Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AfricanWarrior74
Thanatos
Level 125
God Stats
2W - 1L
1,894 SR
Queue Stats
36W - 38L
1,450 Elo+
Party 1
Yemoja
Yemoja
EthanH_94
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,430 Elo+
Party 1
Medusa
Medusa
FNA1569
Medusa
Level 82
God Stats
2W - 0L
1,837 SR
Queue Stats
19W - 16L
1,486 Elo+
Party 1
Ymir
Ymir
saby115
Ymir
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 103L
1,457 Elo+
Solo
Team Averages
Level 101
1,646 SR
1,465 Elo+

VS

Team Averages
Level 85
1,570 SR
1,494 Elo+
Zhong Kui
Zhong Kui
CalamityMandy
Zhong Kui
Level 109
God Stats
13W - 15L
1,645 SR
Queue Stats
1,527W - 1,605L
1,455 Elo+
Solo
Fenrir
Fenrir
MA5TERofMAYHAM
Fenrir
Level 67
God Stats
18W - 20L
1,552 SR
Queue Stats
685W - 761L
1,430 Elo+
Solo
Horus
Horus
NoWOorrieS
Horus
Level 73
God Stats
41W - 42L
1,502 SR
Queue Stats
182W - 196L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
SuperSaiyann183
Cthulhu
Level 72
God Stats
323W - 311L
1,574 SR
Queue Stats
714W - 654L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
Zack641
Ah Puch
Level 106
God Stats
5W - 4L
1,576 SR
Queue Stats
75W - 71L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 0 / 9
10,177
1,018
7,431
3,502
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 3 / 8
11,359
1,136
12,553
12,932
6,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
EthanH_94
Yemoja
16
0 / 3 / 13
10,833
1,083
3,733
15,226
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
FNA1569
Medusa
17
8 / 0 / 7
12,197
1,220
30,029
17,724
9,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
saby115
Ymir
17
4 / 0 / 7
11,104
1,110
13,085
12,545
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CalamityMandy
Zhong Kui
15
1 / 5 / 4
10,010
1,001
9,813
13,812
9,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 2
9,733
973
8,636
16,936
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
15
1 / 2 / 3
9,754
975
5,848
16,708
15,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 2 / 5
9,720
972
13,357
14,882
19,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Zack641
Ah Puch
15
3 / 3 / 2
10,422
1,042
20,540
12,254
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
18
Kills
6
6
Deaths
18
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
9
5.5
W
5
3
8
3
L
Zhong Kui
CalamityMandy
Zhong Kui
1
5
4
0.6
W
Yemoja
EthanH_94
Yemoja
0
3
13
2.17
W
Medusa
FNA1569
Medusa
8
0
7
11.5
L
1
6
2
0.33
L
Horus
1
2
3
1.25
L
0
2
5
1.25
L
Ah Puch
Zack641
Ah Puch
3
3
2
1.33
W
Ymir
saby115
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,831
Damage
58,194
61,929
Taken
74,592
42,443
Mitigated
63,707
14,240
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,431
65
0
1,198
3,502
1,617
0
1,976
1,411
20,332
0
W
12,553
4,115
0
7,666
12,932
6,797
0
8,300
4,351
0
23,355
L
Zhong Kui
CalamityMandy
Zhong Kui
9,813
1,294
0
2,259
13,812
9,231
0
2,836
10,154
35,318
0
W
Yemoja
EthanH_94
Yemoja
3,733
619
1,563
1,899
15,226
17,745
0
10,676
3,985
10,882
0
W
Medusa
FNA1569
Medusa
30,029
18,324
0
1,008
17,724
9,259
0
12,327
4,916
0
64,722
L
8,636
2,375
25
1,792
16,936
15,133
0
4,557
12,379
0
20,633
L
Horus
5,848
3,319
4,475
4,088
16,708
15,118
0
6,456
10,252
0
9,522
L
13,357
775
1,321
892
14,882
19,079
0
5,299
9,583
35,985
0
L
Ah Puch
Zack641
Ah Puch
20,540
740
0
1,611
12,254
5,146
0
5,101
7,153
37,761
0
W
Ymir
saby115
Ymir
13,085
2,479
576
330
12,545
7,025
0
9,340
2,977
30,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
49,639
215
Minions Killed
194
9
Camps Cleared
5
974,867
Distance Traveled
961,364
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,177
1,018
30
3
3
187,583
0
W
Thanatos
11,359
1,136
30
3
4
213,581
1
L
Zhong Kui
10,010
1,001
63
6
2
169,839
0
W
Yemoja
10,833
1,083
12
1
0
187,323
0
W
Medusa
12,197
1,220
93
9
0
210,148
0
L
Fenrir
9,733
973
24
2
1
189,062
0
L
Horus
9,754
975
12
1
0
206,144
0
L
Cthulhu
9,720
972
57
6
0
201,556
0
L
Ah Puch
10,422
1,042
38
4
2
194,763
0
W
Ymir
11,104
1,110
50
5
2
176,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role