1
5,001
500
3,809
7,861
3,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
mojo_LC
Lancelot
5
0 / 5 / 1
4,165
417
1,548
6,662
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
slorsh75
Artemis
6
0 / 3 / 0
4,247
425
3,169
6,037
1,674
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Rama
0
0
3
1.5
W
Atlas
1
2
4
1.5
L
Atlas
KIDD_FLU
Atlas
0
0
0
0
W
Mulan
5
0
1
5.5
L
King Arthur
SN1P3ZX_41
King Arthur
1
3
1
0.5
W
7
0
2
8
L
Lancelot
mojo_LC
Lancelot
0
5
1
0.1
L
Artemis
slorsh75
Artemis
0
3
0
0
W
Zhong Kui
xkbrownx
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
12,033
28,475
Taken
30,260
14,706
Mitigated
11,222
10,871
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,188
30
84
598
4,606
1,661
0
2,547
2,059
18,238
0
W
Rama
2,571
2,261
0
2,290
3,912
1,313
1,084
459
3,453
0
28,666
W
Atlas
4,969
1,705
0
2,692
6,903
3,149
0
757
6,100
34,544
0
L
Atlas
KIDD_FLU
Atlas
1,319
423
302
560
5,094
1,980
120
431
4,663
13,264
0
W
Mulan
5,535
350
0
1,896
6,650
5,329
91
711
5,939
0
25,827
L
King Arthur
SN1P3ZX_41
King Arthur
3,809
495
0
877
7,861
3,961
0
3,934
3,927
509
17,063
W
3,395
2,048
0
2,246
8,432
3,291
432
900
7,506
0
44,431
L
Lancelot
mojo_LC
Lancelot
1,548
404
0
139
6,662
1,946
0
1,301
5,361
0
9,688
L
Artemis
slorsh75
Artemis
3,169
936
364
1,001
6,037
1,674
0
0
6,037
0
17,166
W
Zhong Kui
xkbrownx
Zhong Kui
3,244
381
0
1,747
2,578
1,624
264
657
1,795
33,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
22,274
313
Minions Killed
142
0
Camps Cleared
0
927,722
Distance Traveled
921,787
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,768
477
42
4
0
143,525
1
W
Rama
5,388
539
49
5
0
161,853
0
W
Atlas
6,158
616
78
8
0
176,818
3
L
Atlas
4,093
409
16
2
0
213,736
0
W
Mulan
5,834
583
34
3
0
184,095
0
L
King Arthur
5,001
500
34
3
0
176,378
4
W
Kali
6,711
671
79
8
0
218,023
1
L
Lancelot
4,165
417
14
1
0
201,685
0
L
Artemis
4,247
425
36
4
0
186,463
0
W
Zhong Kui
6,066
607
73
7
0
186,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role