Player Matchup

Zeus
Zeus
SLUMPGODMATT
Zeus
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 20L
1,282 Elo+
Party 2
Loki
Loki
SoftRocketeer33
Loki
Level 133
God Stats
4W - 3L
1,275 SR
Queue Stats
37W - 86L
1,287 Elo+
Solo
Cthulhu
Cthulhu
znasty314
Cthulhu
Level 82
God Stats
3W - 2L
1,577 SR
Queue Stats
23W - 41L
1,271 Elo+
Party 2
Team Averages
Level 93
1,451 SR
1,280 Elo+

VS

Team Averages
Level 100
1,410 SR
1,387 Elo+
Hachiman
Hachiman
Br4ve0ce10t
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,443 Elo+
Party 1
Lancelot
Lancelot
Brozilla13
Lancelot
Level 75
God Stats
1W - 5L
1,470 SR
Queue Stats
98W - 150L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
MadCatInAHat
Guan Yu
Level 106
God Stats
0W - 1L
1,259 SR
Queue Stats
14W - 38L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
11,231
702
12,006
10,980
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 10
12,172
761
17,822
17,815
7,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
znasty314
Cthulhu
18
9 / 0 / 7
13,048
816
15,309
19,945
26,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Br4ve0ce10t
Hachiman
13
0 / 9 / 2
9,056
566
7,602
16,784
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Brozilla13
Lancelot
17
5 / 8 / 4
11,777
736
20,365
20,469
10,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
MadCatInAHat
Guan Yu
15
4 / 3 / 4
11,281
705
6,065
17,737
22,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
9
9
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Br4ve0ce10t
Hachiman
0
9
2
0.11
L
Lancelot
Brozilla13
Lancelot
5
8
4
0.88
L
Guan Yu
MadCatInAHat
Guan Yu
4
3
4
2
W
3
5
10
1.6
W
8
4
10
3.25
W
Cthulhu
znasty314
Cthulhu
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
34,032
48,740
Taken
54,990
37,813
Mitigated
40,065
11,792
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Br4ve0ce10t
Hachiman
7,602
3,796
0
880
16,784
7,710
72
6,444
10,048
0
44,854
L
Lancelot
Brozilla13
Lancelot
20,365
4,867
0
250
20,469
10,315
0
9,967
10,249
0
48,411
L
Guan Yu
MadCatInAHat
Guan Yu
6,065
1,077
1,783
3,823
17,737
22,040
0
10,185
7,092
0
18,878
W
12,006
980
252
1,041
10,980
3,609
903
320
10,660
37,504
0
W
17,822
4,554
783
1,583
17,815
7,421
891
525
17,290
0
47,669
W
Cthulhu
znasty314
Cthulhu
15,309
1,521
864
7,269
19,945
26,783
583
0
19,945
31,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
32,114
154
Minions Killed
140
8
Camps Cleared
4
850,362
Distance Traveled
820,868
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,056
566
66
4
1
222,327
0
L
Lancelot
11,777
736
54
3
1
288,445
2
L
Guan Yu
11,281
705
20
1
2
310,096
0
W
Zeus
11,231
702
78
5
3
246,952
0
W
Loki
12,172
761
44
3
4
274,672
2
W
Cthulhu
13,048
816
32
2
1
328,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role