Player Matchup

Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BladesOfEvil
King Arthur
Level 86
God Stats
1W - 1L
1,296 SR
Queue Stats
29W - 27L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Gliqe
Sylvanus
Level 129
God Stats
2W - 3L
1,258 SR
Queue Stats
242W - 269L
1,460 Elo+
Party 2
Chaac
Chaac
Penum
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,266 Elo+
Party 2
Discordia
Discordia
TanCrescent6875
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,133 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,361 Elo+

VS

Team Averages
Level 62
1,552 SR
1,507 Elo+
Khepri
Khepri
FRANKDIGITAL808
Khepri
Level 104
God Stats
2W - 1L
1,698 SR
Queue Stats
187W - 171L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
Jakkhar
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
KingForgiato223
Odin
Level 86
God Stats
0W - 3L
1,338 SR
Queue Stats
44W - 37L
1,513 Elo+
Party 1
Lancelot
Lancelot
RoySamuels
Lancelot
Level 28
God Stats
6W - 3L
1,722 SR
Queue Stats
127W - 109L
1,513 Elo+
Solo
Arachne
Arachne
Shunc16HunniT
Arachne
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 171L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
10 / 2 / 17
9,511
951
21,888
11,006
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BladesOfEvil
King Arthur
15
4 / 2 / 22
8,802
880
16,135
14,305
16,117
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Gliqe
Sylvanus
15
5 / 2 / 21
9,186
919
12,317
14,467
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Penum
Chaac
13
6 / 4 / 18
8,465
847
10,397
13,694
9,776
Discordia
TanCrescent6875
Discordia
16
4 / 0 / 25
8,807
881
12,997
5,410
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,610
661
5,584
15,197
15,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Jakkhar
Guan Yu
14
3 / 3 / 2
7,684
768
3,993
14,186
13,816
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 8 / 4
6,533
653
6,147
20,268
11,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Lancelot
RoySamuels
Lancelot
15
4 / 4 / 3
8,335
834
13,483
16,957
7,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
13
1 / 9 / 5
7,107
711
6,649
16,876
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
26
29
Kills
8
10
Deaths
30
103
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
17
9.25
W
King Arthur
BladesOfEvil
King Arthur
4
2
22
7.5
L
0
6
4
0.33
W
Sylvanus
Gliqe
Sylvanus
5
2
21
7.75
L
Guan Yu
Jakkhar
Guan Yu
3
3
2
1.33
L
0
8
4
0.25
W
Chaac
Penum
Chaac
6
4
18
3.75
L
Lancelot
RoySamuels
Lancelot
4
4
3
1.38
L
Arachne
1
9
5
0.39
W
Discordia
TanCrescent6875
Discordia
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,734
Damage
35,856
58,882
Taken
83,484
52,355
Mitigated
56,573
34,330
Healing
26,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,888
1,332
1,477
3,059
11,006
5,039
1,327
920
10,086
38,692
0
W
King Arthur
BladesOfEvil
King Arthur
16,135
4,017
1,496
1,679
14,305
16,117
481
1,862
12,443
76
26,882
L
5,584
494
787
656
15,197
15,522
460
8,374
6,823
9,791
170
W
Sylvanus
Gliqe
Sylvanus
12,317
2,604
13,985
6,978
14,467
18,846
816
846
13,621
14,976
0
L
Guan Yu
Jakkhar
Guan Yu
3,993
468
7,170
5,429
14,186
13,816
54
8,549
5,637
0
9,778
L
6,147
2,221
519
1,803
20,268
11,518
0
10,171
10,097
0
13,299
W
Chaac
Penum
Chaac
10,397
1,946
580
3,226
13,694
9,776
1,334
1,224
12,470
0
12,086
L
Lancelot
RoySamuels
Lancelot
13,483
1,418
1,710
4,794
16,957
7,971
852
10,025
6,932
0
25,480
L
Arachne
6,649
3,751
847
2,424
16,876
7,746
270
10,114
6,762
0
12,140
W
Discordia
TanCrescent6875
Discordia
12,997
2,381
472
1,378
5,410
2,577
1,641
574
4,836
26,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
36,269
119
Minions Killed
78
0
Camps Cleared
0
946,225
Distance Traveled
974,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,511
951
51
5
0
191,882
0
W
King Arthur
8,802
880
26
3
0
204,718
1
L
Khepri
6,610
661
8
1
0
174,732
0
W
Sylvanus
9,186
919
7
1
0
175,521
0
L
Guan Yu
7,684
768
10
1
0
215,034
0
L
Odin
6,533
653
8
1
0
172,340
0
W
Chaac
8,465
847
3
0
0
185,662
0
L
Lancelot
8,335
834
34
3
0
221,777
0
L
Arachne
7,107
711
18
2
0
191,056
0
W
Discordia
8,807
881
32
3
0
188,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role