Player Matchup

Bakasura
Bakasura
IamLavaLegend
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 143L
1,369 Elo+
Party 3
Cernunnos
Cernunnos
ItsBrachydios
Cernunnos
Level 62
God Stats
5W - 2L
1,735 SR
Queue Stats
185W - 230L
1,432 Elo+
Party 1
Chang'e
Chang'e
Lunnyxv
Chang'e
Level 37
God Stats
55W - 68L
1,431 SR
Queue Stats
186W - 230L
1,432 Elo+
Party 1
Sol
Sol
Miss206CS
Sol
Level 73
God Stats
37W - 54L
1,427 SR
Queue Stats
207W - 300L
1,353 Elo+
Party 3
Vamana
Vamana
ThaWuTangShogun
Vamana
Level 14
God Stats
0W - 3L
1,265 SR
Queue Stats
5W - 10L
1,261 Elo+
Party 3
Team Averages
Level 58
1,472 SR
1,369 Elo+

VS

Team Averages
Level 72
1,577 SR
1,441 Elo+
Nike
Nike
 
Nike
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Halodog00
Discordia
Level 81
God Stats
3W - 3L
1,561 SR
Queue Stats
192W - 224L
1,457 Elo+
Party 2
Lancelot
Lancelot
Kllerclown18
Lancelot
Level 157
God Stats
31W - 26L
1,466 SR
Queue Stats
124W - 119L
1,508 Elo+
Party 4
Tiamat
Tiamat
Smashedjam
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 97L
1,336 Elo+
Party 2
Rama
Rama
VlOLENTO
Rama
Level 15
God Stats
2W - 0L
1,856 SR
Queue Stats
20W - 23L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IamLavaLegend
Bakasura
9
0 / 3 / 0
5,558
505
1,711
9,155
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ItsBrachydios
Cernunnos
9
0 / 4 / 1
4,951
450
3,863
10,355
3,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Lunnyxv
Chang'e
8
1 / 2 / 0
4,778
434
2,908
7,463
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,350
486
2,730
6,839
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
6,614
601
5,783
7,434
3,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 1 / 1
5,982
544
3,262
7,369
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Halodog00
Discordia
10
2 / 0 / 1
5,875
534
4,864
4,258
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Kllerclown18
Lancelot
11
2 / 0 / 2
6,332
576
4,706
7,759
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Smashedjam
Tiamat
10
0 / 1 / 0
4,887
444
2,160
7,026
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
11
2 / 0 / 3
6,623
602
8,746
5,410
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
1
3.5
W
Discordia
Halodog00
Discordia
2
0
1
2.5
L
Bakasura
IamLavaLegend
Bakasura
0
3
0
0
L
Cernunnos
ItsBrachydios
Cernunnos
0
4
1
0.13
W
Lancelot
Kllerclown18
Lancelot
2
0
2
3
L
Chang'e
Lunnyxv
Chang'e
1
2
0
0.5
L
0
0
0
0
W
Tiamat
Smashedjam
Tiamat
0
1
0
0
L
1
0
0
1
W
Rama
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
23,738
41,246
Taken
31,822
14,789
Mitigated
15,852
15,556
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,262
59
115
2,573
7,369
4,222
174
2,029
4,874
2,417
19,528
W
Discordia
Halodog00
Discordia
4,864
365
0
1,246
4,258
1,622
791
1,780
2,478
37,317
0
L
Bakasura
IamLavaLegend
Bakasura
1,711
1,253
0
1,425
9,155
3,451
0
1,419
7,736
0
34,413
L
Cernunnos
ItsBrachydios
Cernunnos
3,863
2,501
0
3,614
10,355
3,065
0
139
10,216
0
30,289
W
Lancelot
Kllerclown18
Lancelot
4,706
1,266
0
3,436
7,759
3,256
0
805
6,899
0
47,780
L
Chang'e
Lunnyxv
Chang'e
2,908
233
1,290
2,653
7,463
1,974
0
370
7,093
18,973
0
L
2,730
1,061
0
2,543
6,839
2,459
549
3,321
3,518
34,897
0
W
Tiamat
Smashedjam
Tiamat
2,160
670
0
3,172
7,026
4,874
0
0
7,026
22,076
0
L
5,783
2,600
0
4,031
7,434
3,840
35
1,639
5,274
0
50,695
W
Rama
8,746
7,435
0
2,926
5,410
1,878
116
1,024
4,386
0
52,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
29,699
324
Minions Killed
282
0
Camps Cleared
0
1,067,806
Distance Traveled
1,067,257
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,982
544
37
3
0
213,418
6
W
Discordia
5,875
534
66
6
0
218,875
4
L
Bakasura
5,558
505
93
8
0
252,024
2
L
Cernunnos
4,951
450
44
4
0
174,051
0
W
Lancelot
6,332
576
84
8
0
274,216
2
L
Chang'e
4,778
434
35
3
0
195,023
3
L
Sol
5,350
486
57
5
0
210,009
1
W
Tiamat
4,887
444
21
2
0
162,012
2
L
Vamana
6,614
601
95
9
0
236,699
4
W
Rama
6,623
602
74
7
0
198,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role