Player Matchup

Nu Wa
Nu Wa
WhoShotYa x530x
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 235L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
dlongaker
Heimdallr
Level 87
God Stats
2W - 1L
1,827 SR
Queue Stats
66W - 87L
1,506 Elo+
Solo
Hel
Hel
garetrose
Hel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 173L
1,547 Elo+
Party 2
He Bo
He Bo
mike99999
He Bo
Level 127
God Stats
0W - 4L
1,188 SR
Queue Stats
383W - 459L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
robby-re-hoes
Cliodhna
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
77W - 114L
1,197 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,450 Elo+

VS

Team Averages
Level 129
1,390 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BroadJoey519702
Merlin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 310L
1,418 Elo+
Party 1
Yemoja
Yemoja
Sir Papayin
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,461 Elo+
Party 1
Sobek
Sobek
SqualidWarrior0
Sobek
Level 128
God Stats
1W - 2L
1,123 SR
Queue Stats
80W - 111L
1,356 Elo+
Solo
King Arthur
King Arthur
rodryenaru
King Arthur
Level 75
God Stats
1W - 0L
1,325 SR
Queue Stats
8W - 5L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 7
11,859
539
27,515
19,558
7,169
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
dlongaker
Heimdallr
20
3 / 6 / 7
12,254
557
28,767
24,949
11,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 6
11,854
539
6,002
29,463
14,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
mike99999
He Bo
19
2 / 9 / 6
11,524
524
17,292
21,665
9,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
robby-re-hoes
Cliodhna
18
2 / 7 / 5
11,309
514
14,841
31,672
14,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
18 / 2 / 14
16,489
750
53,061
15,373
8,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 1 / 24
15,040
684
37,736
18,423
10,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
2 / 2 / 25
12,975
590
6,834
22,767
32,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 5 / 22
13,431
611
8,995
37,116
36,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
rodryenaru
King Arthur
20
4 / 6 / 21
12,865
585
11,712
33,305
32,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
141
12
Kills
35
35
Deaths
16
31
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
18
2
14
12.5
W
6
1
24
18
W
Yemoja
2
2
25
7.25
W
5
5
22
3.2
L
2
6
7
0.92
L
Heimdallr
dlongaker
Heimdallr
3
6
7
1.08
L
3
7
6
0.86
L
He Bo
mike99999
He Bo
2
9
6
0.56
L
Cliodhna
robby-re-hoes
Cliodhna
2
7
5
0.64
W
King Arthur
rodryenaru
King Arthur
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,417
Damage
118,338
127,307
Taken
126,984
57,603
Mitigated
120,014
56,297
Healing
59,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
53,061
675
3,760
1,969
15,373
8,181
1,942
6,378
8,995
105,224
0
W
37,736
1,404
3,872
4,526
18,423
10,193
2,720
8,083
10,340
92,829
0
W
Yemoja
6,834
800
16,975
5,686
22,767
32,171
1,414
9,012
13,755
18,212
0
W
8,995
599
1,829
13,758
37,116
36,990
1,051
12,603
24,513
24,714
0
L
27,515
4,636
2,261
1,743
19,558
7,169
716
18,497
1,061
52,559
0
L
Heimdallr
dlongaker
Heimdallr
28,767
6,087
1,878
2,325
24,949
11,305
0
22,073
2,876
0
47,085
L
6,002
1,623
20,292
13,108
29,463
14,901
0
25,806
3,657
15,773
0
L
He Bo
mike99999
He Bo
17,292
971
1,259
1,820
21,665
9,562
717
16,794
4,871
36,505
0
L
Cliodhna
robby-re-hoes
Cliodhna
14,841
185
3,465
8,146
31,672
14,666
0
23,456
8,216
0
39,583
W
King Arthur
rodryenaru
King Arthur
11,712
754
1,536
5,961
33,305
32,479
1,218
14,733
18,572
0
24,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,800
Gold Earned
70,800
190
Minions Killed
283
0
Camps Cleared
0
1,842,252
Distance Traveled
1,997,861
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,489
750
106
5
0
441,716
3
W
Merlin
15,040
684
101
5
0
453,605
2
W
Yemoja
12,975
590
13
1
0
351,345
1
W
Sobek
13,431
611
30
1
0
340,719
0
L
Nu Wa
11,859
539
42
2
0
355,939
0
L
Heimdallr
12,254
557
45
2
0
361,331
2
L
Hel
11,854
539
19
1
0
360,370
0
L
He Bo
11,524
524
52
2
0
324,303
0
L
Cliodhna
11,309
514
32
1
0
440,309
1
W
King Arthur
12,865
585
33
2
0
410,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role