Player Matchup

Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AsashinPuraimu24
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
DMan011
Gilgamesh
Level 12
God Stats
0W - 2L
1,482 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 2
Charybdis
Charybdis
OO_Chang
Charybdis
Level 96
God Stats
9W - 12L
1,427 SR
Queue Stats
24W - 25L
1,386 Elo+
Party 2
Sylvanus
Sylvanus
PurgatoryWraith
Sylvanus
Level 85
God Stats
0W - 1L
1,432 SR
Queue Stats
8W - 4L
1,519 Elo+
Party 2
Team Averages
Level 90
1,468 SR
1,538 Elo+

VS

Team Averages
Level 143
1,540 SR
1,494 Elo+
Amaterasu
Amaterasu
BuffaloBiscuit
Amaterasu
Level 141
God Stats
1W - 3L
1,188 SR
Queue Stats
106W - 105L
1,555 Elo+
Party 1
Charybdis
Charybdis
Bulwrex
Charybdis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 117L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
CreampieSurprize
Hun Batz
Level 155
God Stats
6W - 4L
1,668 SR
Queue Stats
737W - 710L
1,627 Elo+
Solo
Cthulhu
Cthulhu
Sir DabnDash
Cthulhu
Level 102
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,212 Elo+
Solo
Merlin
Merlin
kerrykankan
Merlin
Level 160
God Stats
158W - 118L
1,644 SR
Queue Stats
909W - 927L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
2 / 5 / 8
12,106
712
13,368
24,310
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
AsashinPuraimu24
Morgan Le Fay
20
7 / 4 / 4
12,850
756
18,699
19,136
10,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DMan011
Gilgamesh
17
0 / 6 / 6
10,269
604
14,488
27,276
20,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
OO_Chang
Charybdis
19
1 / 5 / 4
11,538
679
13,015
24,025
11,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
19
4 / 4 / 7
12,716
748
11,560
25,651
32,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuffaloBiscuit
Amaterasu
18
2 / 6 / 15
12,122
713
10,008
29,258
38,523
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Bulwrex
Charybdis
19
3 / 3 / 13
12,030
708
25,770
18,745
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 7
14,295
841
30,594
21,951
12,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sir DabnDash
Cthulhu
20
4 / 1 / 15
12,593
741
17,551
22,070
28,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
20
2 / 1 / 15
12,954
762
20,233
12,189
7,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
14
Kills
24
24
Deaths
14
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
8
1.2
L
Morgan Le Fay
AsashinPuraimu24
Morgan Le Fay
7
4
4
2.25
W
Amaterasu
BuffaloBiscuit
Amaterasu
2
6
15
1.58
W
Charybdis
Bulwrex
Charybdis
3
3
13
3.17
W
13
3
7
5.5
L
Gilgamesh
DMan011
Gilgamesh
0
6
6
0.5
L
Charybdis
OO_Chang
Charybdis
1
5
4
0.6
L
Sylvanus
4
4
7
1.88
W
Cthulhu
Sir DabnDash
Cthulhu
4
1
15
11.5
W
Merlin
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,130
Damage
104,156
120,398
Taken
104,213
98,928
Mitigated
96,350
27,063
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,368
1,775
584
5,001
24,310
23,872
120
6,103
18,207
0
38,199
L
Morgan Le Fay
AsashinPuraimu24
Morgan Le Fay
18,699
1,907
0
1,294
19,136
10,283
517
8,121
11,015
61,069
0
W
Amaterasu
BuffaloBiscuit
Amaterasu
10,008
2,428
2,014
7,345
29,258
38,523
443
8,914
20,344
346
20,119
W
Charybdis
Bulwrex
Charybdis
25,770
16,452
0
4,703
18,745
9,870
6,813
6,236
12,509
0
54,573
W
30,594
7,582
0
4,374
21,951
12,842
294
8,240
13,711
0
64,189
L
Gilgamesh
DMan011
Gilgamesh
14,488
3,246
1,050
994
27,276
20,404
479
7,502
19,774
0
31,263
L
Charybdis
OO_Chang
Charybdis
13,015
6,653
0
3,818
24,025
11,978
755
8,620
15,405
0
60,736
L
Sylvanus
11,560
1,191
6,140
8,182
25,651
32,391
0
7,547
18,104
21,404
0
W
Cthulhu
Sir DabnDash
Cthulhu
17,551
1,268
1,046
1,752
22,070
28,054
176
4,966
17,104
42,591
0
W
Merlin
20,233
286
362
5,456
12,189
7,061
1,098
1,903
10,286
82,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
63,994
281
Minions Killed
346
0
Camps Cleared
0
1,591,955
Distance Traveled
1,833,396
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,106
712
49
3
0
326,936
0
L
Morgan Le Fay
12,850
756
74
4
0
317,049
0
W
Amaterasu
12,122
713
22
1
0
348,368
1
W
Charybdis
12,030
708
71
4
0
355,328
2
W
Hun Batz
14,295
841
78
5
0
359,635
1
L
Gilgamesh
10,269
604
40
2
0
341,874
5
L
Charybdis
11,538
679
102
6
0
285,663
3
L
Sylvanus
12,716
748
16
1
0
320,433
2
W
Cthulhu
12,593
741
60
4
0
389,949
0
W
Merlin
12,954
762
115
7
0
380,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role