Player Matchup

Tyr
Tyr
Chadmonkulus115
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,213 Elo+
Party 3
Baron Samedi
Baron Samedi
Dashnath2
Baron Samedi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,213 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KingQuimp5220
Cu Chulainn
Level 82
God Stats
4W - 3L
1,486 SR
Queue Stats
55W - 61L
1,467 Elo+
Solo
Loki
Loki
PS_TheNightLycan
Loki
Level 158
God Stats
488W - 497L
1,489 SR
Queue Stats
1,044W - 1,076L
1,472 Elo+
Solo
Izanami
Izanami
SmashFury
Izanami
Level 67
God Stats
6W - 3L
1,483 SR
Queue Stats
192W - 203L
1,555 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,384 Elo+

VS

Team Averages
Level 74
1,517 SR
1,527 Elo+
Kuzenbo
Kuzenbo
BeastSlayer000
Kuzenbo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,387 Elo+
Party 1
Merlin
Merlin
DMan011
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
K0mpl3x469
Sun Wukong
Level 90
God Stats
20W - 30L
1,412 SR
Queue Stats
448W - 600L
1,375 Elo+
Party 1
Lancelot
Lancelot
OO_Chang
Lancelot
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 2
Loki
Loki
Winrrrr99
Loki
Level 108
God Stats
19W - 10L
1,673 SR
Queue Stats
79W - 68L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 22
15,565
1,038
27,848
35,274
45,254
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Dashnath2
Baron Samedi
20
4 / 5 / 18
14,595
973
22,408
20,251
10,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
KingQuimp5220
Cu Chulainn
20
8 / 1 / 21
15,822
1,055
26,618
18,212
20,911
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 1 / 14
17,957
1,197
32,465
11,914
7,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
SmashFury
Izanami
20
5 / 1 / 15
14,538
969
21,527
20,435
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 3
13,318
888
12,107
23,237
37,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
DMan011
Merlin
19
2 / 7 / 1
14,080
939
22,087
20,537
9,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
K0mpl3x469
Sun Wukong
19
0 / 10 / 5
13,114
874
16,564
36,456
34,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
OO_Chang
Lancelot
19
1 / 12 / 5
13,578
905
23,489
36,077
18,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
20
4 / 5 / 4
15,488
1,033
23,864
21,945
10,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
26
35
Kills
8
8
Deaths
35
90
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
3
0
22
14
L
Merlin
DMan011
Merlin
2
7
1
0.36
W
Baron Samedi
Dashnath2
Baron Samedi
4
5
18
2.6
L
Sun Wukong
K0mpl3x469
Sun Wukong
0
10
5
0.25
W
Cu Chulainn
KingQuimp5220
Cu Chulainn
8
1
21
18.5
L
Lancelot
OO_Chang
Lancelot
1
12
5
0.29
W
15
1
14
22
W
Izanami
SmashFury
Izanami
5
1
15
12.5
L
Loki
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,866
Damage
98,111
106,086
Taken
138,252
93,719
Mitigated
110,464
35,637
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,107
3,722
440
1,118
23,237
37,787
0
5,657
17,102
23,230
0
W
27,848
3,251
498
12,112
35,274
45,254
0
13,162
21,951
0
56,377
L
Merlin
DMan011
Merlin
22,087
924
0
0
20,537
9,808
0
2,680
17,514
58,820
0
W
Baron Samedi
Dashnath2
Baron Samedi
22,408
905
5,120
7,976
20,251
10,990
0
5,570
14,635
45,433
0
L
Sun Wukong
K0mpl3x469
Sun Wukong
16,564
3,659
402
2,124
36,456
34,099
0
6,483
28,990
15
30,668
W
Cu Chulainn
KingQuimp5220
Cu Chulainn
26,618
5,081
0
3,667
18,212
20,911
0
5,344
12,701
0
48,289
L
Lancelot
OO_Chang
Lancelot
23,489
1,466
0
5,599
36,077
18,006
0
5,409
29,748
165
42,686
W
32,465
4,649
0
1,020
11,914
7,400
0
5,685
6,229
0
62,435
W
Izanami
SmashFury
Izanami
21,527
16,940
0
5,244
20,435
9,164
0
4,603
15,832
0
61,383
L
Loki
23,864
4,927
0
2,326
21,945
10,764
0
2,179
19,453
0
74,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,477
Gold Earned
69,578
332
Minions Killed
297
17
Camps Cleared
6
1,512,828
Distance Traveled
1,468,537
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,318
888
23
2
1
321,443
0
W
Tyr
15,565
1,038
59
4
0
352,111
1
L
Merlin
14,080
939
122
8
1
279,916
2
W
Baron Samedi
14,595
973
48
3
1
241,639
0
L
Sun Wukong
13,114
874
17
1
0
250,972
0
W
Cu Chulainn
15,822
1,055
42
3
1
315,434
0
L
Lancelot
13,578
905
49
3
0
305,440
2
W
Loki
17,957
1,197
66
4
12
341,572
0
W
Izanami
14,538
969
117
8
3
262,072
0
L
Loki
15,488
1,033
86
6
4
310,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role