Player Matchup

Bellona
Bellona
Barbatos65566
Bellona
Level 101
God Stats
23W - 31L
1,560 SR
Queue Stats
336W - 354L
1,585 Elo+
Solo
Xing Tian
Xing Tian
JadenD23
Xing Tian
Level 101
God Stats
2W - 0L
1,271 SR
Queue Stats
116W - 50L
1,658 Elo+
Party 2
Chaac
Chaac
KingBains28
Chaac
Level 7
God Stats
60W - 13L
1,500 SR
Queue Stats
82W - 24L
1,644 Elo+
Party 2
Anhur
Anhur
dboss416
Anhur
Level 114
God Stats
5W - 1L
1,627 SR
Queue Stats
131W - 59L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
shaanthesheep12
Baron Samedi
Level 102
God Stats
11W - 7L
1,672 SR
Queue Stats
134W - 74L
1,669 Elo+
Party 2
Team Averages
Level 85
1,526 SR
1,643 Elo+

VS

Team Averages
Level 81
1,570 SR
1,496 Elo+
Xing Tian
Xing Tian
Bill Bellamy
Xing Tian
Level 127
God Stats
41W - 38L
1,583 SR
Queue Stats
769W - 740L
1,516 Elo+
Party 1
Fenrir
Fenrir
ChiefChief69
Fenrir
Level 64
God Stats
4W - 3L
1,803 SR
Queue Stats
225W - 243L
1,508 Elo+
Party 1
Artemis
Artemis
Sozin420
Artemis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,409 Elo+
Party 1
Olorun
Olorun
Ton-Dawg
Olorun
Level 156
God Stats
15W - 11L
1,463 SR
Queue Stats
659W - 692L
1,548 Elo+
Solo
Hercules
Hercules
franchesco159
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
5 / 0 / 8
11,204
1,019
10,317
12,451
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
JadenD23
Xing Tian
17
3 / 0 / 10
11,176
1,016
16,842
13,862
8,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 5
10,140
922
2,826
7,816
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
dboss416
Anhur
18
8 / 1 / 7
12,792
1,163
15,586
11,941
6,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
shaanthesheep12
Baron Samedi
17
1 / 2 / 12
11,081
1,007
10,464
7,576
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

244

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bill Bellamy
Xing Tian
16
0 / 1 / 3
10,070
915
11,205
13,150
16,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
3 / 5 / 0
10,604
964
5,961
14,475
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Sozin420
Artemis
15
0 / 8 / 1
9,847
895
9,348
14,611
5,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Ton-Dawg
Olorun
17
0 / 1 / 4
10,984
999
16,573
7,387
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
franchesco159
Hercules
16
1 / 2 / 0
10,027
912
6,355
10,836
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
17
Kills
4
4
Deaths
17
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
8
9
L
Xing Tian
Bill Bellamy
Xing Tian
0
1
3
1.5
L
Fenrir
3
5
0
0.6
W
Xing Tian
JadenD23
Xing Tian
3
0
10
8
W
0
1
5
2.5
L
Artemis
Sozin420
Artemis
0
8
1
0.06
L
Olorun
Ton-Dawg
Olorun
0
1
4
2
W
Anhur
dboss416
Anhur
8
1
7
11.5
L
Hercules
franchesco159
Hercules
1
2
0
0.5
W
Baron Samedi
shaanthesheep12
Baron Samedi
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
49,442
53,646
Taken
60,459
35,244
Mitigated
45,935
12,245
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,317
3,536
0
1,528
12,451
8,936
0
7,833
4,322
0
21,105
L
Xing Tian
Bill Bellamy
Xing Tian
11,205
310
0
416
13,150
16,696
0
4,494
8,462
21,840
0
L
Fenrir
5,961
1,554
0
672
14,475
7,870
0
6,793
7,434
0
15,697
W
Xing Tian
JadenD23
Xing Tian
16,842
1,316
0
1,163
13,862
8,667
0
5,871
7,555
29,533
0
W
2,826
344
0
913
7,816
7,112
0
4,047
3,685
0
10,087
L
Artemis
Sozin420
Artemis
9,348
5,077
0
785
14,611
5,620
0
7,934
6,353
0
24,944
L
Olorun
Ton-Dawg
Olorun
16,573
7,237
1,439
2,674
7,387
3,163
0
3,102
4,080
56,919
0
W
Anhur
dboss416
Anhur
15,586
9,621
0
2,559
11,941
6,228
0
6,486
5,317
0
39,188
L
Hercules
franchesco159
Hercules
6,355
812
0
3,994
10,836
12,586
0
4,089
6,521
0
21,756
W
Baron Samedi
shaanthesheep12
Baron Samedi
10,464
398
2,972
3,110
7,576
4,301
0
3,541
3,834
37,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
51,532
216
Minions Killed
200
8
Camps Cleared
7
1,077,852
Distance Traveled
1,034,171
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,204
1,019
33
3
1
226,685
0
L
Xing Tian
10,070
915
12
1
1
236,647
0
L
Fenrir
10,604
964
29
3
1
202,037
0
W
Xing Tian
11,176
1,016
31
3
1
227,726
3
W
Chaac
10,140
922
28
3
0
228,940
0
L
Artemis
9,847
895
23
2
2
166,383
0
L
Olorun
10,984
999
100
9
0
196,846
1
W
Anhur
12,792
1,163
69
6
5
194,822
1
L
Hercules
10,027
912
36
3
3
232,258
2
W
Baron Samedi
11,081
1,007
55
5
1
199,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role