Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
GnikT
Set
Platinum I
Level 106
God Stats
13W - 8L
2,035 SR
Queue Stats
74W - 52L
2,149 MMR
Solo
Tyr
Tyr
Platinum II
LuanChagas
Tyr
Platinum II
Level 156
God Stats
89W - 90L
1,437 SR
Queue Stats
591W - 598L
1,928 MMR
Solo
Yu Huang
Yu Huang
Platinum III
VampryBr
Yu Huang
Platinum III
Level 158
God Stats
2W - 8L
1,557 SR
Queue Stats
221W - 227L
1,621 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Verrattíp
Jing Wei
Platinum I
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 149L
1,840 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,606 SR
1,808 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,680 SR
1,836 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
AΙΙμkα
Baba Yaga
Platinum I
Level 159
God Stats
6W - 2L
1,745 SR
Queue Stats
14W - 3L
2,183 MMR
Party 2
Xbalanque
Xbalanque
Silver I
FrankWolF
Xbalanque
Silver I
Level 136
God Stats
15W - 12L
1,555 SR
Queue Stats
99W - 96L
1,305 MMR
Party 1
Thanatos
Thanatos
Diamond I
Gabiriro
Thanatos
Diamond I
Level 160
God Stats
46W - 26L
1,904 SR
Queue Stats
104W - 80L
2,372 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
pedrinho0
Baron Samedi
Platinum I
Level 160
God Stats
2W - 1L
1,696 SR
Queue Stats
321W - 324L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 0 / 0
3,350
558
1,344
2,918
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
GnikT
Set
6
0 / 3 / 0
3,793
632
1,234
5,188
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,303
717
2,002
4,526
1,915
Yu Huang
VampryBr
Yu Huang
6
0 / 1 / 0
3,785
631
2,665
2,333
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Verrattíp
Jing Wei
7
0 / 0 / 0
4,100
683
2,176
4,445
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaKhepriBakasuraKali

VS

Bans
SusanoCabrakanIzanamiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 0 / 0
3,302
550
777
2,353
680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
AΙΙμkα
Baba Yaga
8
0 / 0 / 2
4,256
709
1,507
2,708
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
FrankWolF
Xbalanque
7
0 / 0 / 0
4,056
676
3,699
3,369
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Gabiriro
Thanatos
7
3 / 0 / 0
4,523
754
2,253
4,623
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
pedrinho0
Baron Samedi
8
1 / 0 / 0
4,321
720
2,179
4,292
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Geb
 
Geb
0
0
0
0
W
Baba Yaga
AΙΙμkα
Baba Yaga
0
0
2
1
W
Xbalanque
FrankWolF
Xbalanque
0
0
0
0
W
Thanatos
Gabiriro
Thanatos
3
0
0
3
L
Set
GnikT
Set
0
3
0
0
L
0
0
0
0
L
Yu Huang
VampryBr
Yu Huang
0
1
0
0
L
Jing Wei
Verrattíp
Jing Wei
0
0
0
0
W
Baron Samedi
pedrinho0
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,421
Damage
10,415
19,410
Taken
17,345
6,691
Mitigated
6,297
7,915
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,344
738
412
1,746
2,918
1,196
0
382
2,536
6,170
0
W
Geb
 
Geb
777
145
513
836
2,353
680
0
770
1,583
3,936
0
W
Baba Yaga
AΙΙμkα
Baba Yaga
1,507
78
0
711
2,708
880
152
886
1,822
26,933
0
W
Xbalanque
FrankWolF
Xbalanque
3,699
1,435
0
1,194
3,369
862
0
574
2,795
0
27,651
W
Thanatos
Gabiriro
Thanatos
2,253
875
0
4,923
4,623
1,884
0
1,779
2,844
0
22,272
L
Set
GnikT
Set
1,234
662
0
500
5,188
1,713
0
1,080
4,108
0
20,154
L
2,002
46
0
1,932
4,526
1,915
0
1,938
2,588
0
24,926
L
Yu Huang
VampryBr
Yu Huang
2,665
493
0
500
2,333
657
0
668
1,665
22,006
0
L
Jing Wei
Verrattíp
Jing Wei
2,176
2,009
0
2,825
4,445
1,210
0
395
4,050
0
25,801
W
Baron Samedi
pedrinho0
Baron Samedi
2,179
660
0
1,761
4,292
1,991
0
0
4,292
24,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
20,458
185
Minions Killed
211
0
Camps Cleared
0
554,752
Distance Traveled
550,963
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,350
558
12
2
0
62,060
1
W
Geb
3,302
550
10
2
0
67,848
1
W
Baba Yaga
4,256
709
44
7
0
118,174
4
W
Xbalanque
4,056
676
51
9
0
109,773
1
W
Thanatos
4,523
754
50
8
0
152,625
2
L
Set
3,793
632
49
8
0
135,773
0
L
Tyr
4,303
717
40
7
0
133,858
2
L
Yu Huang
3,785
631
36
6
0
114,806
3
L
Jing Wei
4,100
683
48
8
0
108,255
2
W
Baron Samedi
4,321
720
56
9
0
102,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role