Player Matchup

Horus
Horus
Ares1385
Horus
Level 8
God Stats
1W - 1L
1,131 SR
Queue Stats
7W - 15L
1,162 Elo+
Party 1
Olorun
Olorun
Ghedesouls
Olorun
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 578L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
LiL_DE22
Danzaburou
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 58L
1,180 Elo+
Solo
Team Averages
Level 53
1,377 SR
1,202 Elo+

VS

Team Averages
Level 79
1,509 SR
1,234 Elo+
Lancelot
Lancelot
Dr_Lues
Lancelot
Level 88
God Stats
1W - 2L
1,502 SR
Queue Stats
11W - 19L
1,239 Elo+
Party 2
Ymir
Ymir
PeroxideOdin21
Ymir
Level 101
God Stats
23W - 40L
1,462 SR
Queue Stats
148W - 224L
1,300 Elo+
Solo
Kukulkan
Kukulkan
ZeG_Meerkat
Kukulkan
Level 49
God Stats
1W - 3L
1,564 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ares1385
Horus
8
1 / 1 / 5
4,994
999
1,193
4,810
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Ghedesouls
Olorun
8
2 / 1 / 4
4,917
983
4,603
3,435
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
LiL_DE22
Danzaburou
8
3 / 0 / 3
5,227
1,045
6,786
4,395
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dr_Lues
Lancelot
7
1 / 4 / 1
4,217
843
3,946
7,460
3,049
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 1
4,301
860
2,097
8,103
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ZeG_Meerkat
Kukulkan
1
0 / 0 / 0
2,016
403
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Ares1385
Horus
1
1
5
3.5
L
Lancelot
Dr_Lues
Lancelot
1
4
1
0.38
W
Olorun
Ghedesouls
Olorun
2
1
4
4
W
Danzaburou
LiL_DE22
Danzaburou
3
0
3
4.5
L
1
2
1
0.75
L
Kukulkan
ZeG_Meerkat
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,582
Damage
6,043
12,640
Taken
15,563
5,705
Mitigated
7,973
6,624
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ares1385
Horus
1,193
471
668
1,962
4,810
2,369
0
808
4,002
0
7,783
L
Lancelot
Dr_Lues
Lancelot
3,946
640
0
233
7,460
3,049
0
2,443
5,017
0
10,574
W
Olorun
Ghedesouls
Olorun
4,603
1,714
572
1,229
3,435
1,654
480
979
2,456
10,110
1,694
W
Danzaburou
LiL_DE22
Danzaburou
6,786
5,017
489
1,704
4,395
1,682
280
601
3,794
0
14,499
L
2,097
274
160
1,658
8,103
4,924
0
1,896
6,207
5,800
0
L
Kukulkan
ZeG_Meerkat
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,138
Gold Earned
10,534
52
Minions Killed
24
3
Camps Cleared
2
280,295
Distance Traveled
184,274
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,994
999
14
3
0
109,137
3
L
Lancelot
4,217
843
13
3
0
101,555
1
W
Olorun
4,917
983
16
3
2
90,944
2
W
Danzaburou
5,227
1,045
22
4
1
80,214
0
L
Ymir
4,301
860
11
2
2
82,719
0
L
Kukulkan
2,016
403
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role