Player Matchup

Ymir
Ymir
Donnievitooo
Ymir
Level 77
God Stats
5W - 4L
1,575 SR
Queue Stats
216W - 257L
1,405 Elo+
Solo
Guan Yu
Guan Yu
DoomsDay0917
Guan Yu
Level 25
God Stats
0W - 3L
1,702 SR
Queue Stats
17W - 11L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
Jrjr4040
Ao Kuang
Level 106
God Stats
4W - 4L
1,593 SR
Queue Stats
335W - 335L
1,557 Elo+
Solo
Ravana
Ravana
eibaugh
Ravana
Level 28
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
squeaker_queen
Nox
Level 126
God Stats
3W - 3L
1,455 SR
Queue Stats
39W - 37L
1,598 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,529 Elo+

VS

Team Averages
Level 66
1,558 SR
1,609 Elo+
Yu Huang
Yu Huang
HonestlyWhoElse
Yu Huang
Level 67
God Stats
2W - 0L
1,757 SR
Queue Stats
78W - 37L
1,689 Elo+
Party 2
Bacchus
Bacchus
Kremdor
Bacchus
Level 29
God Stats
9W - 1L
1,915 SR
Queue Stats
135W - 79L
1,676 Elo+
Party 2
Ravana
Ravana
MrDrProfGuyJr
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 80L
1,656 Elo+
Party 2
Medusa
Medusa
S1-I4D0VV
Medusa
Level 144
God Stats
2W - 4L
1,093 SR
Queue Stats
240W - 247L
1,454 Elo+
Solo
Chronos
Chronos
jeffdunham123
Chronos
Level 41
God Stats
4W - 5L
1,525 SR
Queue Stats
87W - 64L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
11,618
553
3,112
15,636
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
DoomsDay0917
Guan Yu
19
0 / 3 / 5
12,566
598
9,923
25,884
32,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Jrjr4040
Ao Kuang
20
4 / 5 / 1
14,142
673
16,986
36,466
37,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
eibaugh
Ravana
20
1 / 6 / 4
13,058
622
13,034
18,565
11,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 7 / 3
13,657
650
11,533
20,788
10,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
12 / 0 / 10
17,791
847
44,753
18,200
9,834
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Kremdor
Bacchus
20
3 / 3 / 13
13,943
664
9,194
19,929
34,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 1 / 12
14,995
714
14,291
13,713
20,286
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Medusa
S1-I4D0VV
Medusa
16
0 / 2 / 1
12,007
572
2,876
4,848
1,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
20
5 / 3 / 14
15,958
760
23,080
17,253
7,977
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
9
Kills
24
24
Deaths
9
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Guan Yu
DoomsDay0917
Guan Yu
0
3
5
0.83
W
Yu Huang
12
0
10
17
L
Ao Kuang
Jrjr4040
Ao Kuang
4
5
1
0.9
W
Bacchus
Kremdor
Bacchus
3
3
13
3.17
W
4
1
12
10
W
Medusa
S1-I4D0VV
Medusa
0
2
1
0.25
L
Ravana
eibaugh
Ravana
1
6
4
0.5
W
Chronos
5
3
14
4
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,588
Damage
94,194
117,339
Taken
73,943
106,705
Mitigated
74,299
22,949
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,112
27
95
604
15,636
15,694
0
11,341
3,978
6,451
0
L
Guan Yu
DoomsDay0917
Guan Yu
9,923
568
1,672
5,078
25,884
32,189
370
11,468
14,106
0
44,630
W
Yu Huang
44,753
7,220
128
7,760
18,200
9,834
3,385
7,314
10,646
131,195
0
L
Ao Kuang
Jrjr4040
Ao Kuang
16,986
6,285
0
13,207
36,466
37,418
108
25,524
10,438
69,355
0
W
Bacchus
Kremdor
Bacchus
9,194
1,606
646
4,653
19,929
34,472
774
8,915
11,014
26,123
0
W
14,291
3,785
0
5,542
13,713
20,286
1,285
4,541
9,172
0
46,210
W
Medusa
S1-I4D0VV
Medusa
2,876
810
0
398
4,848
1,730
0
1,566
3,282
0
17,099
L
Ravana
eibaugh
Ravana
13,034
3,953
0
1,632
18,565
11,265
1,198
12,689
5,576
0
43,729
W
Chronos
23,080
8,941
0
4,030
17,253
7,977
6,266
8,750
8,198
60,710
0
L
11,533
866
0
661
20,788
10,139
450
14,308
6,172
56,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,041
Gold Earned
74,694
300
Minions Killed
404
0
Camps Cleared
0
1,728,839
Distance Traveled
1,755,018
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,618
553
8
0
0
208,748
1
L
Guan Yu
12,566
598
46
2
0
415,663
0
W
Yu Huang
17,791
847
184
9
0
431,103
3
L
Ao Kuang
14,142
673
93
4
0
392,424
5
W
Bacchus
13,943
664
39
2
0
381,324
1
W
Ravana
14,995
714
66
3
0
427,908
0
W
Medusa
12,007
572
25
1
0
129,006
0
L
Ravana
13,058
622
70
3
0
375,203
1
W
Chronos
15,958
760
90
4
0
385,677
0
L
Nox
13,657
650
83
4
0
336,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role