Player Matchup

Ullr
Ullr
SSRNarutoUzumaki
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Gilgamesh
Gilgamesh
SuckerPunchm8
Gilgamesh
Level 110
God Stats
1W - 1L
1,273 SR
Queue Stats
38W - 52L
1,436 Elo+
Party 2
Chiron
Chiron
dlongaker
Chiron
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 87L
1,490 Elo+
Solo
Janus
Janus
jadetheprophet
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,360 Elo+
Party 2
Arachne
Arachne
skullcrusher2583
Arachne
Level 15
God Stats
0W - 1L
1,123 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Team Averages
Level 56
1,379 SR
1,357 Elo+

VS

Team Averages
Level 111
1,554 SR
1,470 Elo+
Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Larkspurz
Cerberus
Level 68
God Stats
3W - 3L
1,431 SR
Queue Stats
289W - 301L
1,371 Elo+
Solo
Da Ji
Da Ji
NwTn00b
Da Ji
Level 149
God Stats
6W - 9L
1,512 SR
Queue Stats
322W - 371L
1,498 Elo+
Solo
Sol
Sol
TubbyJay
Sol
Level 109
God Stats
9W - 4L
1,828 SR
Queue Stats
318W - 335L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 7
8,190
745
4,351
14,539
5,248
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SuckerPunchm8
Gilgamesh
15
1 / 8 / 12
9,575
870
9,158
22,548
9,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
dlongaker
Chiron
17
8 / 5 / 6
10,627
966
16,789
14,772
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 7 / 7
10,210
928
12,773
11,768
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 12 / 3
7,552
687
3,305
17,165
5,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 30
9,131
830
13,149
16,593
13,945
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
 
Bellona
14
2 / 4 / 24
8,954
814
6,596
13,277
15,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Larkspurz
Cerberus
17
12 / 3 / 22
10,970
997
9,708
14,668
16,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
NwTn00b
Da Ji
17
14 / 6 / 17
11,146
1,013
18,500
11,847
6,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
13 / 2 / 19
11,314
1,029
18,494
8,912
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
153
19
Kills
41
41
Deaths
20
35
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
30
3
W
Bellona
 
Bellona
2
4
24
3.5
W
Cerberus
Larkspurz
Cerberus
12
3
22
7.67
W
Da Ji
NwTn00b
Da Ji
14
6
17
3.75
L
1
9
7
0.5
L
Gilgamesh
SuckerPunchm8
Gilgamesh
1
8
12
0.88
W
13
2
19
11.25
L
Chiron
dlongaker
Chiron
8
5
6
2.2
L
6
7
7
1.36
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
66,447
80,792
Taken
65,297
29,990
Mitigated
56,383
14,204
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,149
734
538
2,765
16,593
13,945
233
3,496
12,377
22,314
0
W
Bellona
 
Bellona
6,596
1,518
671
2,207
13,277
15,114
1,267
3,394
9,883
0
14,065
W
Cerberus
Larkspurz
Cerberus
9,708
440
3,475
4,541
14,668
16,956
861
2,459
12,209
21,339
0
W
Da Ji
NwTn00b
Da Ji
18,500
6,748
1,397
1,214
11,847
6,586
1,493
2,180
9,667
0
27,910
L
4,351
2,805
47
184
14,539
5,248
621
8,606
5,933
0
7,728
L
Gilgamesh
SuckerPunchm8
Gilgamesh
9,158
1,901
2,119
4,141
22,548
9,519
488
10,067
12,481
0
15,506
W
18,494
8,824
1,128
2,626
8,912
3,782
5,628
1,244
7,668
36,573
0
L
Chiron
dlongaker
Chiron
16,789
6,414
1,199
5,307
14,772
6,088
611
5,974
8,798
0
28,493
L
12,773
1,265
0
659
11,768
3,147
404
5,267
6,501
28,048
0
L
3,305
2,250
0
548
17,165
5,988
1,061
11,437
5,728
0
6,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
51,515
80
Minions Killed
128
0
Camps Cleared
0
854,221
Distance Traveled
951,602
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,131
830
2
0
0
212,491
3
W
Bellona
8,954
814
19
2
0
184,774
0
W
Cerberus
10,970
997
51
5
0
195,800
0
W
Da Ji
11,146
1,013
21
2
0
158,329
0
L
Ullr
8,190
745
6
1
0
168,924
0
L
Gilgamesh
9,575
870
11
1
0
151,742
0
W
Sol
11,314
1,029
35
3
0
200,208
0
L
Chiron
10,627
966
19
2
0
206,435
1
L
Janus
10,210
928
38
3
0
149,532
0
L
Arachne
7,552
687
6
1
0
177,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role