Player Matchup

Fenrir
Fenrir
Asmo21
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Chronos
Chronos
GetThatHitter
Chronos
Level 146
God Stats
0W - 1L
1,435 SR
Queue Stats
60W - 31L
1,683 Elo+
Party 2
Chernobog
Chernobog
iiNickk
Chernobog
Level 78
God Stats
5W - 6L
1,685 SR
Queue Stats
33W - 25L
1,639 Elo+
Party 2
Team Averages
Level 84
1,540 SR
1,607 Elo+

VS

Team Averages
Level 47
1,346 SR
1,500 Elo+
Ganesha
Ganesha
Darthjosh999
Ganesha
Level 133
God Stats
1W - 0L
1,238 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
Tacolauncher332
Artemis
Level 4
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
TheUwUBean
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asmo21
Fenrir
12
3 / 2 / 11
8,140
814
6,973
8,253
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
11
4 / 4 / 8
7,926
793
6,217
10,215
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
iiNickk
Chernobog
13
9 / 2 / 7
8,973
897
14,666
10,194
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darthjosh999
Ganesha
11
0 / 4 / 8
7,504
750
5,290
13,144
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 3 / 2
8,180
818
5,214
10,514
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 10 / 3
6,930
693
3,031
10,081
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
7
8
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asmo21
Fenrir
3
2
11
4.25
W
Ganesha
Darthjosh999
Ganesha
0
4
8
1
L
Chronos
4
4
8
2
W
5
3
2
2
W
2
10
3
0.35
L
Chernobog
iiNickk
Chernobog
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
13,535
28,662
Taken
33,739
13,317
Mitigated
23,632
5,718
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asmo21
Fenrir
6,973
2,459
0
1,524
8,253
4,567
0
2,556
5,697
0
13,064
W
Ganesha
Darthjosh999
Ganesha
5,290
785
0
2,436
13,144
14,936
0
1,864
11,113
17,658
0
L
Chronos
6,217
2,862
0
1,246
10,215
4,231
1,651
2,800
7,415
19,740
0
W
5,214
2,005
0
385
10,514
4,905
0
3,247
7,180
0
15,527
W
3,031
670
222
120
10,081
3,791
0
1,429
8,460
10,960
0
L
Chernobog
iiNickk
Chernobog
14,666
9,280
0
2,948
10,194
4,519
1,252
3,223
6,971
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
22,614
92
Minions Killed
45
5
Camps Cleared
1
510,354
Distance Traveled
412,753
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,140
814
12
1
2
190,133
1
W
Ganesha
7,504
750
0
0
0
163,441
1
L
Chronos
7,926
793
33
3
0
158,815
1
W
Artemis
8,180
818
30
3
0
149,846
3
W
Ra
6,930
693
15
2
1
99,466
0
L
Chernobog
8,973
897
47
5
3
161,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role