Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Eviltrooper360
Charybdis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 208L
1,393 Elo+
Solo
Hercules
Hercules
L1FEa1ert-_-
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 48L
1,520 Elo+
Solo
Arachne
Arachne
VolrokXGC
Arachne
Level 24
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 15L
1,491 Elo+
Solo
Lancelot
Lancelot
secondbest87
Lancelot
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
375W - 414L
1,428 Elo+
Solo
Team Averages
Level 52
1,461 SR
1,466 Elo+

VS

Team Averages
Level 71
1,504 SR
1,486 Elo+
Cernunnos
Cernunnos
Amelie_Top_Gun
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,498 Elo+
Solo
Skadi
Skadi
Boufmiaou
Skadi
Level 157
God Stats
7W - 3L
1,633 SR
Queue Stats
307W - 325L
1,549 Elo+
Solo
Hercules
Hercules
J-Trouble--
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loxinen
Morgan Le Fay
Level 105
God Stats
10W - 3L
1,388 SR
Queue Stats
295W - 300L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
rocketBorf
Jing Wei
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 87L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 4 / 11
10,725
670
7,534
22,919
36,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Eviltrooper360
Charybdis
12
3 / 7 / 3
9,049
566
7,056
12,440
6,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
L1FEa1ert-_-
Hercules
17
0 / 5 / 8
9,694
606
11,345
31,006
32,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
VolrokXGC
Arachne
18
5 / 5 / 6
10,722
670
11,110
19,924
16,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
secondbest87
Lancelot
20
6 / 4 / 5
11,433
715
16,666
32,229
19,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amelie_Top_Gun
Cernunnos
13
0 / 4 / 8
9,004
563
7,185
9,991
4,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Boufmiaou
Skadi
19
6 / 3 / 14
11,888
743
22,634
14,022
6,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
J-Trouble--
Hercules
19
1 / 5 / 14
11,035
690
14,312
25,822
24,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
loxinen
Morgan Le Fay
20
15 / 2 / 7
13,635
852
36,307
11,106
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
rocketBorf
Jing Wei
17
3 / 4 / 13
10,675
667
26,920
15,011
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
15
Kills
25
25
Deaths
18
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
11
1.63
W
Cernunnos
Amelie_Top_Gun
Cernunnos
0
4
8
1
W
Skadi
Boufmiaou
Skadi
6
3
14
4.33
L
Charybdis
Eviltrooper360
Charybdis
3
7
3
0.64
W
Hercules
J-Trouble--
Hercules
1
5
14
1.6
L
Hercules
L1FEa1ert-_-
Hercules
0
5
8
0.8
L
Arachne
VolrokXGC
Arachne
5
5
6
1.6
W
Morgan Le Fay
loxinen
Morgan Le Fay
15
2
7
9.25
W
Jing Wei
rocketBorf
Jing Wei
3
4
13
2.38
L
Lancelot
secondbest87
Lancelot
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,711
Damage
107,358
118,518
Taken
75,952
111,806
Mitigated
50,645
36,309
Healing
32,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,534
2,459
1,177
5,400
22,919
36,726
168
6,745
15,892
18,475
0
W
Cernunnos
Amelie_Top_Gun
Cernunnos
7,185
2,775
0
691
9,991
4,151
33
1,705
8,221
0
16,948
W
Skadi
Boufmiaou
Skadi
22,634
11,037
3,517
5,278
14,022
6,877
3,689
1,132
12,784
0
46,255
L
Charybdis
Eviltrooper360
Charybdis
7,056
3,816
99
114
12,440
6,303
0
2,431
9,859
0
15,212
W
Hercules
J-Trouble--
Hercules
14,312
3,976
1,503
12,395
25,822
24,641
1,111
2,641
22,704
0
23,972
L
Hercules
L1FEa1ert-_-
Hercules
11,345
2,888
1,203
9,439
31,006
32,963
0
9,303
21,327
0
18,605
L
Arachne
VolrokXGC
Arachne
11,110
9,138
599
4,034
19,924
16,452
870
6,902
12,804
0
19,917
W
Morgan Le Fay
loxinen
Morgan Le Fay
36,307
5,595
1,792
2,427
11,106
7,041
1,399
390
10,528
64,691
0
W
Jing Wei
rocketBorf
Jing Wei
26,920
12,924
1,051
4,315
15,011
7,935
738
1,666
13,105
0
46,608
L
Lancelot
secondbest87
Lancelot
16,666
2,088
3,226
11,018
32,229
19,362
888
10,926
21,181
0
43,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
56,237
144
Minions Killed
192
0
Camps Cleared
0
1,331,042
Distance Traveled
1,249,811
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,725
670
19
1
0
294,774
0
W
Cernunnos
9,004
563
18
1
0
194,459
0
W
Skadi
11,888
743
46
3
0
267,692
3
L
Charybdis
9,049
566
13
1
0
163,957
0
W
Hercules
11,035
690
24
2
0
271,155
2
L
Hercules
9,694
606
20
1
0
296,129
0
L
Arachne
10,722
670
19
1
0
261,912
0
W
Morgan Le Fay
13,635
852
64
4
0
280,240
0
W
Jing Wei
10,675
667
40
3
0
236,265
1
L
Lancelot
11,433
715
73
5
0
314,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role