Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
UzU10
Merlin
Level 147
God Stats
14W - 18L
1,460 SR
Queue Stats
411W - 404L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
superlinkbeto
Sun Wukong
Level 103
God Stats
7W - 2L
1,500 SR
Queue Stats
44W - 41L
1,593 Elo+
Party 1
Team Averages
Level 128
1,487 SR
1,567 Elo+

VS

Team Averages
Level 89
1,336 SR
1,349 Elo+
Chaac
Chaac
Dead0master
Chaac
Level 136
God Stats
1W - 4L
1,482 SR
Queue Stats
84W - 133L
1,402 Elo+
Party 2
Ymir
Ymir
GuzmaWolf
Ymir
Level 102
God Stats
0W - 2L
1,256 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hoshibear
Morgan Le Fay
Level 28
God Stats
1W - 4L
1,269 SR
Queue Stats
5W - 7L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 0 / 4
10,990
733
12,422
13,079
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
UzU10
Merlin
17
6 / 0 / 2
10,890
726
21,982
8,358
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
superlinkbeto
Sun Wukong
14
0 / 1 / 7
9,524
635
8,660
17,331
10,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,497
566
6,958
18,477
10,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
0 / 3 / 1
7,893
526
6,494
17,942
17,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Hoshibear
Morgan Le Fay
12
0 / 3 / 1
7,946
530
11,296
12,099
5,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
4
5
L
1
3
0
0.33
L
Ymir
0
3
1
0.17
L
Morgan Le Fay
Hoshibear
Morgan Le Fay
0
3
1
0.17
W
Merlin
UzU10
Merlin
6
0
2
7
W
Sun Wukong
superlinkbeto
Sun Wukong
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
24,748
38,768
Taken
48,518
31,411
Mitigated
33,199
14,567
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,422
1,365
0
4,918
13,079
16,846
279
4,418
8,661
38,693
0
L
6,958
1,521
0
2,709
18,477
10,292
0
11,881
6,206
0
32,811
L
Ymir
6,494
1,550
0
198
17,942
17,372
0
12,777
4,538
16,421
0
L
Morgan Le Fay
Hoshibear
Morgan Le Fay
11,296
2,137
0
1,115
12,099
5,535
0
8,485
3,283
24,596
0
W
Merlin
UzU10
Merlin
21,982
1,407
177
2,917
8,358
3,910
353
4,683
3,675
68,982
0
W
Sun Wukong
superlinkbeto
Sun Wukong
8,660
1,513
0
6,555
17,331
10,655
382
9,504
7,827
0
29,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
24,336
197
Minions Killed
96
14
Camps Cleared
1
880,652
Distance Traveled
781,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,990
733
54
4
5
307,486
1
L
Chaac
8,497
566
44
3
0
284,866
4
L
Ymir
7,893
526
22
1
0
239,841
2
L
Morgan Le Fay
7,946
530
30
2
1
257,261
1
W
Merlin
10,890
726
104
7
5
280,182
4
W
Sun Wukong
9,524
635
39
3
4
292,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role