Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Berndt
Hun Batz
Level 146
God Stats
1W - 6L
1,205 SR
Queue Stats
268W - 261L
1,434 Elo+
Solo
Ymir
Ymir
IRHeisenberg
Ymir
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
405W - 424L
1,474 Elo+
Solo
Chaac
Chaac
LucasWillem
Chaac
Level 126
God Stats
3W - 4L
1,222 SR
Queue Stats
179W - 180L
1,556 Elo+
Solo
Chiron
Chiron
SabZeroDK
Chiron
Level 116
God Stats
2W - 0L
1,297 SR
Queue Stats
34W - 38L
1,450 Elo+
Solo
Team Averages
Level 125
1,345 SR
1,483 Elo+

VS

Team Averages
Level 98
1,534 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kancero
Ne Zha
Level 144
God Stats
2W - 6L
1,669 SR
Queue Stats
225W - 233L
1,411 Elo+
Solo
Cliodhna
Cliodhna
Miryuzuka
Cliodhna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
WarPecking
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,707 Elo+
Solo
Hercules
Hercules
Zanatar
Hercules
Level 74
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 142L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
8 / 4 / 15
12,388
774
21,720
20,233
28,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Berndt
Hun Batz
20
10 / 2 / 17
12,603
788
25,123
27,401
15,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 1 / 20
11,827
739
11,545
17,262
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
10 / 4 / 16
12,278
767
26,944
22,181
26,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
SabZeroDK
Chiron
18
3 / 4 / 17
11,577
724
20,589
14,812
6,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 6 / 3
9,816
614
12,943
17,611
8,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Kancero
Ne Zha
17
4 / 8 / 7
9,804
613
17,173
18,550
9,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Miryuzuka
Cliodhna
18
3 / 9 / 5
10,432
652
14,669
23,167
10,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 5
10,006
625
13,629
19,123
7,279
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Zanatar
Hercules
17
1 / 3 / 6
8,941
559
10,164
33,969
37,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
34
Kills
14
15
Deaths
34
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
4
15
3.88
L
Hou Yi
 
Hou Yi
4
6
3
0.92
W
Hun Batz
Berndt
Hun Batz
10
2
17
9.25
W
3
1
20
13
L
Ne Zha
Kancero
Ne Zha
4
8
7
0.94
W
10
4
16
4.5
L
Cliodhna
Miryuzuka
Cliodhna
3
9
5
0.61
W
Chiron
SabZeroDK
Chiron
3
4
17
2.88
L
2
8
5
0.56
L
Hercules
Zanatar
Hercules
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,921
Damage
68,578
101,889
Taken
112,420
95,560
Mitigated
74,063
51,102
Healing
39,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
21,720
3,056
3,868
4,487
20,233
28,237
1,136
2,842
17,347
0
30,066
L
Hou Yi
 
Hou Yi
12,943
5,228
2,237
4,019
17,611
8,809
0
2,703
14,779
0
25,798
W
Hun Batz
Berndt
Hun Batz
25,123
2,831
3,767
11,257
27,401
15,468
2,128
3,360
23,954
0
44,633
W
11,545
643
4,077
5,215
17,262
19,080
612
3,581
13,635
24,767
0
L
Ne Zha
Kancero
Ne Zha
17,173
3,196
562
1,065
18,550
9,559
0
841
17,413
0
36,385
W
26,944
5,567
632
8,054
22,181
26,046
746
1,994
20,017
0
44,736
L
Cliodhna
Miryuzuka
Cliodhna
14,669
1,260
484
6,344
23,167
10,482
0
1,495
21,395
0
29,176
W
Chiron
SabZeroDK
Chiron
20,589
7,664
4,596
5,149
14,812
6,729
4,496
1,852
12,960
0
42,322
L
13,629
4,062
731
4,840
19,123
7,279
0
969
18,042
29,535
0
L
Hercules
Zanatar
Hercules
10,164
2,018
884
18,752
33,969
37,934
0
5,537
27,927
0
11,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,673
Gold Earned
48,999
158
Minions Killed
130
0
Camps Cleared
0
1,406,390
Distance Traveled
1,297,912
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,388
774
17
1
0
299,932
0
L
Hou Yi
9,816
614
34
2
0
245,705
0
W
Hun Batz
12,603
788
24
2
0
293,735
0
W
Ymir
11,827
739
25
2
0
265,575
6
L
Ne Zha
9,804
613
13
1
0
258,814
5
W
Chaac
12,278
767
46
3
0
274,627
0
L
Cliodhna
10,432
652
25
2
0
269,225
2
W
Chiron
11,577
724
46
3
0
272,521
1
L
Sol
10,006
625
52
3
0
259,215
0
L
Hercules
8,941
559
6
0
0
264,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role