Player Matchup

Medusa
Medusa
CHIDORINITEMARE
Medusa
Level 160
God Stats
0W - 2L
1,379 SR
Queue Stats
199W - 250L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GibbiestGibby
Kumbhakarna
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 114L
1,450 Elo+
Party 1
Hera
Hera
Ms Mazukine
Hera
Level 89
God Stats
14W - 25L
1,417 SR
Queue Stats
352W - 444L
1,403 Elo+
Party 1
Kali
Kali
Nerotier
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 449L
1,391 Elo+
Party 1
King Arthur
King Arthur
TheJokerPrime
King Arthur
Level 125
God Stats
5W - 10L
1,200 SR
Queue Stats
53W - 85L
1,360 Elo+
Party 1
Team Averages
Level 132
1,399 SR
1,423 Elo+

VS

Team Averages
Level 116
1,486 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dattjacobs
Sol
Level 145
God Stats
6W - 7L
1,477 SR
Queue Stats
258W - 240L
1,521 Elo+
Solo
Sobek
Sobek
ILoseElos
Sobek
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 88L
1,377 Elo+
Solo
Fenrir
Fenrir
LiveKnot8275362
Fenrir
Level 87
God Stats
60W - 51L
1,561 SR
Queue Stats
307W - 250L
1,479 Elo+
Solo
Athena
Athena
pistolaaaaaaka
Athena
Level 159
God Stats
24W - 37L
1,393 SR
Queue Stats
585W - 602L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,957
468
7,727
9,425
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GibbiestGibby
Kumbhakarna
12
2 / 2 / 2
7,756
456
4,316
14,356
9,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 1
7,181
422
3,921
7,843
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
0 / 1 / 1
7,634
449
3,455
12,379
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheJokerPrime
King Arthur
13
0 / 4 / 0
8,368
492
4,254
13,070
10,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 2
9,189
541
7,567
10,284
4,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 0
8,253
485
8,948
10,463
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
ILoseElos
Sobek
13
0 / 0 / 3
7,839
461
2,890
8,212
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 5
8,486
499
9,583
13,236
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 0 / 6
8,688
511
5,393
8,878
5,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
L
2
1
1
2.5
W
3
3
0
1
L
Kumbhakarna
GibbiestGibby
Kumbhakarna
2
2
2
1.5
W
Sobek
ILoseElos
Sobek
0
0
3
1.5
W
3
0
5
5.5
L
0
5
1
0.1
L
Kali
0
1
1
0.5
L
King Arthur
TheJokerPrime
King Arthur
0
4
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
34,381
57,073
Taken
51,073
32,549
Mitigated
28,105
14,530
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,567
2,616
0
972
10,284
4,458
459
3,777
6,507
0
67,774
L
7,727
3,438
0
2,230
9,425
4,032
0
4,921
4,504
0
67,583
W
8,948
5,123
0
5,352
10,463
3,659
0
891
9,572
88,676
0
L
Kumbhakarna
GibbiestGibby
Kumbhakarna
4,316
557
362
6,090
14,356
9,280
0
8,338
6,018
26,812
0
W
Sobek
ILoseElos
Sobek
2,890
160
344
3,261
8,212
7,459
0
1,904
6,308
21,084
0
W
9,583
2,511
313
7,135
13,236
6,575
361
1,589
11,647
0
64,611
L
3,921
509
0
696
7,843
2,092
0
0
7,843
41,835
0
L
Kali
3,455
1,544
0
3,764
12,379
6,594
0
1,153
11,226
0
71,538
L
King Arthur
TheJokerPrime
King Arthur
4,254
315
0
1,388
13,070
10,551
99
2,819
10,251
0
63,968
W
5,393
1,835
0
2,675
8,878
5,954
104
76
8,802
58,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
42,455
457
Minions Killed
510
0
Camps Cleared
0
1,637,027
Distance Traveled
1,577,209
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,189
541
113
7
0
313,421
7
L
Medusa
7,957
468
109
6
0
320,887
8
W
Sol
8,253
485
143
8
0
261,415
0
L
Kumbhakarna
7,756
456
42
2
0
342,158
5
W
Sobek
7,839
461
35
2
0
312,770
6
W
Fenrir
8,486
499
104
6
0
357,791
1
L
Hera
7,181
422
74
4
0
305,634
0
L
Kali
7,634
449
108
6
0
391,925
7
L
King Arthur
8,368
492
124
7
0
276,423
1
W
Athena
8,688
511
115
7
0
331,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role