Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Colsuki
He Bo
Level 65
God Stats
2W - 1L
1,209 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Fahlcons
Cernunnos
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Lancelot
Lancelot
GalaxyFro67
Lancelot
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 264L
1,393 Elo+
Party 2
Atlas
Atlas
MagmaPengu
Atlas
Level 93
God Stats
4W - 8L
1,309 SR
Queue Stats
172W - 187L
1,460 Elo+
Party 2
Team Averages
Level 63
1,404 SR
1,471 Elo+

VS

Team Averages
Level 58
1,407 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LilSqrtFerny
Cerberus
Level 59
God Stats
15W - 21L
1,436 SR
Queue Stats
35W - 42L
1,418 Elo+
Party 1
Nemesis
Nemesis
PlatinumDime52
Nemesis
Level 89
God Stats
16W - 19L
1,544 SR
Queue Stats
192W - 226L
1,463 Elo+
Solo
Ra
Ra
curly_boy2
Ra
Level 4
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
saga140600
Cu Chulainn
Level 33
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 2 / 4
6,559
505
8,791
8,678
6,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Colsuki
He Bo
12
1 / 2 / 1
6,921
532
4,251
5,903
2,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Fahlcons
Cernunnos
11
1 / 1 / 3
6,409
493
6,501
7,712
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
GalaxyFro67
Lancelot
11
7 / 3 / 1
7,489
576
8,032
9,578
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
13
4 / 0 / 4
7,665
590
7,190
9,248
9,321
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
5,623
433
7,959
11,523
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
LilSqrtFerny
Cerberus
8
0 / 2 / 2
5,383
414
4,210
12,770
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 1
7,197
554
4,847
11,211
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

9
1 / 5 / 2
5,888
453
2,385
9,056
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
saga140600
Cu Chulainn
10
1 / 4 / 1
5,909
455
2,669
9,815
5,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
8
8
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
4
1.5
L
Medusa
 
Medusa
2
2
1
1.25
W
He Bo
Colsuki
He Bo
1
2
1
0.75
W
Cernunnos
Fahlcons
Cernunnos
1
1
3
2.5
W
Lancelot
GalaxyFro67
Lancelot
7
3
1
2.5
L
Cerberus
LilSqrtFerny
Cerberus
0
2
2
0.5
W
Atlas
4
0
4
6
L
4
1
1
4.5
L
1
5
2
0.4
L
Cu Chulainn
saga140600
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
22,070
41,119
Taken
54,375
24,560
Mitigated
23,656
11,030
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,791
3,682
410
1,053
8,678
6,464
315
1,659
7,019
52,502
0
L
Medusa
 
Medusa
7,959
3,650
355
4,500
11,523
4,277
0
4,909
6,614
0
36,270
W
He Bo
Colsuki
He Bo
4,251
90
0
1,001
5,903
2,131
446
1,392
4,511
41,354
0
W
Cernunnos
Fahlcons
Cernunnos
6,501
2,955
0
3,966
7,712
2,674
759
2,260
5,452
0
34,145
W
Lancelot
GalaxyFro67
Lancelot
8,032
1,830
0
2,570
9,578
3,970
0
1,101
8,477
0
44,914
L
Cerberus
LilSqrtFerny
Cerberus
4,210
360
261
3,433
12,770
6,441
0
4,849
7,921
20,568
0
W
Atlas
7,190
3,062
0
2,030
9,248
9,321
60
183
9,065
43,580
0
L
4,847
2,661
0
871
11,211
4,241
0
1,998
9,213
0
52,331
L
2,385
392
32
417
9,056
3,299
0
3,774
5,282
30,942
0
L
Cu Chulainn
saga140600
Cu Chulainn
2,669
1,095
0
1,250
9,815
5,398
476
4,702
5,113
0
25,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
30,000
338
Minions Killed
255
0
Camps Cleared
0
1,216,907
Distance Traveled
1,222,486
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,559
505
76
6
0
232,854
1
L
Medusa
5,623
433
54
4
0
233,025
4
W
He Bo
6,921
532
65
5
0
214,660
0
W
Cernunnos
6,409
493
58
4
0
223,993
1
W
Lancelot
7,489
576
71
5
0
299,627
0
L
Cerberus
5,383
414
26
2
0
256,805
4
W
Atlas
7,665
590
68
5
0
245,773
0
L
Nemesis
7,197
554
89
7
0
258,401
1
L
Ra
5,888
453
48
4
0
220,082
2
L
Cu Chulainn
5,909
455
38
3
0
254,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role