Player Matchup

Cupid
Cupid
CookieKilledElmo
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 91L
1,249 Elo+
Party 3
Cthulhu
Cthulhu
D1gD0UG69
Cthulhu
Level 29
God Stats
6W - 7L
1,329 SR
Queue Stats
127W - 203L
1,274 Elo+
Party 3
Zeus
Zeus
Darkdelink
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,432 Elo+
Party 1
He Bo
He Bo
gaping_mayor1
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 110L
1,512 Elo+
Party 1
Shiva
Shiva
rlyfunnyname
Shiva
Level 64
God Stats
0W - 6L
1,139 SR
Queue Stats
122W - 181L
1,328 Elo+
Party 3
Team Averages
Level 51
1,394 SR
1,359 Elo+

VS

Team Averages
Level 97
1,629 SR
1,476 Elo+
Charybdis
Charybdis
LucyInTh3Sky
Charybdis
Level 80
God Stats
55W - 47L
1,553 SR
Queue Stats
295W - 379L
1,386 Elo+
Party 2
Vamana
Vamana
NatPat2580
Vamana
Level 11
God Stats
5W - 6L
1,444 SR
Queue Stats
19W - 31L
1,395 Elo+
Party 2
Zeus
Zeus
SS4Flash
Zeus
Level 159
God Stats
1W - 0L
1,779 SR
Queue Stats
19W - 19L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Wumbo Coin
Cthulhu
Level 160
God Stats
1W - 0L
1,677 SR
Queue Stats
24W - 15L
1,614 Elo+
Party 2
Da Ji
Da Ji
Ye Im Cody
Da Ji
Level 75
God Stats
2W - 2L
1,691 SR
Queue Stats
137W - 134L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,098
918
2,431
11,666
4,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
D1gD0UG69
Cthulhu
16
1 / 6 / 3
11,081
1,007
18,475
31,890
45,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 15 / 1
11,649
1,059
17,011
31,696
11,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 1
9,637
876
1,756
10,518
4,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 3
10,563
960
22,715
34,575
28,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LucyInTh3Sky
Charybdis
18
6 / 1 / 13
12,538
1,140
16,568
10,679
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vamana
NatPat2580
Vamana
18
2 / 0 / 19
12,390
1,126
8,925
22,548
20,214
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
18
6 / 1 / 19
12,245
1,113
38,365
7,767
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Wumbo Coin
Cthulhu
18
6 / 0 / 15
13,104
1,191
19,375
14,822
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
20
16 / 2 / 10
14,630
1,330
31,787
16,394
10,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
112
4
Kills
36
36
Deaths
4
9
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cthulhu
D1gD0UG69
Cthulhu
1
6
3
0.42
L
3
15
1
0.23
W
Charybdis
LucyInTh3Sky
Charybdis
6
1
13
12.5
W
Vamana
NatPat2580
Vamana
2
0
19
11.5
W
Zeus
6
1
19
15.5
W
Cthulhu
Wumbo Coin
Cthulhu
6
0
15
13.5
W
Da Ji
16
2
10
10.5
L
0
6
1
0.08
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
115,020
120,345
Taken
72,210
93,979
Mitigated
59,650
8,931
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,431
1,906
1,011
570
11,666
4,457
0
3,730
7,782
0
14,611
L
Cthulhu
D1gD0UG69
Cthulhu
18,475
2,120
1,014
1,016
31,890
45,140
0
16,762
14,155
33,735
0
L
17,011
2,886
1,352
698
31,696
11,954
0
11,782
19,488
30,181
0
W
Charybdis
LucyInTh3Sky
Charybdis
16,568
11,678
0
2,371
10,679
5,545
0
5,980
4,355
0
38,537
W
Vamana
NatPat2580
Vamana
8,925
3,689
2,495
8,319
22,548
20,214
0
12,389
9,200
1,349
22,937
W
Zeus
38,365
5,807
0
943
7,767
4,400
0
4,149
3,385
56,181
0
W
Cthulhu
Wumbo Coin
Cthulhu
19,375
2,257
915
3,123
14,822
18,920
0
9,011
5,137
30,977
0
W
Da Ji
31,787
9,393
0
2,278
16,394
10,571
0
6,422
9,454
0
50,724
L
1,756
502
0
318
10,518
4,180
0
3,777
6,669
3,728
0
L
22,715
4,993
733
2,219
34,575
28,248
0
20,140
13,648
4,850
35,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
64,907
140
Minions Killed
211
3
Camps Cleared
15
967,753
Distance Traveled
1,081,024
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,098
918
30
3
1
212,011
0
L
Cthulhu
11,081
1,007
37
3
0
220,263
0
L
Zeus
11,649
1,059
30
3
2
171,512
2
W
Charybdis
12,538
1,140
58
5
3
173,332
0
W
Vamana
12,390
1,126
32
3
0
249,813
3
W
Zeus
12,245
1,113
65
6
2
197,948
0
W
Cthulhu
13,104
1,191
24
2
0
240,124
0
W
Da Ji
14,630
1,330
32
3
10
219,807
3
L
He Bo
9,637
876
0
0
0
141,639
0
L
Shiva
10,563
960
43
4
0
222,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role