Player Matchup

Lancelot
Lancelot
DarkPhantom57
Lancelot
Level 116
God Stats
12W - 10L
1,214 SR
Queue Stats
256W - 300L
1,327 Elo+
Solo
Terra
Terra
Gigazon_Knight
Terra
Level 144
God Stats
2W - 5L
1,153 SR
Queue Stats
20W - 39L
1,300 Elo+
Solo
Olorun
Olorun
magnus_reap-1987
Olorun
Level 148
God Stats
7W - 5L
1,684 SR
Queue Stats
137W - 189L
1,411 Elo+
Solo
Team Averages
Level 136
1,351 SR
1,346 Elo+

VS

Team Averages
Level 117
1,497 SR
1,383 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackReighn1052
Baron Samedi
Level 108
God Stats
27W - 35L
1,284 SR
Queue Stats
98W - 140L
1,185 Elo+
Party 1
Medusa
Medusa
Dullahan1051
Medusa
Level 154
God Stats
3W - 1L
1,707 SR
Queue Stats
118W - 135L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkPhantom57
Lancelot
12
3 / 0 / 0
7,352
735
4,210
6,565
2,913
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 5
6,850
685
2,053
5,777
4,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 1 / 3
7,161
716
4,902
7,824
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 0
5,394
539
304
1,686
982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
BlackReighn1052
Baron Samedi
10
0 / 3 / 0
6,065
607
3,423
5,130
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
1 / 2 / 0
6,654
665
5,321
6,740
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
L
Baron Samedi
BlackReighn1052
Baron Samedi
0
3
0
0
W
Lancelot
DarkPhantom57
Lancelot
3
0
0
3
L
Medusa
1
2
0
0.5
W
0
0
5
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,165
Damage
9,048
20,166
Taken
13,556
12,000
Mitigated
6,067
6,139
Healing
1,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
304
0
0
326
1,686
982
0
588
1,098
0
3,862
L
Baron Samedi
BlackReighn1052
Baron Samedi
3,423
467
48
697
5,130
2,349
0
2,744
2,386
14,483
0
W
Lancelot
DarkPhantom57
Lancelot
4,210
824
260
471
6,565
2,913
743
1,660
4,717
0
27,324
L
Medusa
5,321
2,554
0
889
6,740
2,736
0
3,432
3,308
0
26,770
W
2,053
205
1,372
986
5,777
4,742
352
1,018
4,667
8,668
0
W
4,902
1,115
544
2,506
7,824
4,345
1,970
962
6,720
24,601
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,363
Gold Earned
18,113
124
Minions Killed
87
8
Camps Cleared
2
599,958
Distance Traveled
391,157
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,394
539
6
1
0
49,791
1
L
Baron Samedi
6,065
607
35
4
1
158,189
1
W
Lancelot
7,352
735
60
6
3
230,056
2
L
Medusa
6,654
665
46
5
1
183,177
1
W
Terra
6,850
685
20
2
1
197,662
2
W
Olorun
7,161
716
44
4
4
172,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role