Player Matchup

Fafnir
Fafnir
Ice_Cold_Lemon80
Fafnir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,689 Elo+
Solo
Thanatos
Thanatos
Markpoo101
Thanatos
Level 68
God Stats
15W - 21L
1,354 SR
Queue Stats
99W - 137L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
Tallent74
Ah Puch
Level 88
God Stats
9W - 3L
1,474 SR
Queue Stats
114W - 107L
1,377 Elo+
Party 1
Ullr
Ullr
xStYLiNxOnxEmx
Ullr
Level 154
God Stats
3W - 2L
1,282 SR
Queue Stats
173W - 186L
1,321 Elo+
Solo
Jormungandr
Jormungandr
xXSowcitoXx
Jormungandr
Level 57
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 18L
1,420 Elo+
Solo
Team Averages
Level 87
1,465 SR
1,426 Elo+

VS

Team Averages
Level 99
1,396 SR
1,361 Elo+
Geb
Geb
Ghost1231xd
Geb
Level 105
God Stats
6W - 7L
1,394 SR
Queue Stats
299W - 323L
1,391 Elo+
Party 2
Thor
Thor
Jains12
Thor
Level 116
God Stats
7W - 6L
1,267 SR
Queue Stats
116W - 123L
1,379 Elo+
Solo
Nike
Nike
NiceJorgeXP
Nike
Level 105
God Stats
6W - 5L
1,486 SR
Queue Stats
262W - 283L
1,362 Elo+
Party 2
Merlin
Merlin
magot-kun
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Solo
Neith
Neith
midnghtsyd
Neith
Level 89
God Stats
4W - 7L
1,334 SR
Queue Stats
249W - 267L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
5,114
511
1,961
6,213
4,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Markpoo101
Thanatos
11
1 / 2 / 5
6,325
633
2,420
9,955
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Tallent74
Ah Puch
10
4 / 1 / 0
6,478
648
5,538
5,817
2,086
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
5,974
597
3,377
4,191
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
xXSowcitoXx
Jormungandr
10
2 / 0 / 1
6,278
628
5,613
5,611
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,155
516
2,728
5,899
2,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Jains12
Thor
7
1 / 4 / 0
4,790
479
2,796
7,296
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 0
5,347
535
3,173
7,757
4,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
magot-kun
Merlin
9
0 / 2 / 2
4,959
496
2,173
4,277
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
0 / 1 / 2
4,864
486
3,019
4,597
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
2
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
1
0.5
L
Thor
Jains12
Thor
1
4
0
0.25
W
Thanatos
Markpoo101
Thanatos
1
2
5
1.75
L
1
1
0
1
W
Ah Puch
Tallent74
Ah Puch
4
1
0
4
L
Merlin
magot-kun
Merlin
0
2
2
0.5
L
Neith
0
1
2
1
W
1
0
0
1
W
Jormungandr
xXSowcitoXx
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
13,889
31,787
Taken
29,826
16,050
Mitigated
12,369
12,705
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,728
191
1,155
3,107
5,899
2,221
0
1,077
4,822
20,643
0
W
1,961
505
175
2,525
6,213
4,316
4
1,755
4,458
9,621
0
L
Thor
Jains12
Thor
2,796
1,261
153
1,156
7,296
2,506
0
1,651
5,645
0
21,732
W
Thanatos
Markpoo101
Thanatos
2,420
949
120
5,925
9,955
3,529
0
317
9,638
0
41,644
L
3,173
571
0
1,286
7,757
4,456
0
5,298
2,459
0
29,966
W
Ah Puch
Tallent74
Ah Puch
5,538
420
41
1,577
5,817
2,086
1,481
2,080
3,737
44,982
0
L
Merlin
magot-kun
Merlin
2,173
60
0
218
4,277
1,458
117
3,361
916
25,977
0
L
Neith
3,019
930
0
996
4,597
1,728
0
1,725
2,872
0
24,390
W
3,377
925
0
709
4,191
1,464
1,370
679
3,512
0
41,954
W
Jormungandr
xXSowcitoXx
Jormungandr
5,613
2,961
0
1,633
5,611
4,655
162
70
5,541
40,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
25,115
315
Minions Killed
250
0
Camps Cleared
0
894,761
Distance Traveled
929,052
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,155
516
40
4
0
219,269
2
W
Fafnir
5,114
511
13
1
0
179,005
3
L
Thor
4,790
479
44
4
0
193,745
0
W
Thanatos
6,325
633
85
9
0
192,099
2
L
Nike
5,347
535
62
6
0
184,080
2
W
Ah Puch
6,478
648
72
7
0
176,901
0
L
Merlin
4,959
496
63
6
0
181,659
1
L
Neith
4,864
486
41
4
0
150,299
1
W
Ullr
5,974
597
72
7
0
174,171
0
W
Jormungandr
6,278
628
73
7
0
172,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role